| Age | Commit message (Expand) | Author |
| 2016-03-08 | Simpler method to retain printed image data in memory until it is effectively... | Manolo Gouy |
| 2016-03-05 | Complete the platform-neutral implementation of fl_XXX_offscreen() functions. | Manolo Gouy |
| 2016-03-04 | Fix a problem seen in fluid on the Mac OS platform. | Manolo Gouy |
| 2016-03-01 | Allow fl_draw_image() with negative L parameter for Mac OS - continued. | Manolo Gouy |
| 2016-03-01 | Have fl_draw_image(buf,X,Y,W,H,D,L) support negative D and/or L arguments on ... | Manolo Gouy |
| 2016-02-29 | Accept fl_draw_image(buf, X,Y,W,H,D,L) with negative D and/or L arguments on ... | Manolo Gouy |
| 2016-02-27 | Rewrite all fl_XXX_offscreen() functions so they use an Fl_Image_Surface object. | Manolo Gouy |
| 2016-02-25 | Mac OS platform: make fl_draw_image() draw correctly depth-4 images with tran... | Manolo Gouy |
| 2016-02-23 | Fix Fl_RGB_Image::uncache() and Fl_Bitmap::uncache(). | Manolo Gouy |
| 2016-02-19 | Rename Fl_Graphics_Driver::set_gc(void*) to gc(void*) and Fl_Graphics_Driver:... | Manolo Gouy |
| 2016-02-18 | Remove all uses of the fl_gc global variable. Towards a clean driver model. | Manolo Gouy |
| 2016-02-15 | Improve image drawing to double-resolution Fl_Image_Surface objects (Mac OS o... | Manolo Gouy |
| 2016-02-14 | Move Fl_Quartz_Graphics_Driver::draw_CGImage() to Fl_Quartz_Graphics_Driver_i... | Manolo Gouy |
| 2016-02-13 | New member function Fl_Quartz_Graphics_Driver::draw_CGImage() used internally... | Manolo Gouy |
| 2016-02-10 | Avoid OS X warning. | Matthias Melcher |
| 2016-02-09 | Move ifdef's in RGB_Image into driver system. | Matthias Melcher |
| 2016-01-31 | Moved fl_create_bitmask and fl_delete_bitmask functions into driver structure... | Matthias Melcher |
| 2016-01-27 | Messed up Makefiles in order to compile on OS X with carved out Graphics Driver | Matthias Melcher |
| 2016-01-27 | Removed all references to Quartz driver files from library headers in Xcode. ... | Matthias Melcher |
| 2016-01-26 | Moving image drawing code into the driver system | Matthias Melcher |