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This needs to be done from FLTK as it affects the window interaction,
which FLTK is largely responsible for.
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it's easier to keep track of it.
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This gives applications the means to handle some low level
integration with the system that might otherwise not be possible
without modifying FLTK itself.
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Fl_PostScript_File_Device::start_job() hides an overloaded virtual function.
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runtime.
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This does not fully apply the FLTK coding standard, but makes it more
consistent in that indentation is done with tabs as much as possible.
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LC_NUMERIC of its locale.
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Added to assist cand for his patch to solve RFE STR #2828 option (I).
o Add move() methods to Fl_Tree_Item.
o Add deparent()/reparent() methods
o Supporting methods added to Fl_Tree_Item_Array, and enhancement
to update_prev_next() to allow -1 option to create an orphan item
Added to Fl_Tree_Item:
* Fl_Tree_Item* deparent(int pos)
* int reparent(Fl_Tree_Item *newchild, int pos)
* int move(int to, int from)
* int move(Fl_Tree_Item *item, int op, int pos)
* int move_above(Fl_Tree_Item *item)
* int move_below(Fl_Tree_Item *item)
* int move_into(Fl_Tree_Item *item, int pos)
Added to Fl_Tree_Item_Array:
* int move(int to, int from)
* int deparent(int pos)
* int reparent(Fl_Tree_Item *item, Fl_Tree_Item* newparent, int pos)
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when building on a WIN32 host.
I am not sure why these were here, but on one of my
(very) non-standard configurations this was causing
the build to fail.
After some discussion on fltk.dev, we decided to
removed them since no one thinks they are needed
(please tell me if it turns out that the are!)
Note: that discussion also considered whether the
other (re)defines in that file, e.g. for stricmp
and strnicmp and others were useful; I have left
these in place for now, though I beleieve they are
not needed nor useful.
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The new class is fully Doxygen-documented.
Added an example program (example/shapedwindow.cxx) that exercises the new class.
Modified all IDE-supporting files accordingly.
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This is an internal header.
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This saves quite a bit of library size. STR #3107
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Windows.
Also drops the size of libfltk.so nicely.
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* Small name change for new typedef.
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which helps doxygen docs be clear.
* Changed loop in recalc_scrollbars() to loop thru /all/ children
and skip over scrollbars, instead of assuming fix_scrollbar_order()
has been called.
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protected (accessible to derived widgets).
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Fl_RGB_Image.
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Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
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This is very convenient as a lot of other functions only accept
a Fl_RGB_Image. Adding this functionality also required a bit
of spring cleaning in the the drawing routines. STR #2659.
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The API follows that of EWMH, which gives you a good control
over which monitors to use.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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available.
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Added Fl_Image_Surface class to draw into an Fl_Image object.
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Applied LZA's patch and included some mods to address TODO items and ABI issues.
Also update CREDITS with LZA and a few other notably absent names.
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multi-usage sleep() api accepting decimals, msleep() for millisecs only, usleep() for microsecs. Updated Makefiles, cmakefiles, vs2008, vs2010 with the new Fl_sleep add-on. Documented new API. still needs to be added in Xcode.
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in question also affected widget focus in a broader way, but apparently not..
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and interrelate docs for Fl_Input_::tab_nav().
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TODO: Xcode 4 ide needs fl_gleam.cxx added
Test of Visual Studio IDE mods (which were hand-modified)
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Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap*...)
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of its parent class Fl_Menu_.
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- menu shortcuts, including function keys, are correctly handled
- the mac system menus and FLTK menus share Fl_Menu_Item's, thus
many member functions of the parent Fl_Menu_ class apply equally
to an Fl_Sys_Menu_Bar.
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