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AgeCommit message (Expand)Author
2016-03-05Complete the platform-neutral implementation of fl_XXX_offscreen() functions.Manolo Gouy
2016-03-04Fix a problem seen in fluid on the Mac OS platform.Manolo Gouy
2016-03-03Remove Fl_Copy_Surface::newPlatformSurface() that does not do much.Manolo Gouy
2016-03-03A hopefully clearer implementation of the fl_XXX_offscreen() functions.Manolo Gouy
2016-03-03Made Pico/SDL setup compile and run some minimal code.Matthias Melcher
2016-03-02Rewrite Fl_Image_Surface with full separation of public API and platform-spec...Manolo Gouy
2016-03-02Don't expose X11 headers in user space any more (mostly).Albrecht Schlosser
2016-03-02Finalize new implementation of Fl_Copy_Surface.Manolo Gouy
2016-03-02Fix C++ comment in C header file + typos.Albrecht Schlosser
2016-03-02Add support for SDL as a base library on OS X.Matthias Melcher
2016-03-01Correct the headers included by FL/Fl_Copy_Surface.H, following the new imple...Manolo Gouy
2016-03-01Rewrite the Fl_Copy_Surface class with strict separation of public API and pl...Manolo Gouy
2016-03-01Moved timer code to screen drivers. Not sure if this should be in System Driv...Matthias Melcher
2016-02-27Fix compiler warnings (STR #2988) - final commit.Albrecht Schlosser
2016-02-27Rewrite all fl_XXX_offscreen() functions so they use an Fl_Image_Surface object.Manolo Gouy
2016-02-26Remove Fl_Printer::driver() that is already implemented in a parent class.Manolo Gouy
2016-02-26Make the Fl_Widget_Surface's constructor protected.Manolo Gouy
2016-02-26Use the FL_DOXYGEN preprocessor variable to remove all Doxygen warningsManolo Gouy
2016-02-26Move PostScript-support files to src/drivers/PostScript/Manolo Gouy
2016-02-26Add virtual destructor to Fl_Screen_Driver.Manolo Gouy
2016-02-26Create class Fl_Widget_Surface that supports draw(Fl_Widget *, int, int).Manolo Gouy
2016-02-26Fix Linux and Windows compilation error.Albrecht Schlosser
2016-02-25Remove the useless pseudo run-time type information supported by the Fl_Devic...Manolo Gouy
2016-02-25Remove the global variable fl_mask_bitmap - put it in the graphics driver's v...Manolo Gouy
2016-02-24Avoid static initializers to allow FLTK usage in static initializers.Manolo Gouy
2016-02-23Fix Fl_RGB_Image::uncache() and Fl_Bitmap::uncache().Manolo Gouy
2016-02-19WinAPI fixesMatthias Melcher
2016-02-19Fixes for X11Matthias Melcher
2016-02-19Add example code to Fl_Window_Driver.Matthias Melcher
2016-02-19Instantiate the right Fl_Window_Driver.Matthias Melcher
2016-02-19Add System Driver and Window Driver.Matthias Melcher
2016-02-19Rename Fl_Graphics_Driver::set_gc(void*) to gc(void*) and Fl_Graphics_Driver:...Manolo Gouy
2016-02-19Update the fl_gc global variable also when Fl_Graphics_Driver::set_gc() is ca...Manolo Gouy
2016-02-18Remove all uses of the fl_gc global variable. Towards a clean driver model.Manolo Gouy
2016-02-14Remove Fl_X::q_fill_context() used only once.Manolo Gouy
2016-02-14Remove Fl_X::q_clear_clipping() used only once.Manolo Gouy
2016-02-13[Cairo] Remove part of the dependency of FL/Fl.H on config.h.Albrecht Schlosser
2016-02-13Moed Fl::visual and System_Scheme to the driverMatthias Melcher
2016-02-13New member function Fl_Quartz_Graphics_Driver::draw_CGImage() used internally...Manolo Gouy
2016-02-13Refactoring get_system_colors() into Fl_Screen_DriverMatthias Melcher
2016-02-13Details on PORTME items. Move fl_parse_color() to screen drivers.Matthias Melcher
2016-02-12Add Fl_Shared_Image *Fl_Image_Surface::highres_image() to draw into high-reso...Manolo Gouy
2016-02-12Add Fl_Shared_Image *Fl_Image_Surface::highres_image() to draw into high-reso...Manolo Gouy
2016-02-11Mark places that need to be refactored with // PORTME:Matthias Melcher
2016-02-11Move platform part of Fl::flush()Matthias Melcher
2016-02-10Moving fl_beep into screen driver.Matthias Melcher
2016-02-10Fix Screen Driver implementation for X11Matthias Melcher
2016-02-10Basic Screen Driver Structure. LIMBO!Matthias Melcher
2016-02-09Porting efforts, minimal Android stuff, cleanup.Matthias Melcher
2016-02-09Fix MSWindows issues from last refactoring.Matthias Melcher