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... except FL/fl_attr.h where FL_OVERRIDE is #define'd
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... "when there's no current window".
Silently ignore GLUT function calls that need a current window if the
current window is NULL, return 0 from functions that return an 'int'.
Check if window is shown in Fl_X11_Gl_Window_Driver::swap_buffers().
This would issue "XRequest.nnn: GLXBadDrawable 0x0" on X11 otherwise.
Note: the chosen implementation to ignore GLUT calls silently appears
to be compatible with GLUT (3.7) whereas FreeGLUT 3.0 would issue error
messages and exit. The latter could be implemented as well but would
be much more work.
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Compiler warning: comma at end of enumerator list [-Wpedantic]
Note 1: I decided to fix these warnings although trailing commas in
enums are allowed at least since C++11.
Note 2: I fixed only public headers because these headers may be
compiled in user code. To do: check internal headers.
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FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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Subject: Fl_Glut_Window::Fl_Glut_Window(int w, int h, const char *title = 0)... err huh well no, but it should be
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Thanks to Csaba for finding this and providing a patch.
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(to clarify static exception LGPL by changing license references)
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which events invisible and inactive widgets can get.
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directory.
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Fl::set_idle method, and does not interact harmfully with other Fl::add/remove_idle() functions.
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Fl_Window, Fl_Valuator classes that should be now a 100% documented. For the rest I drastically reduced the undocumented APIs, but many others (less important) remains.
It looks and feels pretty good now :-)
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referenced in original doc. hide public enter_(), exit_() functions, made friend Fl_Widget::tooltip(), these should not appear in the public member dox. documentation. added static variables initialisation to 0 in glut for msvc platform compilers."
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additions by Ian. PLEASE BE AWARE that the patch in its current incarnation is a regression in many aspects and further work is required before we can announce Unicode support.
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ago (STR #1700)>
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the correct value for GLUT_NUM_MOUSE_BUTTONS.
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rectangle (STR #235)
fl_filename_relative() returned the wrong string if the absolute
pathname was equal to the current working directory (STR #224)
Fl_Help_Dialog didn't correctly restore the scroll position when
going forward/back in the link history if the file changed (STR
#218)
glutGetModifiers() did not mask off extra state bits, confusing
some GLUT-based applications (STR #213)
Fixed mouse capture problems on MacOS X (STR #209, STR #229)
Fl_Sys_Menu_Bar is now built into the library for MacOS X (STR
#229)
Fl_Menu_ now provides item_pathname() methods to get the
"pathname" of a menu item, e.g. "File/Quit" (STR #283)
Fl_Text_Display now provides cursor_color() methods to get and
set the cursor color (STR #271)
Fl_Scroll didn't honor FL_NO_BOX (STR #305)
FLUID declaration blocks didn't support public/private
definitions (STR #301)
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Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
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FLTK 1.0.11.
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windows.
Fl_Input::replace(...) correctly updates the display if the replaced
region does not include the mark, point, or selected region.
Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These
are similar to idle callbacks but are only called just before it waits
for new events. They can be used to watch for changes in global state
and respond to them.
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APIENTRY should appear between the return type and function name.
WIN32 is defined by MSVC++, not _WIN32. Updated the sources to work
with both.
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defines APIENTRY in all cases.
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compatability and fixes Win2000
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tested this, but I believe this is why I keep getting mail about glut
not linking on win32. If anybody can check this please do so!)
Fix for sliders so that clicking on one with a small (or zero)
slider_size will not move the slider.
I put Fl_Button.H in fl_shortcut.cxx so that it gets the FL_EXTERN for
fl_old_shortcut() (and also assures the declarations match).
Fixed xpaint link in the documentation.
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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Updated VC++ project files.
Removed dummymain.c (no longer needed).
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