diff options
Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx')
| -rw-r--r-- | src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx | 151 |
1 files changed, 150 insertions, 1 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx index c8d18a6c5..4947ff6e2 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx +++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx @@ -19,7 +19,7 @@ #include "../../config_lib.h" #include "Fl_WinAPI_Window_Driver.H" - +#include <windows.h> Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *w) { @@ -32,6 +32,155 @@ Fl_WinAPI_Window_Driver::Fl_WinAPI_Window_Driver(Fl_Window *win) { } +void Fl_WinAPI_Window_Driver::shape_bitmap_(Fl_Image* b) { + shape_data_->shape_ = b; +} + +void Fl_WinAPI_Window_Driver::shape_alpha_(Fl_Image* img, int offset) { + int i, j, d = img->d(), w = img->w(), h = img->h(), bytesperrow = (w+7)/8; + unsigned u; + uchar byte, onebit; + // build an Fl_Bitmap covering the non-fully transparent/black part of the image + const uchar* bits = new uchar[h*bytesperrow]; // to store the bitmap + const uchar* alpha = (const uchar*)*img->data() + offset; // points to alpha value of rgba pixels + for (i = 0; i < h; i++) { + uchar *p = (uchar*)bits + i * bytesperrow; + byte = 0; + onebit = 1; + for (j = 0; j < w; j++) { + if (d == 3) { + u = *alpha; + u += *(alpha+1); + u += *(alpha+2); + } + else u = *alpha; + if (u > 0) { // if the pixel is not fully transparent/black + byte |= onebit; // turn on the corresponding bit of the bitmap + } + onebit = onebit << 1; // move the single set bit one position to the left + if (onebit == 0 || j == w-1) { + onebit = 1; + *p++ = byte; // store in bitmap one pack of bits + byte = 0; + } + alpha += d; // point to alpha value of next pixel + } + } + Fl_Bitmap* bitmap = new Fl_Bitmap(bits, w, h); + bitmap->alloc_array = 1; + shape_bitmap_(bitmap); + shape_data_->todelete_ = bitmap; +} + +void Fl_WinAPI_Window_Driver::shape(const Fl_Image* img) { + if (shape_data_) { + if (shape_data_->todelete_) { delete shape_data_->todelete_; } + } + else { + shape_data_ = new shape_data_type; + } + memset(shape_data_, 0, sizeof(shape_data_type)); + pWindow->border(false); + int d = img->d(); + if (d && img->count() >= 2) shape_pixmap_((Fl_Image*)img); + else if (d == 0) shape_bitmap_((Fl_Image*)img); + else if (d == 2 || d == 4) shape_alpha_((Fl_Image*)img, d - 1); + else if ((d == 1 || d == 3) && img->count() == 1) shape_alpha_((Fl_Image*)img, 0); +} + + +static inline BYTE bit(int x) { return (BYTE)(1 << (x%8)); } + +static HRGN bitmap2region(Fl_Image* image) { + HRGN hRgn = 0; + /* Does this need to be dynamically determined, perhaps? */ + const int ALLOC_UNIT = 100; + DWORD maxRects = ALLOC_UNIT; + + RGNDATA* pData = (RGNDATA*)malloc(sizeof(RGNDATAHEADER)+(sizeof(RECT)*maxRects)); + pData->rdh.dwSize = sizeof(RGNDATAHEADER); + pData->rdh.iType = RDH_RECTANGLES; + pData->rdh.nCount = pData->rdh.nRgnSize = 0; + SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0); + + const int bytesPerLine = (image->w() + 7)/8; + BYTE* p, *data = (BYTE*)*image->data(); + for (int y = 0; y < image->h(); y++) { + // each row, left to right + for (int x = 0; x < image->w(); x++) { + int x0 = x; + while (x < image->w()) { + p = data + x / 8; + if (!((*p) & bit(x))) break; // transparent pixel + x++; + } + if (x > x0) { + RECT *pr; + /* Add the pixels (x0, y) to (x, y+1) as a new rectangle + * in the region + */ + if (pData->rdh.nCount >= maxRects) { + maxRects += ALLOC_UNIT; + pData = (RGNDATA*)realloc(pData, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects)); + } + pr = (RECT*)&pData->Buffer; + SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1); + if (x0 < pData->rdh.rcBound.left) + pData->rdh.rcBound.left = x0; + if (y < pData->rdh.rcBound.top) + pData->rdh.rcBound.top = y; + if (x > pData->rdh.rcBound.right) + pData->rdh.rcBound.right = x; + if (y+1 > pData->rdh.rcBound.bottom) + pData->rdh.rcBound.bottom = y+1; + pData->rdh.nCount++; + /* On Windows98, ExtCreateRegion() may fail if the + * number of rectangles is too large (ie: > + * 4000). Therefore, we have to create the region by + * multiple steps. + */ + if (pData->rdh.nCount == 2000) { + HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects), pData); + if (hRgn) { + CombineRgn(hRgn, hRgn, h, RGN_OR); + DeleteObject(h); + } else + hRgn = h; + pData->rdh.nCount = 0; + SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0); + } + } + } + /* Go to next row */ + data += bytesPerLine; + } + /* Create or extend the region with the remaining rectangles*/ + HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects), pData); + if (hRgn) { + CombineRgn(hRgn, hRgn, h, RGN_OR); + DeleteObject(h); + } else hRgn = h; + free(pData); // I've created the region so I can free this now, right? + return hRgn; +} + + +void Fl_WinAPI_Window_Driver::draw() { + if (shape_data_) { + if ((shape_data_->lw_ != pWindow->w() || shape_data_->lh_ != pWindow->h()) && shape_data_->shape_) { + // size of window has changed since last time + shape_data_->lw_ = pWindow->w(); + shape_data_->lh_ = pWindow->h(); + Fl_Image* temp = shape_data_->shape_->copy(shape_data_->lw_, shape_data_->lh_); + HRGN region = bitmap2region(temp); + SetWindowRgn(fl_xid(pWindow), region, TRUE); // the system deletes the region when it's no longer needed + delete temp; + } + } Fl_Window_Driver::draw(); +} // // End of "$Id$". |
