| Age | Commit message (Collapse) | Author |
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Remove extra semicolons after function definitions
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FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
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Also fixes gap()
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Warning: variable ‘j’ set but not used [-Wunused-but-set-variable]
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Code like "void copy(const char */*stuff*/, ...)" would issue the
warning "'*/' seen outside comment" which is formally true but ...
These warnings don't appear with newer MS compilers, but I fixed them
anyway.
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* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
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I compiled with `-Wextra-semi -Werror=extra-semi` on Linux and Windows
(cross-compiled on Linux) and removed all "extra semicolon" warnings
I could find. I didn't check on macOS (yet).
Note: Linux configured with and w/o Pango but not w/o Xft. Compilation
with other options (e.g. Cairo) might still emit such warnings.
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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The main fixes are only to avoid static code analyzer warnings reported
in issue #5, but there are also minor bug fixes included. These bug
fixes are more of theoretical concerns though.
Close #6.
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pop_clip().
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13142 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Thus, Fl_cocoa.mm is completely independent from code of libfltk_gl.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13104 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13103 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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current the window's GL context.
The problem was visible with test/cube: when the window was minimized, only the left GL subwindow
was captured in the window icon.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13066 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12977 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12975 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12974 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The original intention of FL_PORTING was to mark all places in the
source code where changes are required to port FLTK to a new platform.
Thanks to the driver system, this approach has become somewhat
misleading, so I removed all references.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12969 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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the overlay of GL windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12938 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Window_Driver is not in FLTK public API.
This function is replaced by static Fl_Window_Driver* Fl_Window_Driver::(const Fl_Window *win).
The purpose is to have class Fl_Window_Driver outside from FLTK ABI.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12915 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Currently src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx wouldn't
contribute any code to the lib, but it is kept for future extensions.
This file is no longer compiled (see src/CMakeLists.txt and src/Makefile).
Tested (only) under Windows and Linux.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12380 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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for WIN32)
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12239 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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window - continued.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12163 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12162 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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same class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12141 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Xlib_Graphics_Driver::line_width_
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12114 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11942 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11794 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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