diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/Fl_Screen_Driver.H | 134 | ||||
| -rw-r--r-- | src/Fl_Screen_Driver.cxx | 2 |
2 files changed, 76 insertions, 60 deletions
diff --git a/src/Fl_Screen_Driver.H b/src/Fl_Screen_Driver.H index 1e1d90460..7c19c3520 100644 --- a/src/Fl_Screen_Driver.H +++ b/src/Fl_Screen_Driver.H @@ -1,7 +1,7 @@ // // All screen related calls in a driver style class. // -// Copyright 1998-2020 by Bill Spitzak and others. +// Copyright 1998-2021 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -45,12 +45,12 @@ class Fl_Group; class Fl_Input; /** - A base class describing the interface between FLTK and screen-related operations. + A base class describing the interface between FLTK and screen-related operations. - This class is only for internal use by the FLTK library. + This class is only for internal use by the FLTK library. - Each supported platform implements several of the virtual methods of this class. - */ + Each supported platform implements several of the virtual methods of this class. +*/ class FL_EXPORT Fl_Screen_Driver { protected: @@ -60,8 +60,8 @@ protected: static const int MAX_SCREENS = 16; int num_screens; - static float fl_intersection(int x1, int y1, int w1, int h1, - int x2, int y2, int w2, int h2); + static float fl_intersection(int x1, int y1, int w1, int h1, + int x2, int y2, int w2, int h2); public: static int keyboard_screen_scaling; // true means ctrl/+/-/0/ resize windows @@ -69,91 +69,108 @@ public: static char bg2_set; static char fg_set; - virtual float scale(int n) {return 1;} - virtual void scale(int n, float f) { } + virtual float scale(int n) const { return 1; } + virtual void scale(int n, float f) {} static Fl_Screen_Driver *newScreenDriver(); // --- display management virtual void display(const char *disp); virtual int visual(int flags); // --- screen configuration virtual void init() {} - virtual int x() { return 0; } - virtual int y() { return 0; } - virtual int w() { return 800; } // default, override in driver! - virtual int h() { return 600; } // default, override in driver! + virtual int x() const { return 0; } + virtual int y() const { return 0; } + virtual int w() const { return 800; } // default, override in driver! + virtual int h() const { return 600; } // default, override in driver! virtual int screen_count(); void screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my); - virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n) { X=0; Y=0; W=800; H=600; } + virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n) const { + X = 0; + Y = 0; + W = 800; + H = 600; + } void screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh); virtual int screen_num(int x, int y); virtual int screen_num(int x, int y, int w, int h); - virtual void screen_dpi(float &h, float &v, int n=0) { h=72; v=72; } // override in driver! + virtual void screen_dpi(float &h, float &v, int n = 0) { // override in driver! + h = 72; + v = 72; + } void screen_work_area(int &X, int &Y, int &W, int &H, int mx, int my); - virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n) { screen_xywh(X, Y, W, H, n); } + virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n) { + screen_xywh(X, Y, W, H, n); + } // --- audible output - virtual void beep(int type) { } + virtual void beep(int type) {} // --- global events - virtual void flush() { } // must override + virtual void flush() {} // must override virtual double wait(double time_to_wait) { return 0.0; } // must override - virtual int ready() { return 0; } // must override - virtual void grab(Fl_Window* win) { } + virtual int ready() { return 0; } // must override + virtual void grab(Fl_Window *win) {} // --- global colors /* the default implementation of parse_color() may be enough */ - virtual int parse_color(const char* p, uchar& r, uchar& g, uchar& b); - virtual void get_system_colors() { } + virtual int parse_color(const char *p, uchar &r, uchar &g, uchar &b) const; + virtual void get_system_colors() {} /* the default implementation of get_system_scheme() may be enough */ virtual const char *get_system_scheme(); // --- global timers - virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp) { } - virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp) { } - virtual int has_timeout(Fl_Timeout_Handler cb, void *argp) { return 0; } - virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp) { } + virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp) {} + virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp) {} + virtual int has_timeout(Fl_Timeout_Handler cb, void *argp) const { return 0; } + virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp) {} static int secret_input_character; /* Implement to indicate whether complex text input may involve marked text. - When it does, has_marked_text returns non zero and reset_marked_text() and - insertion_point_location() must also be implemented. - */ - virtual int has_marked_text() { return 0; } + When it does, has_marked_text returns non zero and reset_marked_text() and + insertion_point_location() must also be implemented. + */ + virtual int has_marked_text() const { return 0; } virtual void reset_marked_text() {} virtual void insertion_point_location(int x, int y, int height) {} // implement so text-editing widgets support dead keys - virtual int compose(int &del) {del = 0; return 0;} + virtual int compose(int &del) { + del = 0; + return 0; + } // default implementation may be enough virtual void compose_reset(); // implement to support drag-n-drop. use_selection = 1 means the GUI is welcome to display // the selected text during the D&D operation - virtual int dnd(int use_selection = 0) {return 0;} + virtual int dnd(int use_selection = 0) { return 0; } // null means no platform-specific key bindings for Fl_Text_Editor Fl_Text_Editor::Key_Binding *text_editor_extra_key_bindings; // default implementation may be enough - virtual int text_display_can_leak() { return 0; } + virtual int text_display_can_leak() const { return 0; } - // if no keyboard is connected on a touch or pen device, the system on-screen keyboard is requested - virtual void request_keyboard() { } + // if no keyboard is connected on a touch or pen device, the system on-screen keyboard is + // requested + virtual void request_keyboard() {} // we no longer need the on-screen keyboard; it's up to the system to hide it - virtual void release_keyboard() { } + virtual void release_keyboard() {} /* Member function read_win_rectangle() supports public functions - fl_read_image() and fl_capture_window_part() which capture pixel data from - a window (or also from an offscreen buffer with fl_read_image). - - If 'may_capture_subwins' is true, an implementation may or may not capture - also the content of subwindows embedded in 'win'. If subwindows were captured, - *'did_capture_subwins' is returned set to true. If read_win_rectangle() - is called with 'may_capture_subwins' set to true, 'did_capture_subwins' should - be set before the call to the address of a boolean set to false. - The implementation of this virtual function for the macOS platform has the - capability of capturing subwindows when asked for. - - A platform may also use its read_win_rectangle() implementation to capture - window decorations (e.g., title bar). In that case, it is called by - Fl_XXX_Window_Driver::capture_titlebar_and_borders(). - - win is the window to capture from, or NULL to capture from the current offscreen - */ + fl_read_image() and fl_capture_window_part() which capture pixel data from + a window (or also from an offscreen buffer with fl_read_image). + + If 'may_capture_subwins' is true, an implementation may or may not capture + also the content of subwindows embedded in 'win'. If subwindows were captured, + *'did_capture_subwins' is returned set to true. If read_win_rectangle() + is called with 'may_capture_subwins' set to true, 'did_capture_subwins' should + be set before the call to the address of a boolean set to false. + The implementation of this virtual function for the macOS platform has the + capability of capturing subwindows when asked for. + + A platform may also use its read_win_rectangle() implementation to capture + window decorations (e.g., title bar). In that case, it is called by + Fl_XXX_Window_Driver::capture_titlebar_and_borders(). + + win is the window to capture from, or NULL to capture from the current offscreen + */ virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h, Fl_Window *win, - bool may_capture_subwins = false, bool *did_capture_subwins = NULL) {return NULL;} + bool may_capture_subwins = false, + bool *did_capture_subwins = NULL) { + return NULL; + } static void write_image_inside(Fl_RGB_Image *to, Fl_RGB_Image *from, int to_x, int to_y); static Fl_RGB_Image *traverse_to_gl_subwindows(Fl_Group *g, int x, int y, int w, int h, Fl_RGB_Image *full_img); @@ -161,7 +178,7 @@ public: // the default implementation may be enough virtual int input_widget_handle_key(int key, unsigned mods, unsigned shift, Fl_Input *input); // implement to support Fl::get_mouse() - virtual int get_mouse(int &x, int &y) {return 0;} + virtual int get_mouse(int &x, int &y) { return 0; } // optional methods to enable/disable input methods for complex scripts virtual void enable_im() {} virtual void disable_im() {} @@ -180,18 +197,17 @@ public: virtual void desktop_scale_factor() {} void use_startup_scale_factor(); enum APP_SCALING_CAPABILITY { - NO_APP_SCALING = 0, ///< The platform does not support rescaling. + NO_APP_SCALING = 0, ///< The platform does not support rescaling. SYSTEMWIDE_APP_SCALING, ///< The platform supports rescaling with the same factor for all screens. - PER_SCREEN_APP_SCALING ///< The platform supports rescaling with one factor for each screen. + PER_SCREEN_APP_SCALING ///< The platform supports rescaling with one factor for each screen. }; - /** Returns the platform's support for rescaling the application with ctrl-/+/-/0/ keys. + /** Returns the platform's support for rescaling the application with ctrl/+/-/0 keys. */ virtual APP_SCALING_CAPABILITY rescalable() { return NO_APP_SCALING; } // supports Fl_Window::default_icons() virtual void default_icons(const Fl_RGB_Image *icons[], int count); }; - #endif // !FL_SCREEN_DRIVER_H /** diff --git a/src/Fl_Screen_Driver.cxx b/src/Fl_Screen_Driver.cxx index de925baa5..93d1800e5 100644 --- a/src/Fl_Screen_Driver.cxx +++ b/src/Fl_Screen_Driver.cxx @@ -488,7 +488,7 @@ void Fl_Screen_Driver::open_display() // simulation of XParseColor: -int Fl_Screen_Driver::parse_color(const char* p, uchar& r, uchar& g, uchar& b) +int Fl_Screen_Driver::parse_color(const char* p, uchar& r, uchar& g, uchar& b) const { if (*p == '#') p++; size_t n = strlen(p); |
