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-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h57
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diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
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--- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
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-//
-// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
-//
-// Definition of Apple Cocoa window driver
-// for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 2010-2016 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// http://www.fltk.org/COPYING.php
-//
-// Please report all bugs and problems on the following page:
-//
-// http://www.fltk.org/str.php
-//
-
-/**
- \file Fl_WinAPI_Window_Driver.h
- \brief Definition of MSWindows window driver.
- */
-
-#ifndef FL_WINAPI_WINDOW_DRIVER_H
-#define FL_WINAPI_WINDOW_DRIVER_H
-
-#include <FL/Fl_Window_Driver.H>
-
-/*
- Move everything here that manages the native window interface.
-
- There is one window driver for each Fl_Window. Window drivers manage window
- actions such as resizing, events, decoration, fullscreen modes, etc. . All
- drawing and rendering is managed by the Surface device and the associated
- graphics driver.
-
- - window specific event handling
- - window types and styles, depth, etc.
- - decorations
-
- ? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
- */
-
-class FL_EXPORT Fl_WinAPI_Window_Driver : public Fl_Window_Driver
-{
-public:
- Fl_WinAPI_Window_Driver(Fl_Window*);
-};
-
-
-
-#endif // FL_WINAPI_WINDOW_DRIVER_H
-
-//
-// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
-//