| Age | Commit message (Collapse) | Author |
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windows…" (#1311)
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windows…" (#1311)
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and declare it in non-public header src/Fl_Scalable_Graphics_Driver.H which also
declares classes Fl_Font_Descriptor and Fl_Fontdesc.
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Windows and X11 to follow, no idea about Wayland.
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When rendering the OpenGL layer, this prepares the FLTK rendering
parameters and restores them after FLTK rendering.
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The code failed with 2 or more widgets when FLTK would trigger
partial redraws of the widgets, unless the Fl_Gl_Window was FL_DAMAGE_ALL.
This commit also adds a second FLTK widget to example/OpenGL3test to
check this multiple widget situation, and fixes an error where operator ! was used
instead of ~ .
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Also, the application-level code to add widgets to a GL3 window becomes
platform-independent.
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1) add Wayland code that prevent subwindows from leaking outside their parent.
This does not cover GL subwindows.
2) add macOS code that prevent GL subwindows from leaking outside their parent.
This fixes issue #494 for the macOS platform.
N.B.: Wayland GL subwindows are not prevented from leaking because no solution
that would not require any change in client applications was found. Code that
would cover Wayland GL subwindows but would require client applications to always
use the FL_ALPHA flag is included in this commit in commented out form.
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- fix window size of GL windows as reported for test/glpuzzle.cxx
- fix window not resizing on ctrl/+/- (X11 only)
Unfortunately the previous commit "optimized" a necessary X11 message
away. This is now fixed.
Fixes #392.
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* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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so it can be called by any user code.
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tested on macOS versions 10.3, 10.6, 10.9, 10.14
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layer-backed GL window.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13140 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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layer-backed GL windows
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13123 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Thus, Fl_cocoa.mm is completely independent from code of libfltk_gl.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13104 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13103 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Gl_Window_Driver::invalidate() instead of Fl_Gl_Window::invalidate() was called.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13091 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Part of the fix applies both to layer-backed and non layer-backed windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13090 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12977 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12975 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12974 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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space-only, fixed doxygen keywords prepended with @ to use a backward slash instead. No code was changed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12970 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Uncomment `ENABLED_SECTIONS += DriverDev` in documentation/Doxyfile.in
to enable driver documentation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12968 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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the overlay of GL windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12938 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Window_Driver is not in FLTK public API.
This function is replaced by static Fl_Window_Driver* Fl_Window_Driver::(const Fl_Window *win).
The purpose is to have class Fl_Window_Driver outside from FLTK ABI.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12915 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12650 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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With this, most MacOS FLTK app can be scaled with command/+/-/0/ keystrokes.
A scaling problem remains, visible in test/cube, where the "Test" string is not positioned correctly.
GLUT apps can also be scaled (across platforms).
SVG images are re-rasterized after app scaling for optimal drawing.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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