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-rw-r--r--src/drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx5
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.H1
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx24
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx28
4 files changed, 31 insertions, 27 deletions
diff --git a/src/drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx b/src/drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx
index 1a7a88b27..2d0ab4760 100644
--- a/src/drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx
+++ b/src/drivers/GDI/Fl_GDI_Copy_Surface_Driver.cxx
@@ -22,6 +22,7 @@
#include <FL/Fl_Copy_Surface.H>
#include <FL/x.H>
#include "Fl_GDI_Graphics_Driver.H"
+#include "../WinAPI/Fl_WinAPI_Screen_Driver.H"
#include <windows.h>
class Fl_GDI_Copy_Surface_Driver : public Fl_Copy_Surface_Driver {
@@ -58,8 +59,10 @@ Fl_GDI_Copy_Surface_Driver::Fl_GDI_Copy_Surface_Driver(int w, int h) : Fl_Copy_S
ReleaseDC(NULL, hdc);
float factorw = (100.f * hmm) / hdots;
float factorh = (100.f * vmm) / vdots;
+ // Global display scaling factor: 1, 1.25, 1.5, 1.75, etc...
+ float scaling = Fl_WinAPI_Screen_Driver::desktop_scaling_factor();
- RECT rect; rect.left = 0; rect.top = 0; rect.right = (LONG)(w * factorw); rect.bottom = (LONG)(h * factorh);
+ RECT rect; rect.left = 0; rect.top = 0; rect.right = (LONG)((w/scaling) * factorw); rect.bottom = (LONG)((h/scaling) * factorh);
gc = CreateEnhMetaFile (NULL, NULL, &rect, NULL);
if (gc != NULL) {
SetTextAlign(gc, TA_BASELINE|TA_LEFT);
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.H b/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.H
index 61a34dd2d..80529138f 100644
--- a/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.H
+++ b/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.H
@@ -52,6 +52,7 @@ public:
virtual int h();
virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
virtual void screen_dpi(float &h, float &v, int n=0);
+ static float desktop_scaling_factor();
virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
// --- audible output
virtual void beep(int type);
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx
index b89d18881..52e3f5287 100644
--- a/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx
+++ b/src/drivers/WinAPI/Fl_WinAPI_Screen_Driver.cxx
@@ -656,6 +656,30 @@ Fl_WinAPI_Screen_Driver::read_win_rectangle(uchar *p, // I - Pixel buffer or NU
return rgb;
}
+/** Returns the current desktop scaling factor (1.75 for example)
+ */
+float Fl_WinAPI_Screen_Driver::desktop_scaling_factor() {
+ // Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
+ // This factor can be set in Windows 10 by
+ // "Change the size of text, apps and other items" in display settings.
+ // We don't cache this value because it can change while the app is running.
+ HDC hdc = GetDC(NULL);
+ int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
+#ifndef DESKTOPHORZRES
+#define DESKTOPHORZRES 118
+ /* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
+ has disappeared from Microsoft online doc, but is quoted in numerous coding examples
+ e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
+ It is necessary for the computation of the scaling factor at runtime as done here.
+ */
+#endif
+ int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
+ ReleaseDC(NULL, hdc);
+ float scaling = dhr/float(hr);
+ scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
+ return scaling;
+}
+
//
// End of "$Id$".
// \ No newline at end of file
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx
index be0bb5cf6..88afaecbf 100644
--- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx
+++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx
@@ -27,6 +27,7 @@
#include <FL/Fl_Overlay_Window.H>
#include <FL/x.H>
#include "Fl_WinAPI_Window_Driver.H"
+#include "Fl_WinAPI_Screen_Driver.H"
#include <windows.h>
#if USE_COLORMAP
@@ -82,32 +83,7 @@ RECT // frame of the decorated window in screen coordinates
const DWORD DWMWA_EXTENDED_FRAME_BOUNDS = 9;
if ( DwmGetWindowAttribute(fl_xid(win), DWMWA_EXTENDED_FRAME_BOUNDS, &r, sizeof(RECT)) == S_OK ) {
need_r = 0;
- // Compute the global display scaling factor: 1, 1.25, 1.5, 1.75, etc...
- // This factor can be set in Windows 10 by
- // "Change the size of text, apps and other items" in display settings.
- HDC hdc = GetDC(NULL);
- //int hs = GetDeviceCaps(hdc, HORZSIZE);
- int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
- //int px = GetDeviceCaps(hdc, LOGPIXELSX);
-#ifndef DESKTOPHORZRES
-#define DESKTOPHORZRES 118
- /* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
- has disappeared from Microsoft online doc, but is quoted in numerous coding examples
- e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
- It is necessary for the computation of the scaling factor at runtime as done here.
- */
-#endif
- int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
- //int vs = GetDeviceCaps(hdc, VERTSIZE);
- //int vr = GetDeviceCaps(hdc, VERTRES);
- //int py = GetDeviceCaps(hdc, LOGPIXELSY);
- //int dvr = GetDeviceCaps(hdc, DESKTOPVERTRES);
- ReleaseDC(NULL, hdc);
- scaling = dhr/float(hr);
- scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
- //fprintf(LOG,
- // "HORZSIZE=%d %d, HORZRES=%d %d, LOGPIXELSX=%d %d, DESKTOPHORZRES=%d %d scaling=%f bx=%d bt=%d ",
- // hs,vs,hr,vr,px,py,dhr,dvr,scaling);fflush(LOG);
+ scaling = Fl_WinAPI_Screen_Driver::desktop_scaling_factor();
}
}
if (need_r) {