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fl_rectf is so far the only function that uses the complex clipping
region successfully. Code is slow, but works.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12747 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Clipping areas are calculated for overlapping windows, named "Desktop
Windows". The first level implementation works if the resulting complex
region is just a rectangle. Higher complexity (sub-rectangles) is next.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12746 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Complex clipping is needed to allow popup dialogs and menu window while
still correctly rendering windows that are "below" those popups.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12745 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Back to 16-bit coordinate limit clipping (actually +/- (2**15 - 8).
The clipping range is now constant, symmetrical, and stored in the
driver object.
Also fixed a bug in Liang-Barsky line clipping algorithm.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12744 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Cleaned up some driver code.
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improved Fl_Rect_Region class instead of Fl_Rect. Commented out
complex clipping.
Android lib and apps now use C++11 because they can (and I like it).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12741 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Also, added rectangular clipping which works.
Expanding now to a more complex clipping scheme to make multiple
windows work.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12739 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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located. No more SVN from the command line.
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Android has no classic window manager, so FLTK has to
make sure that popup windows, dialog boxes and multi
window interfaces work as expectd.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12729 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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16-bit coordinate space.
This member function transforms the current clip region from FLTK units to pixel units
multiplying FLTK units by the current value of the scale factor to get pixel units.
The current clip region has been, by construction, restricted to the 16-bit coordinate space.
But these data can evade this space after multiplication by the scale factor.
Thus, it's necessary to enforce the 16-bit space here which is done with Fl_Xlib_Graphics_Driver::XRectangleRegion.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12727 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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In FLTK 1.3.x only horizontal and vertical long lines with endpoints
outside the 16-bit coordinate space could be drawn with proper X11
coordinate clipping. Now arbitrary lines are clipped so they can be
drawn with X11 functions.
All rectangles are clipped as well (as in 1.3).
Todo: The code needs better documentation and clipping of polygons,
circles, curves etc. is still missing. The next step should be the
clipping of polygons...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12725 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12724 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FLTK apps DPI-aware.
At this point, Windows FLTK apps detect HighDPI displays and rescale their GUI accordingly. They also
all reply to ctrl/+/-/0/ keystrokes to enlarge/shrink/reset their windows.
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This is the first commit of X11 16-bit coordinate space (clipping) fixes.
More to follow...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12722 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12721 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl::event(), for example: FL_ANDROID_EVENT_LOW_MEMORY
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All non-driver-FLTK code and main app are now Android-free.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12719 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12718 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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draw cycles.
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results, although optimization is required at some point.
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buffer content. Moved gradlew.bat into gradlew.zip to make some svn's happy.
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The Android example files in directory Android/... are not touched.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12695 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Surface_Device::push_current()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12690 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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public FLTK 1.4 API.
These were introduced at r12647, that is, during development of the 1.4 API.
These functions provided windowless support only on the MacOS platform,
where this can be obtained without those functions.
Windowless support on other platforms would require changing the event
loop. There's no evidence from STR's there's a demand for windowless mode
on other platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12680 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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that are now unused.
This became unused when window scaling no longer involved window destruction/recreation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12668 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12656 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Screen_Driver.
Because these functions are related to Fl_Screen_Driver::wait(double)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12652 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The default handling of cmd-Q/Quit program under MacOS was to terminate the
program if all its windows are closed without returning from FLTK's event loop.
This was running against a strong design feature of FLTK that programs
should always complete their event loop and return from main() when cleanly
terminating.
In the new code for the MacOS platform, cmd-Q/Quit program no longer terminates
the program. Instead, the event loop is interrupted and a call to Fl::program_should_quit()
allows to detect that program termination has been requested, if necessary.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12647 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12641 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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non-latin scripts and some pango versions.
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Fl_X11_Screen_Driver reimplements it.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12628 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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