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-rw-r--r--src/Fl_Graphics_Driver.cxx8
-rw-r--r--src/fl_draw.cxx2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/Fl_Graphics_Driver.cxx b/src/Fl_Graphics_Driver.cxx
index 9b230fc00..4ef37e33f 100644
--- a/src/Fl_Graphics_Driver.cxx
+++ b/src/Fl_Graphics_Driver.cxx
@@ -948,28 +948,28 @@ void Fl_Scalable_Graphics_Driver::draw_circle(int x0, int y0, int d, Fl_Color c)
// make circles nice on scaled display
float s = scale();
int scaled_d = (s > 1.0) ? (int)(d * s) : d;
-
+
// draw the circle
switch (scaled_d) {
// Larger circles draw fine...
default:
pie(x0, y0, d, d, 0.0, 360.0);
break;
-
+
// Small circles don't draw well on many systems...
case 6:
rectf(x0 + 2, y0, d - 4, d);
rectf(x0 + 1, y0 + 1, d - 2, d - 2);
rectf(x0, y0 + 2, d, d - 4);
break;
-
+
case 5:
case 4:
case 3:
rectf(x0 + 1, y0, d - 2, d);
rectf(x0, y0 + 1, d, d - 2);
break;
-
+
case 2:
case 1:
rectf(x0, y0, d, d);
diff --git a/src/fl_draw.cxx b/src/fl_draw.cxx
index 9974c8217..bfd1c67fd 100644
--- a/src/fl_draw.cxx
+++ b/src/fl_draw.cxx
@@ -595,7 +595,7 @@ void fl_draw_check(Fl_Rect bb, Fl_Color col) {
Draw a potentially small, filled circle using a given color.
This function draws using \p color a filled circle bounded by rectangle <tt>(x, y, d, d)</tt>.
-
+
This function is the same as <tt>fl_pie(x, y, d, d, 0, 360)</tt> except with some systems
that don't draw small circles well. In that situation, the circle diameter \p d is converted
from FLTK units to pixels and this function approximates a filled circle by drawing several