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-rw-r--r--src/Fl_Bitmap.cxx225
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver.h4
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx155
-rw-r--r--src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h3
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h3
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx20
-rw-r--r--src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h4
-rw-r--r--src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx24
8 files changed, 219 insertions, 219 deletions
diff --git a/src/Fl_Bitmap.cxx b/src/Fl_Bitmap.cxx
index 779b22308..6915377e3 100644
--- a/src/Fl_Bitmap.cxx
+++ b/src/Fl_Bitmap.cxx
@@ -32,145 +32,14 @@
#include <FL/Fl_Printer.H>
#include "flstring.h"
-#if defined(__APPLE_QUARTZ__)
-
-
Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array) {
- static uchar reverse[16] = /* Bit reversal lookup table */
- { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
- 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
- int rowBytes = (w+7)>>3 ;
- uchar *bmask = (uchar*)malloc(rowBytes*h), *dst = bmask;
- const uchar *src = array;
- for ( int i=rowBytes*h; i>0; i--,src++ ) {
- *dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff;
- }
- CGDataProviderRef srcp = CGDataProviderCreateWithData( 0L, bmask, rowBytes*h, 0L);
- CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false);
- CGDataProviderRelease(srcp);
- return (Fl_Bitmask)id_;
-}
-void fl_delete_bitmask(Fl_Bitmask bm) {
- if (bm) CGImageRelease((CGImageRef)bm);
-}
-
-
-#elif defined(WIN32) // Windows bitmask functions...
-
-
-// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
-static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
- // we need to pad the lines out to words & swap the bits
- // in each byte.
- int w1 = (w+7)/8;
- int w2 = ((w+15)/16)*2;
- uchar* newarray = new uchar[w2*h];
- const uchar* src = data;
- uchar* dest = newarray;
- Fl_Bitmask bm;
- static uchar reverse[16] = /* Bit reversal lookup table */
- { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
- 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
-
- for (int y=0; y < h; y++) {
- for (int n = 0; n < w1; n++, src++)
- *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
- (reverse[(*src >> 4) & 0x0f] & 0x0f));
- dest += w2-w1;
- }
-
- bm = CreateBitmap(w, h, 1, 1, newarray);
-
- delete[] newarray;
-
- return bm;
-}
-
-// 'fl_create_bitmask()' - Create an N-bit bitmap for masking...
-Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) {
- // this won't work when the user changes display mode during run or
- // has two screens with differnet depths
- Fl_Bitmask bm;
- static uchar hiNibble[16] =
- { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
- 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
- static uchar loNibble[16] =
- { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,
- 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f };
- int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines
- int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?
- int Bpr = (bpp*w+7)/8; //: bytes per row
- int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1;
- if (bpp==4) shr = (shr+1)/2;
- uchar *newarray = new uchar[(Bpr+pad)*h];
- uchar *dst = newarray;
- const uchar *src = data;
-
- for (int i=0; i<h; i++) {
- // This is slooow, but we do it only once per pixmap
- for (int j=w1; j>0; j--) {
- uchar b = *src++;
- if (bpp==1) {
- *dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] );
- } else if (bpp==4) {
- for (int k=(j==1)?shr:4; k>0; k--) {
- *dst++ = (uchar)("\377\360\017\000"[b&3]);
- b = b >> 2;
- }
- } else {
- for (int k=(j==1)?shr:8; k>0; k--) {
- if (b&1) {
- *dst++=0;
- if (bpp>8) *dst++=0;
- if (bpp>16) *dst++=0;
- if (bpp>24) *dst++=0;
- } else {
- *dst++=0xff;
- if (bpp>8) *dst++=0xff;
- if (bpp>16) *dst++=0xff;
- if (bpp>24) *dst++=0xff;
- }
-
- b = b >> 1;
- }
- }
- }
-
- dst += pad;
- }
-
- bm = CreateBitmap(w, h, np, bpp, newarray);
- delete[] newarray;
-
- return bm;
-}
-
-
-void fl_delete_bitmask(Fl_Bitmask bm) {
- DeleteObject((HGDIOBJ)bm);
-}
-
-
-#elif defined(FL_PORTING)
-
-# pragma message "FL_PORTING: implement fl_create_bitmap"
-
-#else // X11 bitmask functions
-
-
-Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) {
- return XCreateBitmapFromData(fl_display, fl_window, (const char *)data,
- (w+7)&-8, h);
+ return fl_graphics_driver->create_bitmask(w, h, array);
}
void fl_delete_bitmask(Fl_Bitmask bm) {
- fl_delete_offscreen((Fl_Offscreen)bm);
+ return fl_graphics_driver->delete_bitmask(bm);
}
-
-#endif // __APPLE__
-
-
// Create a 1-bit mask used for alpha blending
Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *array) {
Fl_Bitmask bm;
@@ -271,96 +140,12 @@ int Fl_Bitmap::start(int XP, int YP, int WP, int HP, int &cx, int &cy,
if (!id_) id_ = fl_create_bitmask(w(), h(), array);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: call the right function to create a bitmap"
+#else
+ // TODO: please insert comment, explaining why we don;t need a bitmap here for X11
#endif
return 0;
}
-#ifdef __APPLE__
-
-#elif defined(WIN32)
-void Fl_GDI_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
- return;
- }
-
- HDC tempdc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)bm->id_);
- SelectObject(fl_gc, fl_brush());
- // secret bitblt code found in old MSWindows reference manual:
- BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L);
- RestoreDC(tempdc, save);
- DeleteDC(tempdc);
-}
-
-void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
- static fl_transp_func fl_TransparentBlt = NULL;
- static HMODULE hMod = NULL;
- if (!hMod) {
- hMod = LoadLibrary("MSIMG32.DLL");
- if (hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
- }
- if (!fl_TransparentBlt) {
- Fl_GDI_Graphics_Driver::draw(bm, XP, YP, WP, HP, cx, cy);
- return;
- }
- if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
- return;
- }
-
- HDC tempdc;
- int save;
- // algorithm for bitmap output to Fl_GDI_Printer
- Fl_Color save_c = fl_color(); // save bitmap's desired color
- uchar r, g, b;
- Fl::get_color(save_c, r, g, b);
- r = 255-r;
- g = 255-g;
- b = 255-b;
- Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's
- Fl_Offscreen tmp_id = fl_create_offscreen(W, H);
- fl_begin_offscreen(tmp_id);
- fl_color(background);
- fl_rectf(0,0,W,H); // use this color as offscreen background
- fl_color(save_c); // back to bitmap's color
- tempdc = CreateCompatibleDC(fl_gc);
- save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)bm->id_);
- SelectObject(fl_gc, fl_brush()); // use bitmap's desired color
- BitBlt(fl_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen
- fl_end_offscreen(); // offscreen data is in tmp_id
- SelectObject(tempdc, (HGDIOBJ)tmp_id); // use offscreen data
- // draw it to printer context with background color as transparent
- fl_TransparentBlt(fl_gc, X,Y,W,H, tempdc, cx, cy, bm->w(), bm->h(), RGB(r, g, b) );
- fl_delete_offscreen(tmp_id);
- RestoreDC(tempdc, save);
- DeleteDC(tempdc);
-}
-
-#elif defined(FL_PORTING)
-
-# pragma message "FL_PORTING: implement Fl_xxx_Graphics_Driver::draw()"
-
-#else // Xlib
-void Fl_Xlib_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
- return;
- }
-
- XSetStipple(fl_display, fl_gc, bm->id_);
- int ox = X-cx; if (ox < 0) ox += bm->w();
- int oy = Y-cy; if (oy < 0) oy += bm->h();
- XSetTSOrigin(fl_display, fl_gc, ox, oy);
- XSetFillStyle(fl_display, fl_gc, FillStippled);
- XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H);
- XSetFillStyle(fl_display, fl_gc, FillSolid);
-}
-#endif
-
/**
The destructor free all memory and server resources that are used by
the bitmap.
@@ -378,6 +163,8 @@ void Fl_Bitmap::uncache() {
fl_delete_bitmask((Fl_Offscreen)id_);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: call the right function to create a bitmask"
+#else
+ // TODO: please insert comment, explaining why we don;t need a bitmap here for X11
#endif
id_ = 0;
}
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
index 86f16b31b..1e8ff72d7 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
@@ -41,6 +41,10 @@ public:
static const char *class_id;
const char *class_name() {return class_id;};
virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
+
+ // --- bitmap stuff
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
+ void delete_bitmask(Fl_Bitmask bm);
void draw(const char* str, int n, int x, int y);
void draw(int angle, const char *str, int n, int x, int y);
void rtl_draw(const char* str, int n, int x, int y);
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
index 46ce19f10..30d8b6590 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
@@ -332,6 +332,161 @@ void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
fl_rectf(x,y,w,h);
}
+// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
+static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
+ // we need to pad the lines out to words & swap the bits
+ // in each byte.
+ int w1 = (w+7)/8;
+ int w2 = ((w+15)/16)*2;
+ uchar* newarray = new uchar[w2*h];
+ const uchar* src = data;
+ uchar* dest = newarray;
+ Fl_Bitmask bm;
+ static uchar reverse[16] = /* Bit reversal lookup table */
+ { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
+ 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
+
+ for (int y=0; y < h; y++) {
+ for (int n = 0; n < w1; n++, src++)
+ *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
+ (reverse[(*src >> 4) & 0x0f] & 0x0f));
+ dest += w2-w1;
+ }
+
+ bm = CreateBitmap(w, h, 1, 1, newarray);
+
+ delete[] newarray;
+
+ return bm;
+}
+
+// 'fl_create_bitmask()' - Create an N-bit bitmap for masking...
+Fl_Bitmask Fl_GDI_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) {
+ // this won't work when the user changes display mode during run or
+ // has two screens with differnet depths
+ Fl_Bitmask bm;
+ static uchar hiNibble[16] =
+ { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
+ 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
+ static uchar loNibble[16] =
+ { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,
+ 0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f };
+ int np = GetDeviceCaps(fl_gc, PLANES); //: was always one on sample machines
+ int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?
+ int Bpr = (bpp*w+7)/8; //: bytes per row
+ int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1;
+ if (bpp==4) shr = (shr+1)/2;
+ uchar *newarray = new uchar[(Bpr+pad)*h];
+ uchar *dst = newarray;
+ const uchar *src = data;
+
+ for (int i=0; i<h; i++) {
+ // This is slooow, but we do it only once per pixmap
+ for (int j=w1; j>0; j--) {
+ uchar b = *src++;
+ if (bpp==1) {
+ *dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] );
+ } else if (bpp==4) {
+ for (int k=(j==1)?shr:4; k>0; k--) {
+ *dst++ = (uchar)("\377\360\017\000"[b&3]);
+ b = b >> 2;
+ }
+ } else {
+ for (int k=(j==1)?shr:8; k>0; k--) {
+ if (b&1) {
+ *dst++=0;
+ if (bpp>8) *dst++=0;
+ if (bpp>16) *dst++=0;
+ if (bpp>24) *dst++=0;
+ } else {
+ *dst++=0xff;
+ if (bpp>8) *dst++=0xff;
+ if (bpp>16) *dst++=0xff;
+ if (bpp>24) *dst++=0xff;
+ }
+
+ b = b >> 1;
+ }
+ }
+ }
+
+ dst += pad;
+ }
+
+ bm = CreateBitmap(w, h, np, bpp, newarray);
+ delete[] newarray;
+
+ return bm;
+}
+
+void Fl_GDI_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
+ DeleteObject((HGDIOBJ)bm);
+}
+
+void Fl_GDI_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
+ return;
+ }
+
+ HDC tempdc = CreateCompatibleDC(fl_gc);
+ int save = SaveDC(tempdc);
+ SelectObject(tempdc, (HGDIOBJ)bm->id_);
+ SelectObject(fl_gc, fl_brush());
+ // secret bitblt code found in old MSWindows reference manual:
+ BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L);
+ RestoreDC(tempdc, save);
+ DeleteDC(tempdc);
+}
+
+// TODO: move this into a file with the printer implementations
+void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
+ static fl_transp_func fl_TransparentBlt = NULL;
+ static HMODULE hMod = NULL;
+ if (!hMod) {
+ hMod = LoadLibrary("MSIMG32.DLL");
+ if (hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
+ }
+ if (!fl_TransparentBlt) {
+ Fl_GDI_Graphics_Driver::draw(bm, XP, YP, WP, HP, cx, cy);
+ return;
+ }
+ if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
+ return;
+ }
+
+ HDC tempdc;
+ int save;
+ // algorithm for bitmap output to Fl_GDI_Printer
+ Fl_Color save_c = fl_color(); // save bitmap's desired color
+ uchar r, g, b;
+ Fl::get_color(save_c, r, g, b);
+ r = 255-r;
+ g = 255-g;
+ b = 255-b;
+ Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's
+ Fl_Offscreen tmp_id = fl_create_offscreen(W, H);
+ fl_begin_offscreen(tmp_id);
+ fl_color(background);
+ fl_rectf(0,0,W,H); // use this color as offscreen background
+ fl_color(save_c); // back to bitmap's color
+ tempdc = CreateCompatibleDC(fl_gc);
+ save = SaveDC(tempdc);
+ SelectObject(tempdc, (HGDIOBJ)bm->id_);
+ SelectObject(fl_gc, fl_brush()); // use bitmap's desired color
+ BitBlt(fl_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen
+ fl_end_offscreen(); // offscreen data is in tmp_id
+ SelectObject(tempdc, (HGDIOBJ)tmp_id); // use offscreen data
+ // draw it to printer context with background color as transparent
+ fl_TransparentBlt(fl_gc, X,Y,W,H, tempdc, cx, cy, bm->w(), bm->h(), RGB(r, g, b) );
+ fl_delete_offscreen(tmp_id);
+ RestoreDC(tempdc, save);
+ DeleteDC(tempdc);
+}
+
+
//
// End of "$Id$".
//
diff --git a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
index 48944fcb8..206b90029 100644
--- a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
+++ b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
@@ -91,6 +91,9 @@ public:
void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
int height();
int descent();
+ // ---
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array) { return 0L; }
+ void delete_bitmask(Fl_Bitmask bm) { };
};
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
index b000aa230..f72e8be8d 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
@@ -48,6 +48,9 @@ public:
const char *class_name() {return class_id;};
virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
+ // --- bitmap stuff
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
+ void delete_bitmask(Fl_Bitmask bm);
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
index 8bac28c42..442b8b29a 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
@@ -278,6 +278,26 @@ void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int
copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
}
+Fl_Bitmask Fl_Quartz_Graphics_Driver::create_bitmask(int w, int h, const uchar *array) {
+ static uchar reverse[16] = /* Bit reversal lookup table */
+ { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
+ 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
+ int rowBytes = (w+7)>>3 ;
+ uchar *bmask = (uchar*)malloc(rowBytes*h), *dst = bmask;
+ const uchar *src = array;
+ for ( int i=rowBytes*h; i>0; i--,src++ ) {
+ *dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff;
+ }
+ CGDataProviderRef srcp = CGDataProviderCreateWithData( 0L, bmask, rowBytes*h, 0L);
+ CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false);
+ CGDataProviderRelease(srcp);
+ return (Fl_Bitmask)id_;
+}
+
+void Fl_Quartz_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
+ if (bm) CGImageRelease((CGImageRef)bm);
+}
+
#endif // FL_CFG_GFX_QUARTZ
diff --git a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
index bf5b2d3cd..bb55c1f53 100644
--- a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
+++ b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
@@ -37,6 +37,10 @@ public:
static const char *class_id;
const char *class_name() {return class_id;};
virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
+
+ // --- bitmap stuff
+ Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
+ void delete_bitmask(Fl_Bitmask bm);
void draw(const char* str, int n, int x, int y);
void draw(int angle, const char *str, int n, int x, int y);
void rtl_draw(const char* str, int n, int x, int y);
diff --git a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
index 8e9cf1fc9..cf91cb3a7 100644
--- a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
+++ b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
@@ -600,6 +600,30 @@ void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
}
}
+Fl_Bitmask Fl_Xlib_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) {
+ return XCreateBitmapFromData(fl_display, fl_window, (const char *)data,
+ (w+7)&-8, h);
+}
+
+void Fl_Xlib_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
+ fl_delete_offscreen((Fl_Offscreen)bm);
+}
+
+void Fl_Xlib_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
+ return;
+ }
+
+ XSetStipple(fl_display, fl_gc, bm->id_);
+ int ox = X-cx; if (ox < 0) ox += bm->w();
+ int oy = Y-cy; if (oy < 0) oy += bm->h();
+ XSetTSOrigin(fl_display, fl_gc, ox, oy);
+ XSetFillStyle(fl_display, fl_gc, FillStippled);
+ XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H);
+ XSetFillStyle(fl_display, fl_gc, FillSolid);
+}
+
//
// End of "$Id$".
//