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-rw-r--r--test/cube.cxx3
-rw-r--r--test/fractals.cxx1
-rw-r--r--test/fullscreen.cxx3
-rw-r--r--test/gl_overlay.cxx5
-rw-r--r--test/glpuzzle.cxx1
-rw-r--r--test/shape.cxx3
6 files changed, 11 insertions, 5 deletions
diff --git a/test/cube.cxx b/test/cube.cxx
index 1fd396e1f..9f4cf0aa6 100644
--- a/test/cube.cxx
+++ b/test/cube.cxx
@@ -94,7 +94,7 @@ void cube_box::draw() {
lasttime = lasttime+speed;
if (!valid()) {
glLoadIdentity();
- glViewport(0,0,w(),h());
+ glViewport(0,0,pixel_w(),pixel_h());
glEnable(GL_DEPTH_TEST);
glFrustum(-1,1,-1,1,2,10000);
glTranslatef(0,0,-10);
@@ -167,6 +167,7 @@ void print_cb(Fl_Widget *w, void *data)
// end of printing demo
int main(int argc, char **argv) {
+ Fl::use_high_res_GL(1);
makeform(argv[0]);
// added to demo printing
form->begin();
diff --git a/test/fractals.cxx b/test/fractals.cxx
index 448edb28b..34d3ef92e 100644
--- a/test/fractals.cxx
+++ b/test/fractals.cxx
@@ -768,6 +768,7 @@ void handlemenu(Fl_Widget*, void *value) {handlemenu(fl_intptr_t(value));}
int main(int argc, char** argv)
{
+ Fl::use_high_res_GL(1);
// glutInit(&argc, argv); // this line removed for FLTK
// create FLTK window:
diff --git a/test/fullscreen.cxx b/test/fullscreen.cxx
index 724ec82f0..0b2ce0e80 100644
--- a/test/fullscreen.cxx
+++ b/test/fullscreen.cxx
@@ -84,7 +84,7 @@ void shape_window::draw() {
valid(1);
// printf("init\n");
glLoadIdentity();
- glViewport(0,0,w(),h());
+ glViewport(0,0,pixel_w(),pixel_h());
}
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(.5,.6,.7);
@@ -267,6 +267,7 @@ int arg(int, char **argv, int &i) {
int main(int argc, char **argv) {
+ Fl::use_high_res_GL(1);
int i=0;
if (Fl::args(argc,argv,i,arg) < argc)
Fl::fatal("Options are:\n -2 = 2 windows\n -f = startup fullscreen\n%s",Fl::help);
diff --git a/test/gl_overlay.cxx b/test/gl_overlay.cxx
index 1c37de625..ab52cc251 100644
--- a/test/gl_overlay.cxx
+++ b/test/gl_overlay.cxx
@@ -57,7 +57,7 @@ void shape_window::draw() {
if (!valid()) {
valid(1);
glLoadIdentity();
- glViewport(0,0,w(),h());
+ glViewport(0,0,pixel_w(),pixel_h());
}
// draw an amazing but slow graphic:
glClear(GL_COLOR_BUFFER_BIT);
@@ -78,7 +78,7 @@ void shape_window::draw_overlay() {
if (!valid()) {
valid(1);
glLoadIdentity();
- glViewport(0,0,w(),h());
+ glViewport(0,0,pixel_w(),pixel_h());
}
// draw an amazing graphic:
gl_color(FL_RED);
@@ -108,6 +108,7 @@ void overlay_sides_cb(Fl_Widget *o, void *p) {
#include <stdio.h>
int main(int argc, char **argv) {
+ Fl::use_high_res_GL(1);
Fl_Window window(300, 370);
shape_window sw(10, 75, window.w()-20, window.h()-90);
diff --git a/test/glpuzzle.cxx b/test/glpuzzle.cxx
index 7fcf9b3c7..e3edfa92b 100644
--- a/test/glpuzzle.cxx
+++ b/test/glpuzzle.cxx
@@ -1416,6 +1416,7 @@ main(int argc, char **argv)
{
long i;
+ Fl::use_high_res_GL(1);
glutInit(&argc, argv);
for (i = 1; i < argc; i++) {
if (argv[i][0] == '-') {
diff --git a/test/shape.cxx b/test/shape.cxx
index 17848e9f9..e45e826b6 100644
--- a/test/shape.cxx
+++ b/test/shape.cxx
@@ -45,7 +45,7 @@ void shape_window::draw() {
if (!valid()) {
valid(1);
glLoadIdentity();
- glViewport(0, 0, w(), h());
+ glViewport(0, 0, pixel_w(), pixel_h());
}
// draw an amazing graphic:
glClear(GL_COLOR_BUFFER_BIT);
@@ -81,6 +81,7 @@ void sides_cb(Fl_Widget *o, void *p) {
int main(int argc, char **argv) {
+ Fl::use_high_res_GL(1);
Fl_Window window(300, 330);
// the shape window could be it's own window, but here we make it