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path: root/src/drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx
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3 dayswip: forkmaxim nikonov
2024-07-19Fix border case of use of fl_end_loop under Windows with USE_GDIPLUS=1ManoloFLTK
2022-03-21Avoid using same name (p) for distinct members of derived classes - cont'd.ManoloFLTK
2021-05-31Windows platform: use GDI+ to antialias oblique lines and curves.ManoloFLTK
2021-03-01Remove duplicated code between derived classes of Fl_Graphics_Driver - cont'd.ManoloFLTK
2021-02-13Remove compilation warnings issued by Visual Studio 2019.ManoloFLTK
2020-07-06Remove $Id$ tags, update URL's, and moreAlbrecht Schlosser
- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
2018-02-09Replace "WIN32" with "_WIN32" or "Windows".Albrecht Schlosser
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32". Replace "WIN32" in text and documentation with "Windows". Replace "MSWindows" with "Windows". To do: README.Windows.txt (and maybe other documentation as well) needs updates. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-01-31Replace FL/x.H with FL/platform.H - step 2 (STR #3435).Albrecht Schlosser
This second step replaces FL/x.H with FL/platform.H in all source files. Dependencies have been adjusted as well. This commit completes the replacement of FL/x.H with FL/platform.H. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2017-08-14Remove unnecessary #include statements and compilation guards.Albrecht Schlosser
Currently src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx wouldn't contribute any code to the lib, but it is kept for future extensions. This file is no longer compiled (see src/CMakeLists.txt and src/Makefile). Tested (only) under Windows and Linux. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2017-05-17Introduce HiDPI + rescaling support for the X11 platform (+ partial support ↵Manolo Gouy
for WIN32) Corresponds to STR #3320 1) HiDPI support consists in detecting the adequate scaling factor for the screen on which FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct value of this factor at startup (see more details below). Environment variable FLTK_SCALING_FACTOR can also be used to set this value. 2) Rescaling support consists in changing the scaling factor of all FLTK windows in reply to ctrl/+/-/0/ keystrokes. More details for the various platforms : - X11: Support is very advanced. Some details need still to be improved. Automatic detection of the correct starting value of the scaling factor works well with the gnome desktop. The present code contains no support for this on other desktops. FLTK_SCALING_FACTOR provides a workaround. -WIN32: Support is incomplete at this point, although many test applications have partial or complete HiDPI and scaling support. The current value of the system's scaling factor is correctly detected at application startup. Apps respond to changes of this value in real time. Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable at compile time. This way, standard builds produce a code with the default WIN32 HiDPI support, that is, where all graphics goes to an internal buffer that gets enlarged by the system and then mapped to the HiDPI display. To experiment with (or develop) the new HiDPI support requires a modified build procedure in which FLTK_HIDPI_SUPPORT is defined at compile time. When the support will be complete, the requirement for the definition of this preprocessor variable will be removed. The present commit contains support for a single scaling factor. Eventually, per-screen scaling factors should be implemented, as done for X11. - MacOS: this commit does not give new HiDPI for this platform. Eventually, window rescaling in reply to command/+/-/0/ is desirable. Per-screen scaling factor makes no sense on this platform because the OS itself takes care of the difference between the resolutions of traditional and retina displays. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12239 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-03-26Isolate the definition of the 3 public, OS-dependent types (Fl_Offscreen, ↵Manolo Gouy
Fl_Region, Fl_Bitmask). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11432 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-26Use the FL_DOXYGEN preprocessor variable to remove all Doxygen warningsManolo Gouy
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11232 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-26Rename all remaining src/drivers/XXX.h to XXX.HManolo Gouy
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11226 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-19Rename Fl_Graphics_Driver::set_gc(void*) to gc(void*) and ↵Manolo Gouy
Fl_Graphics_Driver::get_gc() to gc(). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11191 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-18Remove all uses of the fl_gc global variable. Towards a clean driver model.Manolo Gouy
fl_gc remains usable by the application as a hook into the system. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11189 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-01-26Moving GDI/WIN32 files to new directroy structureMatthias Melcher
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11058 ea41ed52-d2ee-0310-a9c1-e6b18d33e121