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-rw-r--r--src/Fl_Overlay_Window.cxx8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/Fl_Overlay_Window.cxx b/src/Fl_Overlay_Window.cxx
index f516d4510..556688eb7 100644
--- a/src/Fl_Overlay_Window.cxx
+++ b/src/Fl_Overlay_Window.cxx
@@ -16,19 +16,13 @@
// http://www.fltk.org/str.php
//
-/** \fn virtual void Fl_Overlay_Window::draw_overlay() = 0
- You must subclass Fl_Overlay_Window and provide this method.
- It is just like a draw() method, except it draws the overlay.
- The overlay will have already been "cleared" when this is called. You
- can use any of the routines described in <FL/fl_draw.H>.
-*/
// A window using double-buffering and able to draw an overlay
// on top of that. Uses the hardware to draw the overlay if
// possible, otherwise it just draws in the front buffer.
#include <config.h>
-#include <FL/Fl.H>
+#include <FL/Fl.H>g
#include <FL/Fl_Overlay_Window.H>
#include <FL/fl_draw.H>
#include <FL/x.H>