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The case was under macOS with a non-GL parent window mapped to a retina display
containing a GL subwindow and if the app did not call Fl::use_high_res_GL(1).
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The new argument gives the window to be captured, or NULL to indicate capture
from the current offscreen.
Calling this function becomes easier because less dependent on global variables.
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Fl_Screen_Driver::default_icons()
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The procedure to set screen scaling factors becomes:
1) each screen scaling factor is set to 1
2) the OS is queried according to each platform to get screen scaling factor
values
3) The value of FLTK_SCALING_FACTOR, if present, is used to multiply
scaling factors
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use it for macOS and Windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13137 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13044 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12975 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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