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Todo: remove Xcode4 files as well.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11176 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This commit is the accumulated patch introduced in branch 1.3
in svn r 11094, 11095, and 11096.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11097 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL_ABI_VERSION should not be set in the IDE projects to avoid having to
update the version numbers for each release.
The default is used if FL_ABI_VERSION is not defined.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10788 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This commit adds the configure option --with-abiversion and the CMake option
OPTION_ABI_VERSION. Both options can be set e.g. to 10304 to build with
FL_ABI_VERSION = 10304 (FLTK 1.3.4).
For IDE builds there are new files ide/<IDE-NAME>/FL/abi-version.h that
can be edited to change the ABI version before the FLTK lib is built.
Note that this file MUST be copied to the include/FL directory if the
IDE-built library is to be installed.
The default is FL_ABI_VERSION = FL_MAJOR*10000 + FL_MINOR*100 + 0, i.e.
10300 for all FLTK 1.3.x versions to keep binary compatibility (ABI).
Todo: more tests and more documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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build errors the first time through; it was missing deps
on the fltk_png and fltk_jpeg targets..
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10426 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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(The other projects have that flag turned off)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10425 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10326 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10292 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The new class is fully Doxygen-documented.
Added an example program (example/shapedwindow.cxx) that exercises the new class.
Modified all IDE-supporting files accordingly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10255 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10217 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10167 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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TODO: Xcode 4 ide needs fl_gleam.cxx added
Test of Visual Studio IDE mods (which were hand-modified)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Deleted obsolete (renamed) zlib.dsp and zlibdll.dsp files.
Added *.ilk to svn:ignore on fluid directory.
Tested with VisualC2008: builds w/o errors in Release and Debug mode.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8519 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8425 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This is a try to get rid of bogus X11 warnings (STR #2521).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8308 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8307 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8299 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Possibly solves STR#2521.
There are still warnings about bool <-> int conversion
that are probably benign.
There are also warnings during dependency creation
about other platform files that also appear to be benign.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8298 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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like a race against windmills. I may pick this up again later - maybe.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8086 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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messages when building .cxx and .h files from .fl files.
Updated the ide/VisualC6 project files, tested and built w/o
errors with Visual C++ 2008 Express (84 projects successful).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7674 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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the Fl_Tree rendering code around a bit to make the tree more like MSWindows on Windows and more like Apple on Apple machines. I hope you guys like it. I also moved the function to load Fl_Preferences into an Fl_Tree into the Fl_Tree class where it belongs.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7672 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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source file changes.
Updated ide/VisualC6 project files accordingly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7669 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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since this file has been renamed recently.
Todo: do corresponding changes to fluid to generate the IDE files
correctly.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7658 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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as well.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7595 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7345 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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help.d.exe instead of help.exe). fltk dll's should be checked as well, in particular : intermediate obj gen. is done at the same place that other static compilation...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7313 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Added some code for verbose plugin manager output. This is what you should get when loading "cube" and then calling the regular "print" function.
Fl_Plugin: creating a plugin, class "fltk:device", name "opengl.device.fltk.org"
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: adding plugin named "opengl.device.fltk.org" at 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: creating a plugin manager for class "fltk:device"
Fl_Plugin: returning plugin named "opengl.device.fltk.org": 0x0x175314
Fl_Plugin: deleting a plugin manager
Fl_Plugin: deleting a plugin
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7291 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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experimental.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7146 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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