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-rw-r--r--src/gl_start.cxx14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/gl_start.cxx b/src/gl_start.cxx
index a47aeaca7..868a0d894 100644
--- a/src/gl_start.cxx
+++ b/src/gl_start.cxx
@@ -109,7 +109,19 @@ void gl_finish() {
glXWaitGL();
#endif
}
-
+/**
+ This does the same thing as
+ Fl::visual(int) but also
+ requires OpenGL drawing to work. This <I>must</I> be done if
+ you want to draw in normal windows with OpenGL with gl_start() and
+ gl_end(). It may be useful to call this so your X
+ windows use the same visual as an
+ Fl_Gl_Window, which on
+ some servers will reduce colormap flashing.
+
+ <P>See Fl_Gl_Window
+ for a list of additional values for the argument.
+*/
int Fl::gl_visual(int mode, int *alist) {
Fl_Gl_Choice *c = Fl_Gl_Choice::find(mode,alist);
if (!c) return 0;