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path: root/fluid/Fluid.cxx
AgeCommit message (Collapse)Author
39 hoursfix: buildHEADmasterMaxim Nikonov
44 hourswipmaxim nikonov
3 dayswipmaxim nikonov
3 dayswipmaxim nikonov
2026-01-04Fluid: Add automated MergeBackMatthias Melcher
2025-11-29Fluid: Fix crash when saving an empty project.Matthias Melcher
2025-08-13Fluid: Fix relative project paths in GUI mode #1293Matthias Melcher
Also fixes native "Save as... project file chooser to start with current project path.
2025-06-05Fix compiler warning warning [-Wundef]Albrecht Schlosser
warning: "_WIN32" is not defined, evaluates to 0 [-Wundef]
2025-04-15Fluid: hiding MergeBack form the main menu.Matthias Melcher
Hiding menuitem if option is not available. Also testing the new FL_BEFORE_MENU event.
2025-03-16Fluid: restructuring and rejuvenation of the source code.Matthias Melcher
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.