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AgeCommit message (Collapse)Author
40 hourswipmaxim nikonov
41 hourswipmaxim nikonov
2 dayswipmaxim nikonov
2 dayswipmaxim nikonov
2 dayswipmaxim nikonov
2 dayswipmaxim nikonov
2026-01-05Fluid: Improve std::string outputMatthias Melcher
Fluid: Update Widget_Node to std::string Fluid: Image names to std::string Fluid: std::string tooltip Fluid: stringify Widget_Node::subtype Fluid:: extra_code
2026-01-05Fluid: Modernize Function NodesMatthias Melcher
2026-01-05Fluid: Modernize use of strings.Matthias Melcher
Testing MergeBack at the same time.
2026-01-04Fluid: Add automated MergeBackMatthias Melcher
2025-12-13Fluid: Increase setting panel fonts.Matthias Melcher
2025-12-06Fluid: modernize Function Node classMatthias Melcher
2025-12-06Fluid: fix class prefix user input check.Matthias Melcher
2025-11-29Fluid: convert modal panels into tabs in the widget panel (#1339)Matthias Melcher
2025-11-19Add headline menu item style (#1059)Matthias Melcher
A menu item can be designated as a headline. Fully integrated and used in Fluid.
2025-07-08Fix trailing whitespace and convert a few tabs to spacesAlbrecht Schlosser
... according to CMP
2025-07-07#1276: New code to generate include guardMatthias Melcher
- generating macro identifier with unicode encoding if the filename has international character - optional user defined include guard
2025-07-02FLUID: Multiple fixesMatthias Melcher
- fixes new naming of i18n class - fixes use of deprecated setonly() - fixes false assumption that all children of a Window are Widgets
2025-06-27FLUID: Move i18n settings into its own classMatthias Melcher
2025-04-15Reactivating Mergeback functionality. (#1226)Matthias Melcher
Reactivated code. Various fixes. New documentation.
2025-04-15Fluid: avoid bad function pointer casting warning in Clang 17.Matthias Melcher
2025-04-06Adjusted .fl files too, regen code (#1245)Greg Ercolano
2025-04-05Solve Mac 10.10.5 fluid build errors (#1245)Greg Ercolano
2025-03-16Fluid: restructuring and rejuvenation of the source code.Matthias Melcher
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
2025-03-08Fluid: last incremental chage, restructuringMatthias Melcher
2025-03-07Making fl_filename_... public for std::string.Matthias Melcher
New functions append "_str" to the function name to avoid ambiguities when calling them. So 'char *fl_filename_name(const char *)' becomes 'std::string fl_filename_name_str(const std::string &)'
2025-03-07Cleaning up widget browser, renamed to Node_Browser.Matthias Melcher
2025-03-07Fluid: Rebuilding most of the widget directory.Matthias Melcher
One file per logical unit. Namespaces. Non-static data member initializers to never get an uninitialized field again.
2025-03-07Restructuring Fluid source files.Matthias Melcher