| Age | Commit message (Collapse) | Author |
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This widget overrides FL_NO_BOX internally by FL_UP_BOX for all
practical purposes, e.g. draw(). This has been this way since
its initial release and can't be changed.
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That's because this member is used only in Fl_Quartz_Font_Descriptor.
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int)' was hidden.
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Clarifications as discussed since April 15, 2022 07:00 UTC (see GitHub
issue #431).
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Fix missing opening quote. (#431 cont'd)
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- emphasize that Fl_Image::copy(W, H) creates an image with
w() == data_w() == W and h() == data_h() == H
- clarify some more docs of Fl_Image methods (ensure that data_w()
and data_h() are used where appropriate rather than w() and h()
- improve wording, examples, and formatting of related docs.
Closes #431
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Copying an image does not (and must not) change the original object,
hence copy() should always be 'const'.
This is *necessary* if the given Fl_Image object is 'const'.
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- Add this include statement only where needed.
- Rename Fl_System_Driver::stat() to flstat().
This fixes an issue when using some (!) MinGW 64-bit build systems
that obviously '#define stat _stat64' or similar. This would
result in compiler problems if 'stat()' is a member function of
Fl_System_Driver.
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and remove it from the Wayland graphics driver.
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This public method returns a pointer to the internal Fl_Image
object (const Fl_Image *). This is only for reference, the internal
image must not be modified by user code but it can be inspected and
copied to another image.
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*fl_wl_display().
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Mention the new Fl_Image::release() method to delete all types of
images.
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See discussion on GitHub Issue #332.
Summary: don't change FLTK code but document what to do and not to do.
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For details see comment in src/Fl_x.cxx: this "Hack to speed up
bg box drawing" is now disabled for several reasons. The code
is still available if the macro ENABLE_BOXCHEAT is defined.
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Windows platform: Remove comments about obsolete code and one
exported declaration of the variable 'fl_background_pixel' which
is used only on the X11 platform.
X11 platform: Remove comments.
Other platforms: not affected.
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* Provide a link to the "FLTK standard box types" image
The doc for Box Types has the text "see figure 1" which does not exist! [It is figure 5.3 in PDF, no number in HTML].
This change provides a hyperlink which allows the reader to actually navigate to the cited figure.
Confirmed to work as desired in HTML; I don't have LATEX so cannot confirm the PDF.
* Add figure title "Standard Box Types" (#397)
Co-authored-by: Albrecht Schlosser <albrechts.fltk@online.de>
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* expose position(int, int), x(), y(), w() and h() from Fl_File_Chooser for positioning
* exposed size() and resize() in Fl_File_Chooser.
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* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
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- Fix compiler warning [-Wmaybe-uninitialized] for variable home
- Reformat enum 'Root' for better readability
- Add new enum values CORE_SYSTEM_L and CORE_USER_L
- Improve documentation (deprecated and new enums)
- Initialize internal static variable 'filename' which could be used
uninitialized and thus return any previous value (type == MEMORY)
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Add Fl_Timeout class
Move platform independent code of Fl::wait() to main part
- basic timeout handling
- Fl::run_checks()
- Fl::run_idle()
- Fl::idle()
- waiting time calculation (next timeout)
- remove platform dependent "screen driver" stuff
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* Background color attribute for Fl_Text_Display.
* Adding attributes.
* Avoid clipping horizontal
* Fl_Text_Display underlining.
* Better line positions
* Typos, testing.
* Documentation.
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