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FLTK fork - X11-only C++ widget toolkit with hand-written Makefile
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Fl_Screen_Driver.cxx
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Author
2017-07-29
Fix Fl_Screen_Driver::read_image() that was not correct with scaling factor < 1.
Manolo Gouy
2017-07-05
Fix compiler warning [-Wunused-variable].
Albrecht Schlosser
2017-07-03
HiDPI support under WIN32 platform: completed.
Manolo Gouy
2017-07-01
WIN32: fix error when building without FLTK_HIDPI_SUPPORT.
Manolo Gouy
2017-06-28
HiDPI support: keep window's icons after rescaling
Manolo Gouy
2017-06-28
HiDPI support: keep window's cursor after rescaling.
Manolo Gouy
2017-06-17
Make Fl_Screen_Driver::get_mouse(int&, int&) return the number of the mouse-c...
Manolo Gouy
2017-06-15
Limit initial scaling factor to sensible values.
Albrecht Schlosser
2017-06-10
Remove warning when compiled with -Wmisleading-indentation
Manolo Gouy
2017-06-01
Remove the 'defined(WIN32)' and 'defined(__APPLE__)' preprocessor directives ...
Manolo Gouy
2017-06-01
Divide virtual Fl_Screen_Driver::open_display() in a platform-specific part f...
Manolo Gouy
2017-05-17
Introduce HiDPI + rescaling support for the X11 platform (+ partial support f...
Manolo Gouy
2016-11-17
Fix crash when resizing double-buffered window smaller than transparent image...
Manolo Gouy
2016-08-23
Remove special processing for Darwin+X11 that seems no longer necessary.
Manolo Gouy
2016-08-23
Change return type of Fl_Screen_Driver::read_win_rectangle() to Fl_RGB_Image*
Manolo Gouy
2016-06-25
Add handling of call before the screen layout has been computed.
Manolo Gouy
2016-04-15
Continue moving to Fl_System_Driver the platform_dependent implementations of...
Manolo Gouy
2016-04-06
Rewrite Fl_Input.cxx under the driver model.
Manolo Gouy
2016-04-03
Stop using fl_read_image() to read window decoration.
Manolo Gouy
2016-04-03
Rewrite fl_read_image.cxx under the driver model.
Manolo Gouy
2016-04-01
Rewrite Fl_Text_Editor.cxx under the driver model.
Manolo Gouy
2016-03-31
Move dnd and character-composition related functions from Fl_System_Driver to...
Manolo Gouy
2016-03-31
Begin to remove platform-dependent code from Fl_Input_.cxx
Manolo Gouy
2016-02-26
Add virtual destructor to Fl_Screen_Driver.
Manolo Gouy
2016-02-13
Moed Fl::visual and System_Scheme to the driver
Matthias Melcher
2016-02-13
Refactoring get_system_colors() into Fl_Screen_Driver
Matthias Melcher
2016-02-13
Details on PORTME items. Move fl_parse_color() to screen drivers.
Matthias Melcher
2016-02-10
Basic Screen Driver Structure. LIMBO!
Matthias Melcher