diff options
Diffstat (limited to 'src/fl_color_mac.cxx')
| -rw-r--r-- | src/fl_color_mac.cxx | 18 |
1 files changed, 3 insertions, 15 deletions
diff --git a/src/fl_color_mac.cxx b/src/fl_color_mac.cxx index 7a472b32e..a179219e6 100644 --- a/src/fl_color_mac.cxx +++ b/src/fl_color_mac.cxx @@ -66,13 +66,7 @@ void fl_color(Fl_Color i) { g = c>>16; b = c>> 8; } -#ifdef __APPLE_QD__ - RGBColor rgb; - rgb.red = (r<<8)|r; - rgb.green = (g<<8)|g; - rgb.blue = (b<<8)|b; - RGBForeColor(&rgb); -#elif defined(__APPLE_QUARTZ__) +#if defined(__APPLE_QUARTZ__) if (!fl_gc) return; // no context yet? We will assign the color later. float fr = r/255.0f; float fg = g/255.0f; @@ -86,20 +80,14 @@ void fl_color(Fl_Color i) { void fl_color(uchar r, uchar g, uchar b) { fl_color_ = fl_rgb_color(r, g, b); -#ifdef __APPLE_QD__ - RGBColor rgb; - rgb.red = (r<<8)|r; - rgb.green = (g<<8)|g; - rgb.blue = (b<<8)|b; - RGBForeColor(&rgb); -#elif defined(__APPLE_QUARTZ__) +#if defined(__APPLE_QUARTZ__) float fr = r/255.0f; float fg = g/255.0f; float fb = b/255.0f; CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f); CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f); #else -# error : neither Quickdraw nor Quartz defined +# error : Quartz not defined #endif } |
