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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6472 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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additions by Ian. PLEASE BE AWARE that the patch in its current incarnation is a regression in many aspects and further work is required before we can announce Unicode support.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6212 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5366 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4675 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fixed one silly warning.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4398 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4055 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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some work away from him... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4054 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3690 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3093 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2333 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated VisualC project to handle .fl files and fluid dependencies
Updated test/Makefile (someone please test it...)
Removed all CRs :-)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2162 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Tooltip window fix.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2139 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2030 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2029 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1868 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Donload the archive, unpack, start VisualC and press F5 to compile
and run the demo and all other test programs... .
browser: wouldn't find sample file
CubeView: calls fluid in custom build step, unintialised position
fast_slow: build calls fluid
forms: added plastic buttons (cute)
inactive: build calls fluid
keyboard: build calls fluid, added mousewheel
mandelbrot: build calls fluid
resize: build calls fluid
radio: build calls fluid
shiny: build calls fluid
tabs: build calls fluid
valuators: build calls fluid, tiny scrollbar bug
demo: debug on VC finds correct menu file
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1796 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Use the plastic box type for the tiled_image demo.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1783 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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libraries under WIN32 since WIN32 is so braindead about
export/import crap anyways...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1642 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fix sign of Fl::e_dy to match screen coordinate directions under WIN32.
Note: tooltips not working under WIN32...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1546 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated demo project dependencies.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1167 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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compiled this on BC++ 5.0 upgraded to 5.0B via the two monster patches.
I didn't turn on optimization because my version of BC++ doesn't seem to
do much in the way of optimization (FLUID was only 1k smaller when
optimized for size). VC++ generates smaller code.
The examples that use OpenGL don't work because Borland's linker can't find
"wglShareLists". I'm sure this is a simple problem, but I don't know how
to fix it.
Borland's C++ compiler won't allow you to call main() from C++, so I had
to add a c function in "fl_call_main.c" to call it so that you don't have
to do that WinMain crap. However, when I added this file to the Visual C++
project it converted the whole thing from 5.0 format to 6.0 format. The
files look the nearly identical so I don't think this should be a problem
for 5.0 users, but if it is then you can revert them back to the previous
version and just add this one source file.
Borland really doesn't suck that bad. It doesn't look as polished as VC++
and it refused to supress some warnings for no reason, but I forgot how
much I liked the feel of Borlands compilers... Much more intuitive then
MS VC++.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@475 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@339 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Added OpenGL library to CubeView project file.
git-svn-id: file:///fltk/svn/fltk/trunk@334 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated WIN32 Debug target to not change inlining option
from the default (causes an error with VC++ 6.0)
git-svn-id: file:///fltk/svn/fltk/trunk@292 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated VC++ project files.
Removed dummymain.c (no longer needed).
git-svn-id: file:///fltk/svn/fltk/trunk@278 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@200 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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- Added #defines for Visual C++ to speed up compiles.
- Added FLTK.DLL project to visualc directory.
- Added editor project to visualc directory.
- Added icon() method to Fl_Window class.
- Implemented xclass() method for WIN32.
- Fixed extern declaration of fl_send_extra_move in Fl_Menu_Window.cxx.
- scandir_win32.c needed to include <stdlib.h>.
- Added fix from Bill for fl_width() bug.
- Updated fix for Fl_Input to default to FL_DOWN_BOX.
- Added visible() check for children of Fl_Pack.
- Added WinMain() function to library.
- Now show console window in debug mode.
- Fixed demo.menu and demo.cxx to work under WIN32.
git-svn-id: file:///fltk/svn/fltk/trunk@180 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@127 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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