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-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
index 0b30df1df..808a6e03a 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
+++ b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
@@ -242,7 +242,7 @@ void Fl_Cocoa_Gl_Window_Driver::delete_gl_context(GLContext context) {
void Fl_Cocoa_Gl_Window_Driver::make_overlay_current() {
// this is not very useful, but unfortunately, Apple decided
// that front buffer drawing can no longer (OS X 10.4) be supported on their platforms.
- pWindow->make_current();
+ if (pWindow->shown()) pWindow->make_current();
}
void Fl_Cocoa_Gl_Window_Driver::redraw_overlay() {