diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/Fl_Menu.cxx | 23 | ||||
| -rw-r--r-- | src/Fl_visual.cxx | 2 |
2 files changed, 14 insertions, 11 deletions
diff --git a/src/Fl_Menu.cxx b/src/Fl_Menu.cxx index db0bdd893..fa671188d 100644 --- a/src/Fl_Menu.cxx +++ b/src/Fl_Menu.cxx @@ -857,20 +857,23 @@ int menuwindow::handle_part1(int e) { } /** - Pulldown() is similar to popup(), but a rectangle is - provided to position the menu. The menu is made at least W - wide, and the picked item is centered over the rectangle - (like Fl_Choice uses). If picked is zero or not - found, the menu is aligned just below the rectangle (like a pulldown - menu). - <P>The title and menubar arguments are used - internally by the Fl_Menu_Bar widget. + Pulldown() is similar to popup(), but a rectangle is provided + to position the menu. + + The menu is made at least \p W wide, and the picked item \p initial_item + is centered over the rectangle (like Fl_Choice uses). + + If \p initial_item is \p NULL or not found, the menu is aligned just + below the rectangle (like a pulldown menu). + + The \p title and \p menubar arguments are used internally by the + Fl_Menu_Bar widget. */ const Fl_Menu_Item* Fl_Menu_Item::pulldown( int X, int Y, int W, int H, const Fl_Menu_Item* initial_item, const Fl_Menu_* pbutton, - const Fl_Menu_Item* t, + const Fl_Menu_Item* title, int menubar) const { Fl_Group::current(0); // fix possible user error... @@ -888,7 +891,7 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown( X += Fl::event_x_root()-Fl::event_x(); Y += Fl::event_y_root()-Fl::event_y(); } - menuwindow mw(this, X, Y, W, H, initial_item, t, menubar); + menuwindow mw(this, X, Y, W, H, initial_item, title, menubar); Fl::grab(mw); menustate pp; p = &pp; pp.p[0] = &mw; diff --git a/src/Fl_visual.cxx b/src/Fl_visual.cxx index 778befcba..c54d95529 100644 --- a/src/Fl_visual.cxx +++ b/src/Fl_visual.cxx @@ -52,7 +52,7 @@ </UL> <P>This returns true if the system has the capabilities by default or - FLTK suceeded in turing them on. Your program will still work even if + FLTK succeeded in turning them on. Your program will still work even if this returns false (it just won't look as good). */ int Fl::visual(int flags) |
