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FLTK fork - X11-only C++ widget toolkit with hand-written Makefile
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Author
2015-11-19
Mac OS: have Fl_Paged_Device::print_widget() print top-level windows with
Manolo Gouy
2015-11-18
Mac OS only: simpler definition of the pdfdata private member of the Fl_Copy_...
Manolo Gouy
2015-11-16
Mac OS. This simpler algorithm is just as good: remove the constraint
Manolo Gouy
2015-11-16
Corrected typo.
Manolo Gouy
2015-11-16
Mac OS: with OS 10.11, the (green) window maximize button turns the window fu...
Manolo Gouy
2015-11-16
Fixed typo in Doxygen doc.
Manolo Gouy
2015-11-15
Mac OS: Added necessary check because a non-FLTK window can be found
Manolo Gouy
2015-11-13
Mac OS X: simplified code for moving and resizing subwindows.
Manolo Gouy
2015-11-11
Mac OS X: with OS 10.11 "El Capitan" window capture returns an ARGB image (it...
Manolo Gouy
2015-11-10
Mac OS X: added checks that subwindows do not leak out of
Manolo Gouy
2015-11-09
Mac OS: fixed bad window resizing when presence of sub-sub-window and window
Manolo Gouy
2015-11-08
Mac OS: improved control that subwindows do not leak outside their parent
Manolo Gouy
2015-11-07
Mac OS only.
Manolo Gouy
2015-11-07
Fixed missing image release as described in STR #2840.
Albrecht Schlosser
2015-11-05
Changed Fl_Multi_Browser behaviour on the Mac OS platform so multiple selection
Manolo Gouy
2015-11-03
Fixed copyright year, updated CHANGES.
Albrecht Schlosser
2015-11-03
Fix out-of-bounds memory access in fluid (STR #3263).
Albrecht Schlosser
2015-11-03
Added OpenGL 3 support in 1.3.4
Manolo Gouy
2015-11-03
The ATSU API (old API for text formatting) has been removed from SDK 10.11.
Manolo Gouy
2015-10-28
Removed compilation warning.
Manolo Gouy
2015-10-27
Added support for OpenGL V3 and higher.
Manolo Gouy
2015-10-24
Fix doxygen comment of Fl::abi_check()
Albrecht Schlosser
2015-10-23
Revised documentation for using FLTK with
Ian MacArthur
2015-10-21
Documentation: explicit what #include commands are needed to use
Manolo Gouy
2015-10-21
Mac OS and SDK 10.3: #define's necessary for gl_draw.cxx are better in the li...
Manolo Gouy
2015-10-21
Doc: use plural with 'data'.
Manolo Gouy
2015-10-20
More careful coding that does not read beyond the end of the image data
Manolo Gouy
2015-10-19
More detailed comment.
Manolo Gouy
2015-10-19
Added message about Fl_Image_Surface.
Manolo Gouy
2015-10-19
Added several items since FLTK 1.3.3 was released.
Manolo Gouy
2015-09-24
X11: fix crash when creating an Fl_Image_Surface object before fl_open_displa...
Manolo Gouy
2015-09-23
Mac OS: fixed the Fl_Image_Surface class that produced flipped images when
Manolo Gouy
2015-09-23
Mac OS: slightly simpler code for Fl_Image_Surface class.
Manolo Gouy
2015-09-22
Make sure the FLTK and the system keep their representations of window coordi...
Manolo Gouy
2015-09-18
Documentation: added warning that Fl_Gl_Window::mode(const int * a), although...
Manolo Gouy
2015-09-10
Mac OS: slightly simpler code that does just the same thing.
Manolo Gouy
2015-09-10
Mac OS: 1) simpler tracking of window changes between retina/non retina displ...
Manolo Gouy
2015-09-08
The Fl_Gl_Window public API offers 2 ways to control the OpenGL capabilities ...
Manolo Gouy
2015-09-07
Moved a few Mac-specific lines from Fl_Gl_Window::show() to Fl_Gl_Window::mode()
Manolo Gouy
2015-09-07
Documentation: better descriptions of Fl_Gl_Window::mode() and Fl_Gl_Window::...
Manolo Gouy
2015-09-07
Mac OS: added missing cast required by some compilers.
Manolo Gouy
2015-09-07
Mac OS: properly handle OpenGL profile requests independently from what SDK v...
Manolo Gouy
2015-09-07
Mac OS X: restored the possibility to set a GL context mode with the
Manolo Gouy
2015-09-05
Mac OS platform: Allow compilation of user code with non-Apple compiler.
Manolo Gouy
2015-09-03
Extended Mac OS support of gl_draw() functions to old Apple hardware that do...
Manolo Gouy
2015-09-01
Fix typos.
Albrecht Schlosser
2015-09-01
Fix confusing argument value to fl_measure() in tooltip handling.
Albrecht Schlosser
2015-08-31
Mac OS: Use the more standard GL_TEXTURE_RECTANGLE_ARB
Manolo Gouy
2015-08-31
Improved use of the gl_texture_reset() function:
Manolo Gouy
2015-08-29
Fixed bug in Mac OS version of gl_draw() that could produce truncated strings.
Manolo Gouy
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