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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Fl_Grid.cxx1108
-rw-r--r--src/Makefile1
-rw-r--r--src/makedepend5
4 files changed, 1115 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 693726a13..ea4f89cc1 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -41,6 +41,7 @@ set (CPPFILES
Fl_File_Input.cxx
Fl_Flex.cxx
Fl_Graphics_Driver.cxx
+ Fl_Grid.cxx
Fl_Group.cxx
Fl_Help_View.cxx
Fl_Image.cxx
diff --git a/src/Fl_Grid.cxx b/src/Fl_Grid.cxx
new file mode 100644
index 000000000..66991345d
--- /dev/null
+++ b/src/Fl_Grid.cxx
@@ -0,0 +1,1108 @@
+//
+// Fl_Grid widget for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2021-2022 by Albrecht Schlosser.
+// Copyright 2022-2023 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+/** \file src/Fl_Grid.cxx
+
+ Implements the Fl_Grid container widget.
+
+ \since 1.4.0
+*/
+
+#include <FL/Fl_Grid.H>
+#include <FL/fl_draw.H>
+
+// private class Col for column management
+
+class Fl_Grid::Col {
+ friend class Fl_Grid;
+ int minw_; // minimal size (width)
+ int w_; // calculated size (width)
+ short weight_; // weight used to allocate extra space
+ short gap_; // gap to the right of the column
+ Col() {
+ minw_ = 0;
+ w_ = 0;
+ weight_ = 50;
+ gap_ = -1;
+ }
+ ~Col() {};
+};
+
+// private class Row for row management
+
+class Fl_Grid::Row {
+ friend class Fl_Grid;
+
+ Cell *cells_; // cells of this row
+ int minh_; // minimal size (height)
+ int h_; // calculated size (height)
+ short weight_; // weight used to allocate extra space
+ short gap_; // gap below the row (-1 = use default)
+
+ Row() {
+ cells_ = NULL;
+ minh_ = 0;
+ h_ = 0;
+ weight_ = 50;
+ gap_ = -1;
+ }
+
+ ~Row() {
+ free_cells();
+ };
+
+ // Fl_Grid::Row::free_cells() - free all cells of a row
+
+ void free_cells() {
+ Cell *cel = cells_;
+ while (cel) {
+ Cell *next = cel->next_;
+ delete cel;
+ cel = next;
+ } // free_cells()
+ cells_ = 0;
+ }
+
+ // Fl_Grid::Row::remove_cell() - remove all cells of column col from list of cells
+
+ void remove_cell(int col) { //
+ Cell *cel = cells_;
+ Cell *prev = 0;
+ while (cel) {
+ Cell *next = cel->next_;
+ if (cel->col_ == col) {
+ if (prev) {
+ prev->next_ = next;
+ } else {
+ cells_ = next;
+ }
+ delete cel;
+ return;
+ } else {
+ prev = cel;
+ cel = next;
+ }
+ } // while (cel)
+ } // Row::remove_cell(col)
+
+}; // class Row
+
+/**
+ Create a new Fl_Grid widget.
+
+ \todo More documentation of Fl_Grid constructor?
+*/
+Fl_Grid::Fl_Grid(int X, int Y, int W, int H, const char *L)
+ : Fl_Group(X, Y, W, H, L) {
+
+ init();
+ box(FL_FLAT_BOX);
+}
+
+// private: init vars
+
+void Fl_Grid::init() {
+ rows_ = 0;
+ cols_ = 0;
+ margin_left_ = 0;
+ margin_top_ = 0;
+ margin_right_ = 0;
+ margin_bottom_ = 0;
+ gap_row_ = 0;
+ gap_col_ = 0;
+ Cols_ = 0;
+ Rows_ = 0;
+ old_size = Fl_Rect(0, 0, 0, 0);
+ need_layout_ = false; // no need to calculate layout
+ grid_color = (Fl_Color)0xbbeebb00; // light green
+ draw_grid_ = false; // don't draw grid helper lines
+ if (fl_getenv("FLTK_GRID_DEBUG"))
+ draw_grid_ = true;
+}
+
+Fl_Grid::~Fl_Grid() {
+ delete[] Cols_;
+ delete[] Rows_;
+}
+
+/**
+ Set the basic layout parameters of the Fl_Grid widget.
+
+ You need to specify at least \p rows and \p cols to define a layout
+ before you can add widgets to the grid.
+
+ Parameters \p margin and \p gap are optional.
+
+ You can call layout(int rows, int cols, int margin, int gap) again
+ to change the layout but this is inefficient since all cells are
+ reallocated if the layout changed.
+
+ Calling this with the same values of \p rows and \p cols is fast and
+ can be used to change \p margin and \p gap w/o reallocating the cells.
+
+ \p margin sets all margins (left, top, right, bottom) to the same value.
+ Negative values (e.g. -1) don't change the established margins.
+ The default value set by the constructor is 0.
+
+ \p gap sets row and column gaps to the same value. Negative values (e.g. -1)
+ do not affect the established gaps. The default value set by the constructor
+ is 0.
+
+ After you added all widgets you must call layout() once without arguments
+ to calculate the actual layout and to position and resize all widgets.
+
+ \todo Document when and why to call layout() w/o args. See Fl_Flex::layout()
+
+ \param[in] rows number of rows
+ \param[in] cols number of columns
+ \param[in] margin margin size inside the Fl_Grid's border
+ \param[in] gap gap size between cells
+
+ \see Fl_Grid::layout()
+*/
+void Fl_Grid::layout(int rows, int cols, int margin, int gap) {
+
+ if (margin >= 0)
+ margin_left_ = margin_top_ = margin_right_ = margin_bottom_ = margin;
+
+ if (gap >= 0)
+ gap_row_ = gap_col_ = gap;
+
+ if (cols == cols_ && rows == rows_) // same size, nothing to do
+ return;
+
+ // release allocated memory if either rows <= 0 or cols <= 0
+
+ if (rows <= 0 || cols <= 0) {
+ clear_layout();
+ return;
+ }
+
+ // allocate new cells, rows, and columns
+
+ // Cell *new_cells = new Cell[rows * cols];
+
+ // reallocate and copy old columns
+
+ if (cols != cols_) {
+ Col *new_cols = new Col[cols];
+ for (int c = 0; c < cols; c++) {
+ if (c < cols_)
+ new_cols[c] = Cols_[c];
+ else
+ break;
+ }
+ delete[] Cols_;
+ Cols_ = new_cols;
+ }
+
+ // reallocate and copy old rows
+
+ if (rows != rows_) {
+ Row *new_rows = new Row[rows];
+ Row *row = Rows_;
+ for (int r = 0; r < rows; r++, row++) {
+ if (r < rows_) {
+ new_rows[r] = *row;
+ row->cells_ = 0;
+ } else {
+ break;
+ }
+ }
+ delete[] Rows_;
+ Rows_ = new_rows;
+ }
+
+ // store new layout and cells
+
+ cols_ = cols;
+ rows_ = rows;
+ need_layout(1);
+
+} // layout(int, int, int, int)
+
+
+/**
+ Draws the grid helper lines for design and debugging purposes.
+
+ This method is protected so it can be modified in subclasses.
+*/
+void Fl_Grid::draw_grid() {
+
+ int x0 = x() + Fl::box_dx(box()) + margin_left_;
+ int y0 = y() + Fl::box_dy(box()) + margin_top_;
+ int x1 = x() + w() - Fl::box_dx(box()) - margin_right_;
+ int y1 = y() + h() - Fl::box_dy(box()) - margin_bottom_;
+
+ fl_line_style(FL_SOLID, 1);
+ fl_color(grid_color);
+
+ // draw total layout frame
+
+ fl_rect(x0, y0, x1 - x0, y1 - y0);
+
+ // draw horizontal lines (gap = 0) or rectangles (gap > 0)
+
+ for (int r = 0; r < rows_ - 1; r++) {
+
+ int gap = Rows_[r].gap_ >= 0 ? Rows_[r].gap_ : gap_row_;
+ y0 += Rows_[r].h_;
+ if (gap == 0) {
+ fl_xyline(x0, y0, x1);
+ } else {
+ fl_rectf(x0, y0, x1 - x0, gap);
+ }
+ y0 += gap;
+ }
+
+ // draw vertical lines (gap = 0) or rectangles (gap > 0)
+
+ x0 = x() + Fl::box_dx(box()) + margin_left_;
+ y0 = y() + Fl::box_dy(box()) + margin_top_;
+
+ for (int c = 0; c < cols_ - 1; c++) {
+
+ int gap = Cols_[c].gap_ >= 0 ? Cols_[c].gap_ : gap_row_;
+ x0 += Cols_[c].w_;
+ if (gap == 0) {
+ fl_yxline(x0, y0, y1);
+ } else {
+ fl_rectf(x0, y0, gap, y1 - y0);
+ }
+ x0 += gap;
+ }
+
+ fl_line_style(FL_SOLID, 0);
+ fl_color(FL_BLACK);
+
+} // Fl_Grid::draw_grid()
+
+
+/**
+ Draws the Fl_Grid widget and all children.
+
+ If the layout has been changed layout() is called before the widget
+ is drawn so all children are arranged as designed.
+
+ \see layout()
+ \see need_layout()
+*/
+void Fl_Grid::draw() {
+
+ if (need_layout())
+ layout();
+
+ if (damage() & ~FL_DAMAGE_CHILD) { // draw the entire widget
+ draw_box();
+ if (draw_grid_)
+ draw_grid();
+ draw_label();
+ }
+ draw_children();
+
+} // Fl_Grid::draw()
+
+/**
+ Calculate the grid layout and resize and position all widgets.
+
+ This is called automatically when the Fl_Grid is resized. You need to
+ call it once after you added widgets or moved widgets between cells.
+
+ Calling it once after all modfications are completed is enough.
+
+ \todo Document when and why to call layout() w/o args. See Fl_Flex::layout()
+
+ \see Fl_Grid::layout(int rows, int cols, int margin, int gap)
+*/
+void Fl_Grid::layout() {
+
+ if (rows_ == 0 || cols_ == 0) // empty grid
+ return;
+
+ Row *row;
+ Col *col;
+ Cell *cel;
+
+ // calculate the total available space w/o borders and margins
+
+ int tw = w() - Fl::box_dw(box()) - margin_left_ - margin_right_;
+ int th = h() - Fl::box_dh(box()) - margin_top_ - margin_bottom_;
+
+ // initialize column widths and row heights
+
+ col = Cols_;
+ for (int c = 0; c < cols_; c++, col++) {
+ col->w_ = col->minw_;
+ }
+
+ row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ row->h_ = row->minh_;
+ }
+
+ // calculate minimal column widths and row heights (in one loop)
+
+ row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ col = Cols_;
+ for (int c = 0; c < cols_; c++, col++) {
+ cel = cell(r, c);
+ if (cel) {
+ Fl_Widget *wi = cel->widget_;
+ if (wi && wi->visible()) {
+ if (cel->colspan_ == 1 && cel->w_ > col->w_) col->w_ = cel->w_;
+ if (cel->rowspan_ == 1 && cel->h_ > row->h_) row->h_ = cel->h_;
+ } // widget
+ } // colspan && rowspan
+ } // cols
+ } // rows
+
+ // calculate total space occupied by rows and columns including gaps
+
+ int tcwi = 0; // total column width incl. gaps
+ int tcwe = 0; // total column weight
+ int hcwe = 0; // highest column weight
+ int icwe = 0; // index of column with highest weight
+
+ int trhe = 0; // total row height incl. gaps
+ int trwe = 0; // total row weight
+ int hrwe = 0; // highest row weight
+ int irwe = 0; // index of row with highest weight
+
+ col = Cols_;
+ for (int c = 0; c < cols_; c++, col++) {
+ tcwi += col->w_;
+ tcwe += col->weight_;
+ if (c < cols_ - 1)
+ tcwi += ((col->gap_ >= 0) ? col->gap_ : gap_col_);
+ if (col->weight_ > hcwe) {
+ hcwe = col->weight_;
+ icwe = c;
+ }
+ }
+
+ row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ trhe += row->h_;
+ trwe += row->weight_;
+ if (r < rows_ - 1)
+ trhe += ((row->gap_ >= 0) ? row->gap_ : gap_row_);
+ if (row->weight_ > hrwe) {
+ hrwe = row->weight_;
+ irwe = r;
+ }
+ }
+
+ // Add extra space to columns and rows to fill the entire grid, using relative weights.
+ // Rounding differences are added to or subtracted from the col/row with the highest weight.
+
+ int space = tw - tcwi; // additional space for columns
+ int add_space = 0; // used for calculation
+ int remaining = 0; // remaining space
+
+ if (space > 0 && tcwe > 0) {
+ remaining = space;
+ col = Cols_;
+ for (int c = 0; c < cols_; c++, col++) {
+ if (col->weight_ > 0) {
+ add_space = int(float(space * col->weight_) / tcwe + 0.5);
+ col->w_ += add_space;
+ remaining -= add_space;
+ }
+ }
+ if (remaining != 0)
+ Cols_[icwe].w_ += remaining;
+ }
+
+ space = th - trhe; // additional space for rows
+
+ if (space > 0 && trwe > 0) {
+ remaining = space;
+ row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ if (row->weight_ > 0) {
+ add_space = int(float(space * row->weight_) / trwe + 0.5);
+ row->h_ += add_space;
+ remaining -= add_space;
+ }
+ }
+ if (remaining != 0)
+ Rows_[irwe].h_ += remaining;
+ }
+
+ // calculate and assign widget positions and sizes
+
+ int x0, y0; // starting x/y positions
+
+ y0 = y() + Fl::box_dy(box()) + margin_top_;
+
+ row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ x0 = x() + Fl::box_dx(box()) + margin_left_;
+ col = Cols_;
+ for (int c = 0; c < cols_; c++, col++) {
+ int wx = x0; // widget's x
+ int wy = y0; // widget's y
+ cel = cell(r, c);
+ if (cel) {
+ Fl_Widget *wi = cel->widget_;
+ if (wi && wi->visible()) {
+
+ // calculate the cell's position and size, take cell spanning into account
+
+ int ww = col->w_;
+ int wh = row->h_;
+
+ for (int i = 0; i < cel->colspan_ - 1; i++) {
+ ww += (Cols_[c + i].gap_ >= 0) ? Cols_[c + i].gap_ : gap_col_;
+ ww += Cols_[c + i + 1].w_;
+ }
+
+ for (int i = 0; i < cel->rowspan_ - 1; i++) {
+ wh += (Rows_[r + i].gap_ >= 0) ? Rows_[r + i].gap_ : gap_row_;
+ wh += Rows_[r + i + 1].h_;
+ }
+
+ // horizontal alignment: left + right => stretch
+
+ Fl_Grid_Align ali = cel->align_;
+ Fl_Grid_Align mask;
+
+ mask = FL_GRID_LEFT | FL_GRID_RIGHT | FL_GRID_HORIZONTAL;
+ if ((ali & mask) == 0) {
+ wx += (ww - cel->w_) / 2;
+ ww = cel->w_;
+ } else if ((ali & mask) == FL_GRID_LEFT) {
+ ww = cel->w_;
+ } else if ((ali & mask) == FL_GRID_RIGHT) {
+ wx += ww - cel->w_;
+ ww = cel->w_;
+ }
+
+ // vertical alignment: top + bottom => stretch
+
+ mask = FL_GRID_TOP | FL_GRID_BOTTOM | FL_GRID_VERTICAL;
+ if ((ali & mask) == 0) {
+ wy += (wh - cel->h_) / 2;
+ wh = cel->h_;
+ } else if ((ali & mask) == FL_GRID_TOP) {
+ wh = cel->h_;
+ } else if ((ali & mask) == FL_GRID_BOTTOM) {
+ wy += wh - cel->h_;
+ wh = cel->h_;
+ }
+
+ wi->resize(wx, wy, ww, wh);
+
+ } // widget is visible
+
+ } // cell
+
+ x0 += (col->w_ + ((col->gap_ >= 0) ? col->gap_ : gap_col_));
+
+ } // cols
+
+ y0 += ( row->h_ + ((row->gap_ >= 0) ? row->gap_ : gap_row_) );
+
+ } // rows
+
+ need_layout(0);
+ redraw();
+
+} // layout()
+
+
+/**
+ Fl_Group calls this method when a child widget is about to be removed.
+
+ Make sure that the widget is also removed from our internal list of children.
+*/
+void Fl_Grid::on_remove(int index) {
+
+ Fl_Widget *wi = child(index);
+ Cell *c = cell(wi); // find the cell of this child
+ if (c) {
+ remove_cell(c->row_, c->col_);
+ }
+}
+
+// private: add a new cell to the grid
+
+Fl_Grid::Cell *Fl_Grid::add_cell(int row, int col) {
+ Cell *c = new Cell(row, col);
+ Row *r = &Rows_[row];
+ Cell* cel = r->cells_; // "current" cell
+ Cell* prev = 0; // "previous" cell
+ while (cel) { // existing cells
+ if (cel->col_ > col) { // found spot ...
+ break;
+ }
+ prev = cel;
+ cel = cel->next_;
+ }
+
+ // insertion point: prev => last cell or NULL, cel == next cell or NULL
+
+ if (prev)
+ prev->next_ = c;
+ else
+ r->cells_ = c;
+ c->next_ = cel;
+
+ need_layout(1);
+ return c;
+}
+
+// private: remove a cell from the grid
+
+void Fl_Grid::remove_cell(int row, int col) {
+ Row *r = &Rows_[row];
+ r->remove_cell(col);
+ need_layout(1);
+}
+
+/**
+ Recalculate the layout and position and resize all widgets.
+
+ This method overrides Fl_Group::resize() and calculates all positions and
+ sizes of its children according to its own rules.
+
+ \param[in] X,Y new widget position
+ \param[in] W,H new widget size
+*/
+void Fl_Grid::resize(int X, int Y, int W, int H) {
+ old_size = Fl_Rect(x(), y(), w(), h());
+ Fl_Widget::resize(X, Y, W, H);
+ need_layout(1);
+}
+
+/**
+ Reset the layout w/o removing widgets.
+
+ Removes all cells and sets rows and cols to zero. Existing widgets are
+ kept as children of the Fl_Group (base class) but are hidden.
+
+ This method should be rarely used. You may want to call Fl_Grid::clear()
+ to remove all widgets and reset the layout to zero rows and columns.
+
+ You must call layout(int rows, int cols, ...) to set a new layout,
+ allocate new cells, and assign widgets to new cells.
+
+ \todo Fl_Grid::clear() needs to be implemented as documented above!
+*/
+void Fl_Grid::clear_layout() {
+
+ delete[] Cols_;
+ delete[] Rows_;
+ init();
+ for (int i = 0; i < children(); i++) {
+ child(i)->hide();
+ }
+ need_layout(1);
+ return;
+}
+
+/**
+ Set all margins (left, top, right, bottom).
+
+ All margins are measured in pixels inside the box borders. You need
+ to specify at least one argument, all other arguments are optional.
+ If you don't specify an argument or use a negative value (e.g. -1)
+ then that particular margin is not affected.
+
+ \param[in] left left margin
+ \param[in] top top margin
+ \param[in] right right margin
+ \param[in] bottom bottom margin
+*/
+void Fl_Grid::margin(int left, int top, int right, int bottom) {
+ if (left >= 0)
+ margin_left_ = left;
+ if (top >= 0)
+ margin_top_ = top;
+ if (right >= 0)
+ margin_right_ = right;
+ if (bottom >= 0)
+ margin_bottom_ = bottom;
+ need_layout(1);
+}
+
+/**
+ Set default gaps for rows and columns.
+
+ All gaps are positioned below the rows and right of their columns.
+
+ The bottom row and the right-most column don't have a gap, i.e. the gap
+ sizes of these columns and rows are ignored. You can use a right or
+ bottom margin instead.
+
+ You have to specify at least one argument, \p col_gap is optional.
+ If you don't specify an argument or use a negative value (e.g. -1)
+ then that margin is not affected.
+
+ You can also initialize the default gaps with layout(int, int, int, int).
+
+ \param[in] row_gap default gap for all rows
+ \param[in] col_gap default gap for all columns
+
+ \see Fl_Grid::layout(int rows, int cols, int margin, int gap)
+*/
+void Fl_Grid::gap(int row_gap, int col_gap) {
+ if (row_gap >= 0)
+ gap_row_ = row_gap;
+ if (col_gap >= 0)
+ gap_col_ = col_gap;
+ need_layout(1);
+}
+
+/**
+ Get the grid cell of row \p row and column \p col.
+
+ Widgets and other attributes are organized in cells (Fl_Grid::Cell).
+
+ This cell is an opaque structure (class) with some public methods.
+ \b Don't assume anything about grid cell sizes and ordering in memory.
+ These are implementation details that can be changed without notice.
+
+ The validity of an Fl_Grid::Cell pointer is limited. It will definitely be
+ invalidated when the overall grid layout is changed, for instance by calling
+ layout(int, int).
+
+ Adding new cells beyond the current layout limits will also invalidate
+ cell pointers but this is not (yet) implemented. Attempts to assign widgets
+ to out-of-bounds cells are currently ignored.
+
+ The only well-defined usage of cell pointers is to set one or more properties
+ like widget alignment of a cell after retrieving the cell pointer. Don't
+ store cell pointers in your program for later reference.
+
+ \param[in] row row index
+ \param[in] col column index
+
+ \returns pointer to cell
+ \retval NULL if \p row or \p col is out of bounds or no widget was assigned
+*/
+Fl_Grid::Cell* Fl_Grid::cell(int row, int col) const {
+ if (row < 0 || row >= rows_ || col < 0 || col >= cols_)
+ return 0;
+ Row *r = &Rows_[row];
+ Cell *cel = r->cells_;
+ while (cel) {
+ if (cel->col_ > col)
+ return 0;
+ if (cel->col_ == col)
+ return cel;
+ cel = cel->next_;
+ }
+ return 0;
+}
+
+/**
+ Get the grid cell of widget \p widget.
+
+ The pointer to the cell can be used for further assignment of properties
+ like alignment etc.
+
+ Hint: If you know the row and column index of the cell you should use
+ Fl_Grid::cell(int row, int col) instead because it is \b much faster.
+
+ Please see Fl_Grid::cell(int row, int col) for details and the
+ validity of cell pointers.
+
+ \param[in] widget widget whose cell is requested
+ \retval NULL if \p widget is not assigned to a cell
+*/
+Fl_Grid::Cell* Fl_Grid::cell(Fl_Widget *widget) const {
+ Row *row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ Cell *cel = row->cells_;
+ while (cel) {
+ if (cel->widget_ == widget)
+ return cel;
+ cel = cel->next_;
+ }
+ }
+ return 0;
+}
+
+/**
+ Assign a widget to a grid cell and set its alignment.
+
+ This short form sets row and column spanning attributes to (1, 1).
+
+ For more information see
+ Fl_Grid::widget(Fl_Widget *wi, int row, int col, int rowspan, int colspan, Fl_Grid_Align align)
+
+ \param[in] wi widget to be assigned to the cell
+ \param[in] row row
+ \param[in] col column
+ \param[in] align widget alignment inside the cell
+
+ \return assigned cell
+ \retval NULL if \p row or \p col is out of bounds
+
+ \see Fl_Grid::widget(Fl_Widget *wi, int row, int col, int rowspan, int colspan, Fl_Grid_Align align)
+*/
+Fl_Grid::Cell *Fl_Grid::widget(Fl_Widget *wi, int row, int col, Fl_Grid_Align align) {
+ return widget(wi, row, col, 1, 1, align);
+}
+
+/**
+ Assign a widget to a grid cell and set cell spanning and alignment.
+
+ Default alignment is \c FL_GRID_FILL which stretches the widget in
+ horizontal and vertical directions to fill the whole cell(s) given
+ by \p colspan and \p rowspan.
+
+ You can use this method to move a widget from one cell to another; it
+ is automatically removed from its old cell. If the new cell is already
+ assigned to another widget that widget is deassigned but kept as a
+ child of the group.
+
+ \param[in] wi widget to be assigned to the cell
+ \param[in] row row
+ \param[in] col column
+ \param[in] rowspan vertical span in cells, default 1
+ \param[in] colspan horizontal span in cells, default 1
+ \param[in] align widget alignment inside the cell
+
+ \return assigned cell
+ \retval NULL if \p row or \p col is out of bounds
+*/
+Fl_Grid::Cell *Fl_Grid::widget(Fl_Widget *wi, int row, int col, int rowspan, int colspan, Fl_Grid_Align align) {
+
+ if (row < 0 || row > rows_)
+ return 0;
+ if (col < 0 || col > cols_)
+ return 0;
+
+ Cell *c = cell(row, col);
+ if (!c) {
+ c = add_cell(row, col);
+ }
+
+ // check if the widget is already assigned to another cell and deassign it
+
+ if (c->widget_ != wi) {
+ Cell *oc = cell(wi); // search cells for the same widget
+ if (oc) { // if found: deassign and remove cell
+ remove_cell(oc->row_, oc->col_);
+ }
+ }
+
+ // assign the widget to this cell
+
+ c->widget_ = wi;
+ c->align_ = align;
+
+ c->w_ = wi->w();
+ c->h_ = wi->h();
+
+ if (rowspan > 0)
+ c->rowspan_ = rowspan;
+ if (colspan > 0)
+ c->colspan_ = colspan;
+
+ need_layout(1);
+ return c;
+}
+
+/**
+ Set the minimal width of a column.
+
+ Column widths are calculated by using the maximum of all widget widths
+ in that column and the given column width. After calculating the width
+ additional space is added when resizing according to the \c weight of
+ the column.
+
+ You can set one or more column widths in one call by using
+ Fl_Grid::col_width(const int *value, size_t size).
+
+ \param[in] col column number (counting from 0)
+ \param[in] value minimal column width, must be \>= 0
+
+ \see Fl_Grid::col_width(const int *value, size_t size)
+*/
+
+void Fl_Grid::col_width(int col, int value) {
+ if (col >= 0 && col < cols_) {
+ if (Cols_[col].minw_ != value) {
+ Cols_[col].minw_ = value;
+ need_layout(1);
+ }
+ }
+}
+
+/**
+ Set minimal widths of more than one column.
+
+ The values are taken from the array \p value and assigned sequentially
+ to columns, starting from column 0. If the array \p size is too large
+ extraneous values are ignored.
+
+ Negative values in the \p array are not assigned to their columns,
+ i.e. the existing value for the corresponding column is not changed.
+
+ Example:
+ \code
+ int widths[] = { 0, 0, 50, -1, -1, 50, 0 };
+ grid->col_width(widths, sizeof(width)/sizeof(width[0]));
+ \endcode
+
+ \param[in] value an array of column widths
+ \param[in] size the size of the array (number of values)
+*/
+void Fl_Grid::col_width(const int *value, size_t size) {
+ Col *c = Cols_;
+ for (int i = 0; i < cols_; i++, value++, c++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ c->minw_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Set the weight of a column.
+
+ Column and row weights are used to distribute additional space when the
+ grid is resized beyond its defined (minimal) size. All weight values are
+ relative and can be chosen freely. Suggested weights are in the range
+ {0 .. 100}, 0 (zero) disables resizing of the column.
+
+ How does it work?
+
+ Whenever additional space (say: \c SPACE in pixels) is to be distributed
+ to a set of columns the weights of all columns are added to a value \c SUM,
+ then every single column width is increased by the value (in pseudo code):
+ \code
+ col.width += SPACE * col.weight / SUM
+ \endcode
+ Resulting pixel values are rounded to the next integer and rounding
+ differences are added to or subtracted from the column with the highest
+ weight. If more columns have the same weight one of them is chosen.
+
+ \note If none of the columns considered for resizing have weights \> 0
+ then Fl_Grid assigns the remaining space to an arbitrary column or to
+ all considered columns evenly. This is implementation defined and can
+ be changed without notice. You can avoid this situation by designing
+ your grid with sensible sizes and weights.
+
+ \param[in] col column number (counting from 0)
+ \param[in] value weight, must be \>= 0
+*/
+void Fl_Grid::col_weight(int col, int value) {
+ if (col >= 0 && col < cols_)
+ Cols_[col].weight_ = value;
+ need_layout(1);
+}
+
+
+/**
+ Set the weight of more than one column.
+
+ The values are taken from the array \p value and assigned sequentially
+ to columns, starting from column 0. If the array \p size is too large
+ extraneous values are ignored.
+
+ Negative values in the \p array are not assigned to their columns,
+ i.e. the existing value for the corresponding column is not changed.
+
+ Example:
+ \code
+ int val[] = { 0, 0, 50, -1, -1, 50, 0 };
+ grid->col_weight(val, sizeof(val)/sizeof(val[0]));
+ \endcode
+
+ \param[in] value an array of column weights
+ \param[in] size the size of the array (number of values)
+*/
+void Fl_Grid::col_weight(const int *value, size_t size) {
+ Col *c = Cols_;
+ for (int i = 0; i < cols_; i++, value++, c++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ c->weight_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Set the gap of column \c col.
+
+ Note that the gap is right of each column except the last one
+ which is ignored. Use margin() for the right most column.
+
+ \param[in] col column
+ \param[in] value gap size after the column
+*/
+void Fl_Grid::col_gap(int col, int value) {
+ if (col >= 0 && col < cols_)
+ Cols_[col].gap_ = value;
+ need_layout(1);
+}
+
+/**
+ Set more than one column gaps at once.
+
+ \see Fl_Grid::col_weight(const int *value, size_t size) for
+ handling of the value array and \p size.
+*/
+void Fl_Grid::col_gap(const int *value, size_t size) {
+ Col *c = Cols_;
+ for (int i = 0; i < cols_; i++, value++, c++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ c->gap_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Set the minimal row height of row \c row.
+
+ \param[in] row row
+ \param[in] value minimal height of the row
+*/
+void Fl_Grid::row_height(int row, int value) {
+ if (row >= 0 && row < rows_)
+ Rows_[row].minh_ = value;
+ need_layout(1);
+}
+
+
+/**
+ Set the minimal row height of more than one row.
+
+ \param[in] value array of height values
+ \param[in] size size of array \p value
+
+ \see Fl_Grid::col_weight(const int *value, size_t size) for
+ handling of the value array and \p size.
+*/
+void Fl_Grid::row_height(const int *value, size_t size) {
+ Row *r = Rows_;
+ for (int i = 0; i < rows_; i++, value++, r++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ r->minh_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Set the row weight of row \c row.
+
+ \param[in] row row
+ \param[in] value weight of the row
+*/
+void Fl_Grid::row_weight(int row, int value) {
+ if (row >= 0 && row < rows_)
+ Rows_[row].weight_ = value;
+ need_layout(1);
+}
+
+/**
+ Set the weight of more than one row.
+
+ \param[in] value array of height values
+ \param[in] size size of array \p value
+
+ \see Fl_Grid::col_weight(const int *value, size_t size) for
+ handling of the \p value array and \p size.
+*/
+
+void Fl_Grid::row_weight(const int *value, size_t size) {
+ Row *r = Rows_;
+ for (int i = 0; i < rows_; i++, value++, r++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ r->weight_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Set the gap of row \c row.
+
+ Note that the gap is below each row except the last one
+ which is ignored. Use margin() for the bottom row.
+
+ \param[in] row row
+ \param[in] value gap size below the row
+*/
+void Fl_Grid::row_gap(int row, int value) {
+ if (row >= 0 && row < rows_)
+ Rows_[row].gap_ = value;
+ need_layout(1);
+}
+
+
+/**
+ Set more than one row gaps at once.
+
+ \see Fl_Grid::col_weight(const int *value, size_t size) for
+ handling of the value array and \p size.
+*/
+void Fl_Grid::row_gap(const int *value, size_t size) {
+ Row *r = Rows_;
+ for (int i = 0; i < rows_; i++, value++, r++) {
+ if (i >= (int)size) break;
+ if (*value >= 0)
+ r->gap_ = *value;
+ }
+ need_layout(1);
+}
+
+/**
+ Output layout information of this Fl_Grid to stderr.
+
+ Parameter \p level will be used to define the amount of output.
+ - 0 = nothing
+ - 127 = everything
+ - other values not yet defined
+
+ \note It is not yet defined which kind of values \p level will have,
+ either a numerical value (127 = maximum, 0 = nothing) or a bit mask
+ that determines what to output.
+
+ \todo Add more information about cells and children.
+ \todo Control output by using \p level.
+
+ \param[in] level not yet used (0-127, default = 127)
+*/
+void Fl_Grid::debug(int level) {
+ if (level <= 0)
+ return;
+ fprintf(stderr, "Fl_Grid::layout(%d, %d) at (%d, %d, %d, %d)\n",
+ rows_, cols_, x(), y(), w(), h());
+ fprintf(stderr, " margins: (%2d, %2d, %2d, %2d)\n",
+ margin_left_, margin_top_, margin_right_, margin_bottom_);
+ fprintf(stderr, " gaps: (%2d, %2d)\n",
+ gap_row_, gap_col_);
+ Row *row = Rows_;
+ for (int r = 0; r < rows_; r++, row++) {
+ fprintf(stderr, "Row %2d: minh = %d, weight = %d, gap = %d, h = %d\n",
+ r, row->minh_, row->weight_, row->gap_, row->h_);
+ Cell *cel = row->cells_;
+ while (cel) {
+ fprintf(stderr, " Cell(%2d, %2d)\n", cel->row_, cel->col_);
+ cel = cel->next_;
+ }
+ }
+ fflush(stderr); // necessary for Windows
+}
diff --git a/src/Makefile b/src/Makefile
index c025ff1d3..de1174e16 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -45,6 +45,7 @@ CPPFILES = \
Fl_File_Input.cxx \
Fl_Flex.cxx \
Fl_Graphics_Driver.cxx \
+ Fl_Grid.cxx \
Fl_Group.cxx \
Fl_Help_View.cxx \
Fl_Image.cxx \
diff --git a/src/makedepend b/src/makedepend
index 9bd465409..0f973b847 100644
--- a/src/makedepend
+++ b/src/makedepend
@@ -2238,6 +2238,11 @@ Fl_Graphics_Driver.o: ../FL/platform.H
Fl_Graphics_Driver.o: ../FL/platform_types.h
Fl_Graphics_Driver.o: ../FL/x11.H
Fl_Graphics_Driver.o: Fl_Screen_Driver.H
+Fl_Grid.o: ../FL/fl_draw.H
+Fl_Grid.o: ../FL/Fl_Grid.H
+Fl_Grid.o: ../FL/Fl_Group.H
+Fl_Grid.o: ../FL/Fl_Rect.H
+Fl_Grid.o: ../FL/Fl_Widget.H
Fl_Group.o: ../FL/Enumerations.H
Fl_Group.o: ../FL/Fl.H
Fl_Group.o: ../FL/fl_attr.h