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path: root/fluid/nodes/Function_Node.h
AgeCommit message (Collapse)Author
2 dayswipmaxim nikonov
2 dayswipmaxim nikonov
3 dayswipmaxim nikonov
3 dayswipmaxim nikonov
3 dayswipmaxim nikonov
2026-01-05Fluid: Improve std::string outputMatthias Melcher
Fluid: Update Widget_Node to std::string Fluid: Image names to std::string Fluid: std::string tooltip Fluid: stringify Widget_Node::subtype Fluid:: extra_code
2026-01-05Fluid: Modernize Function NodesMatthias Melcher
2026-01-05Fluid: Modernize use of strings.Matthias Melcher
Testing MergeBack at the same time.
2026-01-04Fluid: Add automated MergeBackMatthias Melcher
2025-12-06Fluid: modernize Function Node classMatthias Melcher
2025-12-06Fluid: fix class prefix user input check.Matthias Melcher
2025-11-29Fluid: convert modal panels into tabs in the widget panel (#1339)Matthias Melcher
2025-03-16Fluid: restructuring and rejuvenation of the source code.Matthias Melcher
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.