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Fl_WinAPI_Screen_Driver.H
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Author
2022-02-03
Reorganize classes Fl_System_Driver and Fl_Screen_Driver
ManoloFLTK
2022-01-31
Consolidate timeout handling across platforms (#379)
Albrecht Schlosser
2020-11-29
Fix for issue #123 - Windows platform
ManoloFLTK
2020-07-06
Remove $Id$ tags, update URL's, and more
Albrecht Schlosser
2019-08-21
Fix a case when fl_read_window() did not capture subwindows correctly.
ManoloFLTK
2019-06-16
Make FLTK Windows apps "Per-Monitor-V2 DPI Aware"
ManoloFLTK
2019-06-06
Add one argument to Fl_Screen_Driver::read_win_rectangle()
ManoloFLTK
2019-03-25
Replace static void Fl_Window_Driver::default_icons() by virtual Fl_Screen_Dr...
ManoloFLTK
2019-03-06
Process env var FLTK_SCALING_FACTOR consistently across platforms.
ManoloFLTK
2018-11-28
Create default implementation of Fl_Screen_Driver::get_system_scheme() and us...
Manolo Gouy
2018-06-26
Move Fl_Screen_Driver.H from FL/ to src/
Manolo Gouy
2018-03-09
Windows: remove necessity to compile with -DFLTK_HIDPI_SUPPORT to make WIN32 ...
Manolo Gouy
2018-02-09
Replace "WIN32" with "_WIN32" or "Windows".
Albrecht Schlosser
2018-02-09
Fix fl_read_image() under MacOS platform when GUI is rescaled.
Manolo Gouy
2018-01-09
Put a default implementation of parse_color() in Fl_Screen_Driver and only Fl...
Manolo Gouy
2017-07-07
Define Fl_WinAPI_Screen_Driver::DWM_scaling_factor() only without FLTK_HIDPI_...
Manolo Gouy
2017-07-03
HiDPI support under WIN32 platform: completed.
Manolo Gouy
2017-06-29
HiDPI support for WIN32 platform: begin to support screen-specific scale factor.
Manolo Gouy
2017-06-18
Advancing HiDPI support for the WIN32 platform - still incomplete.
Manolo Gouy
2017-06-17
Make Fl_Screen_Driver::get_mouse(int&, int&) return the number of the mouse-c...
Manolo Gouy
2017-06-02
Fix problem introduced at r.12247
Manolo Gouy
2017-06-01
Remove the 'defined(WIN32)' and 'defined(__APPLE__)' preprocessor directives ...
Manolo Gouy
2017-06-01
Divide virtual Fl_Screen_Driver::open_display() in a platform-specific part f...
Manolo Gouy
2017-05-17
Introduce HiDPI + rescaling support for the X11 platform (+ partial support f...
Manolo Gouy
2016-12-14
Implement a platform-independent version of Fl_Graphics_Driver::copy_offscree...
Manolo Gouy
2016-09-23
Move font-related member functions from Fl_Screen_Driver to Fl_Graphics_Driver.
Manolo Gouy
2016-09-22
Fl_Screen_Driver class: its platform dependent member functions should not be...
Manolo Gouy
2016-09-22
Rewrite Fl::set_fonts(), Fl::get_font_sizes(), Fl::get_font_name() under the ...
Manolo Gouy
2016-08-27
Fix Fl_Copy_Surface under Windows 10 when the desktop scaling factor value is...
Manolo Gouy
2016-08-23
Change return type of Fl_Screen_Driver::read_win_rectangle() to Fl_RGB_Image*
Manolo Gouy
2016-04-26
Set svn file properties.
Manolo Gouy
2016-04-15
Move platform-dependent implementations of fl_open/close_display() to the Fl_...
Manolo Gouy
2016-04-15
Move platform-dependent implementations of Fl::en/dis/able_im() to the Fl_Scr...
Manolo Gouy
2016-04-15
Continue moving to Fl_System_Driver the platform_dependent implementations of...
Manolo Gouy
2016-04-03
Rewrite fl_read_image.cxx under the driver model.
Manolo Gouy
2016-03-31
Move dnd and character-composition related functions from Fl_System_Driver to...
Manolo Gouy
2016-03-11
Remove a few #include <FL/x.H> from public FLTK headers.
Manolo Gouy
2016-03-01
Added missing virtua function headers
Matthias Melcher
2016-02-26
Rename all remaining src/drivers/XXX.h to XXX.H
Manolo Gouy