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- raise minimum CMake version from 2.6.3 to 3.2.3 (Jun 01, 2015)
- indent all CMake files according to the CMP (2 col.)
- refactor FLTK version number definitions and usage
- unify CMake and autoconf/configure variable names:
- FL_VERSION -> FLTK_VERSION
- FL_MAJOR_VERSION -> FLTK_VERSION_MAJOR
- etc. for _MINOR_ and _PATCH_, respectively
- note: this does not affect FL_VERSION etc. in source code
- generate "export headers" for all libraries (experimental: OFF)
- port some forgotten goodies from branch-1.3 to master
- merge and improve macro 'create_example' (WIP)
- remove "temporary" options and code for older CMake versions
- include and use 'GenerateExportHeader' (experimental, WIP: OFF)
- note: created header files are not yet used
- build only *one* DLL with Visual Studio (tested, works)
- similar to the bundled IDE projects in 1.3.x
- add some dynamically linked test/demo programs ('*-shared')
if shared libraries are built (WIP)
- split 'macros.cmake': use one file per macro
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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Clean up library and variable names.
Remove '_SHARED' suffix from library (output) filenames.
This commit was inspired by David Runge ('dvzrv'), thanks.
See PR #21.
Fixes #21
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Note: string(APPEND ...) was introduced in CMake 3.4.
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Some debug messages are included, but currently disabled.
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This change avoids a name conflict with CMake's auto-generated target 'help'
for "Unix Makefiles", "Ninja", and supposedly other generators as well.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12171 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Now you can set OPTION_BUILD_SHARED_LIBS:BOOL=ON to build FLTK dll's with
Visual Studio. Tested and works (Visual Studio 2010 + 2015).
Note: Linux fixes included, tested and works (Ubuntu).
Todo: dll names and target directories may need some changes.
We really need to get rid of that "_SHARED" suffix in .so names.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11867 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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[CMake] Simplify CMake build files, remove redundancies.
Ports of branch-1.3, svn r 11442 and 11444:
Remove src/fl_call_main.c from non-Windows (static) libraries. It would
be an empty object file anyway.
Use CMake variables to set up used files and linked libraries to remove
redundancies. All files and libs are used only in the definition of
CMake variables and used later in static and shared builds, resp.
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The library name in Debug mode must only be 'libname'd.a if the build
is with MSVC; all other builds never appended the 'd' suffix to the name.
This is also documented (see lib/README).
Fluid did not regenerate the .cxx and .h files if the .fl file was changed.
The DEPENDS keyword adds the necessary dependency.
The MAIN_DEPENDENCY keyword "also suggests to Visual Studio generators
where to hang the custom command" according to CMake docs.
Ported from branch-1.3, svn r11430.
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This commit adds the basic setup in CMake to allow SDL as a base
library for FLTK on OS X (and probably for other platforms as well).
The SDL library driver set is derived from yet another new driver
set named 'Pico'. 'Pico' is a base class for a driver that will
allow porting of FLTK with the tinyest amount of effort. This
implementation of the SDL driver shall be documented very well
to explain the porting process.
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This file is moved to the test/ directory.
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CMake versions 3.4.x crash when using fltk_wrap_ui, a built-in CMake
command. According to the CMake devs this will be fixed in CMake 3.5.
However, since fltk_wrap_ui is no longer necessary (it can replaced by
custom build commands) and some Linux distributions deploy CMake 3.4.x
we decided to use an own replacement function.
This makes sure that FLTK can be built with CMake 3.4.x, but FLTK users
may still have to rewrite their own CMake files to not use fltk_wrap_ui.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11082 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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to build an X11-using version of FLTK on the Mac OS platform.
This matches the recent support of the --enable-x11 option
by the configure script on the mac.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10986 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The files "config.h" generated by configure and CMake are now almost
identical, except a few comments and some still missing or failing
config tests, for instance checks for some functions in libraries.
[Note: tested and compared on Linux.]
configh.cmake.in: Fixed many #cmakedefine and #cmakedefine01 statements
so they #define their variables as 0 or 1, or /* #undef */ it, resp.,
as it is done in the configure build.
Added tests:
- libXrender
Fixed tests:
- function glXGetProcAddressARB
Todo (still failing tests in CMake):
- HAVE_PNG_GET_VALID
- HAVE_PNG_SET_TRNS_TO_ALPHA
- HAVE_DLSYM
Other remaining issues:
- compiler flags introduced in configure/make build
- HAVE_SYS_NDIR_H - maybe missing test in configure ?
- HAVE_SYS_DIR_H - maybe missing test in configure ?
- HAVE_NDIR_H - maybe missing test in configure ?
- WORDS_BIGENDIAN and #include <mac_endianness.h> ...
i.e. Mac OS X specific #include needed or not ?
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so it is launchable by dropping any file on its icon. This is
done both for the configure/make and the CMake build systems
(the Xcode build system did that already).
The editor demo is the only one calling fl_open_callback().
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the makefiles generator but not with the Xcode generator. Stepping back one commit.
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bundle.
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applications and
uses appropriate icons for blocks, checkers, and sudoku.
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The executable built is still help(.exe).
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