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path: root/fluid/Fl_Window_Type.cxx
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2025-03-07Restructuring Fluid source files.Matthias Melcher
2024-12-27Fluid: Rename Stratgy constants to comply with CMP.Matthias Melcher
Capitalized constants. Added flag to indicate creation by user or file. Removed global variable 'reading_file'.
2024-12-04FLUID: clearing caches browser values (#1152)Matthias Melcher
2024-12-03FLUID: avoid generating undo un spurious relayout events, #1152Matthias Melcher
2024-10-24Fluid: replace 'FL_WINDOW+1' with 'FL_DOUBLE_WINDOW'Albrecht Schlosser
Note: 'FL_DOUBLE_WINDOW' *is* currently defined as 'FL_WINDOW+1'. This commit doesn't change real code but prevents potential bugs in the future if one of these constants would be changed.
2024-09-14FLUID: type node placement in scene graph revisedMatthias Melcher
- fixes copy/paste operation that would place pasted types wrong - improves paste into folded and unfolded groups - improves duplication of multiple types - much improved placement of types that don;t fit at the requested position - some more testing will follow in the next days
2024-09-06FLUID: fixing resizable behavior for windows in live mode (#1055)Matthias Melcher
2024-08-31 FLUID: Add Synchronized Resize. #1055Matthias Melcher
2024-04-26FLUID: Fix live resize for windows and tabsMatthias Melcher
2024-04-17Separate FLUID user documentation, screen shot automation (#936)Matthias Melcher
* CMake integration, no autotiools * alignment panel is now correctly renamed to setting panel * source view is now correctly renamed to code view * Merge FLTK FLUID docs into FLUID user manual. * Add two simple entry tutorials * Remove FLUID chapter form FLTK docs. * GitHub action to generate HTML and PDF docs and make the available as artefacts
2024-03-02FLUID: comments, typos, formattingMatthias Melcher
2023-12-01Fixes a few minor compiler warnings.Matthias Melcher
2023-11-14Fix dependencies and whitespace issuesAlbrecht Schlosser
2023-11-05FLUID: Adds undo for all grid operations.Matthias Melcher
2023-11-04Fix "overlay dotted line rendering problem" (#816)ManoloFLTK
2023-11-02FLUID: Simplifies and improves Ghosted OutlinesMatthias Melcher
2023-11-02FLUID: Adds more interactive editing to Fl_GridMatthias Melcher
* this commit introduces a few FIXMEs and TODOs that probably can't be solved until we do some major refactoring. They work for now, but adding more layout controlling widgets will be hard.
2023-11-01FLUID: Arrow keys move widgets inside Fl_FlexMatthias Melcher
2023-11-01FLUID: Improves adding widgets to Fl_Flex.Matthias Melcher
2023-11-01FLUID: Adds options to draw ghosted outlines.Matthias Melcher
2023-10-31FLUID: Improves interactive handling of Grid and FlexMatthias Melcher
2023-10-21FLUID: grid becomes a bit more interactiveMatthias Melcher
2023-10-20FLUID: basic Fl_Grid supportMatthias Melcher
* no settings for children yet * ne good interactive editing for children
2023-10-19FLUID typos, comments, superfluous codeMatthias Melcher
2023-08-15FLUID fix: sets initial size range for windowsMatthias Melcher
2023-08-08FLUID: i18n panel redraw fixMatthias Melcher
2023-07-20FLUID improves positioning and sizing new widgetsMatthias Melcher
Better default sizes for text based widgets and menu managers Better Menu refresh on custom text heights Smarter positioning of menu bars and groups inside tabs Fixes wrong include guard
2023-07-19FLUID: RTTI improvements, 'is_a90' now const, apply RTTIMatthias Melcher
2023-07-17FLUID: restores g++98 compatibilityMatthias Melcher
I want enum classes, sigh.
2023-07-17FLUID: better initial sizes for buttons and windowsMatthias Melcher
2023-07-17FLUID: emulating RTTI and fixing type dependencies (Buttons)Matthias Melcher
2023-07-17FLUID: using symbols instead of integersMatthias Melcher
2023-07-17FLUID: fix window visibility across project file updateMatthias Melcher
2023-07-14FLUID: fixes all overlapping widgets in all .fl filesMatthias Melcher
Also fixes an issue with multiple use of the same variable for different types of i18n.
2023-07-11FLUID adding hatch pattern to overlapping widgetsMatthias Melcher
2023-07-11FLUID mark project change when changing window visibilityMatthias Melcher
2023-07-03FLUID #739: emit User Code late for Window and Widget ClassMatthias Melcher
2023-03-19Fix and consolidate settings dialogs (#346, #703)Matthias Melcher
2023-03-18Fix and update alignment #346 (#701)Matthias Melcher
* interactive layout alignment rewritten * interface for new alignment rules * new alignment dialog box * user defined layout rules added * layout rules can be stored in projects, settings, and external files * Valgrind verification
2023-02-23Fl_String refactoring and extension (#683)Matthias Melcher
- add true unittest and Fl_String testing - interface and printout are similar to gtest without requiring external linkage. just run `unittest --core`. - new Fl_String API - extended API to fl_input_str and fl_password_str - co-authored-by: Albrecht Schlosser <albrechts.fltk@online.de>
2023-01-26Fixing FLUID file corruption from issue #653 (#662)Matthias Melcher
Removing all globals in file writer (#653 ) Fix some static analyser complaints Valgrind: handle width==0 in GfxDrivers on Wayland and X11 Don't use `Fl_Input_::static_value`, it accesses previous buffer that may be deleted Project file write encapsulated, removing globals Encapsulating project file reader, removing states in glbals Project i/o increased source code readability
2023-01-23STR 2639 Fixes Fl_Pack resize behaviourMatthias Melcher
FLUID cleanups FLUID Fl_Pack support improvement FLUID fix error in handling live mode resizables
2023-01-21Move global FLTK options into new app fltk-admin (#560)Matthias Melcher
2023-01-10Fix new warnings in CIMatthias Melcher
2023-01-08FLUID: add drag'n'drop for images (#642)Matthias Melcher
FLUID dnd for desktop images into the design Documentation for fl_access
2023-01-01FLUID refactor and macOS warnings removed (#623)Matthias Melcher
P renamed to g_project class Project renamed to class Fluid_Project fixes macOS type cast warnings
2022-12-30Use `FL_OVERRIDE` for all overridden virtual methods (#611)Matthias Melcher
FL_OVERRIDE is defined as `override` for C++11 and higher FL_OVERRIDE is defined as `override` for VisualC 2015 and newer Don't interfere with Fl_Widget::override()
2022-12-15Rename some Fl_Flex methods for FLTK compliance (#594)Albrecht Schlosser
Change some method names to comply with FLTK style as discussed in fltk.coredev, thread "Fl_Flex method name question". * Rename Fl_Flex::margins(...) to Fl_Flex::margin(...) (use singular form for all margin related methods) * Remove Fl_Flex::setSize() and isSetSize() "backwards compatibility" methods * Rename Fl_Flex::set_size(...) to fixed(...) Note: the latter affects existing (pre-release) fluid (.fl) files: you may want to edit and replace "set_size_tuples" with "fixed_size_tuples"
2022-12-10Fixes some implicit type cast warningsMatthias Melcher
2022-12-10FLUID event handling and UI changes (#575)Matthias Melcher
* Full support o when() * Making undo suspend nesting * Finally correct undo handling for Label: input * Documentation. * Adding more undo checkpoints for the Widget Panel * Quick selection of default user_data types * Pulldown menu for system colors * Make sure that partially typed text fields are propagated before saving