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-rw-r--r--src/Fl_Gl_Overlay.cxx2
-rw-r--r--src/Fl_Gl_Window.cxx6
2 files changed, 2 insertions, 6 deletions
diff --git a/src/Fl_Gl_Overlay.cxx b/src/Fl_Gl_Overlay.cxx
index 9097bc3a7..f9a2c7bed 100644
--- a/src/Fl_Gl_Overlay.cxx
+++ b/src/Fl_Gl_Overlay.cxx
@@ -230,7 +230,7 @@ void Fl_Gl_Window::make_overlay_current() {
glDrawBuffer(GL_FRONT);
#endif
}
-
+/** Hides the window if it is not this window, does nothing in WIN32*/
void Fl_Gl_Window::hide_overlay() {
#if HAVE_GL_OVERLAY
#ifdef WIN32
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index c177819e6..3093dcd44 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -60,11 +60,7 @@ static char SWAP_TYPE = 0 ; // 0 = determine it from environment variable
////////////////////////////////////////////////////////////////
-/**
- Returns non-zero if the hardware supports the given or current OpenGL
- mode.
-
-*/
+/** Returns non-zero if the hardware supports the given or current OpenGL mode. */
int Fl_Gl_Window::can_do(int a, const int *b) {
return Fl_Gl_Choice::find(a,b) != 0;
}