1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
|
#
# A macro used by the CMake build system for the Fast Light Tool Kit (FLTK).
# Written by Michael Surette
#
# Copyright 1998-2020 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
################################################################################
#
# macro CREATE_EXAMPLE - Create a test/demo (example) program
#
# Input:
#
# - NAME: program name, e.g. 'hello'
#
# - SOURCES: list of source files, separated by ';' (needs quotes)
# Sources can be:
# - .c/.cxx files, e.g. 'hello.cxx'
# - .fl (fluid) files, e.g. 'radio.fl'
# - .plist file (macOS), e.g. 'editor.plist'
# - .icns file (macOS Icon), e.g. 'checkers.icns'
# - .rc file (Windows resource file, e.g. icon definition)
#
# Order of sources doesn't matter, multiple .cxx and .fl files are
# supported, but only one .plist and one .icns file.
#
# File name (type), e.g. '.icns' matters, it is parsed internally:
# File types .fl, .plist, and .icns are treated specifically,
# all other file types are added to the target's source files.
#
# macOS specific .icns and .plist files are ignored on other platforms.
# These files must reside in the subdirectory 'mac-resources'.
#
# - LIBRARIES:
# List of libraries (CMake target names), separated by ';'. Needs
# quotes if more than one library is required, e.g. "fltk_gl;fltk"
#
# CREATE_EXAMPLE can have an optional fourth argument with a list of options
# - the option ANDROID_OK is set if CREATE_EXAMPLE creates code for Android
# builds in addition to the native build
#
################################################################################
macro (CREATE_EXAMPLE NAME SOURCES LIBRARIES)
set (srcs) # source files
set (flsrcs) # fluid source (.fl) files
set (TARGET_NAME ${NAME}) # CMake target name
set (ICON_NAME) # macOS icon (max. one)
set (PLIST) # macOS .plist file (max. one)
set (ICON_PATH) # macOS icon resource path
# create macOS bundle? 0 = no, 1 = yes
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
set (MAC_BUNDLE 1)
else ()
set (MAC_BUNDLE 0)
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
# rename target name "help" (reserved since CMake 2.8.12)
# FIXME: not necessary in FLTK 1.4 but left for compatibility (06/2020)
if (${TARGET_NAME} STREQUAL "help")
set (TARGET_NAME "test_help")
endif (${TARGET_NAME} STREQUAL "help")
# filter input files for different handling (fluid, icon, plist, source)
foreach (src ${SOURCES})
if ("${src}" MATCHES "\\.fl$")
list (APPEND flsrcs ${src})
elseif ("${src}" MATCHES "\\.icns$")
set (ICON_NAME "${src}")
elseif ("${src}" MATCHES "\\.plist$")
set (PLIST "${src}")
else ()
list (APPEND srcs ${src})
endif ("${src}" MATCHES "\\.fl$")
endforeach (src)
# generate source files from .fl files, add output to sources
if (flsrcs)
FLTK_RUN_FLUID (FLUID_SOURCES "${flsrcs}")
list (APPEND srcs ${FLUID_SOURCES})
unset (FLUID_SOURCES)
endif (flsrcs)
# set macOS (icon) resource path if applicable
if (MAC_BUNDLE AND ICON_NAME)
set (ICON_PATH "${CMAKE_CURRENT_SOURCE_DIR}/mac-resources/${ICON_NAME}")
endif (MAC_BUNDLE AND ICON_NAME)
##############################################################################
# add executable target and set properties (all platforms)
##############################################################################
if (MAC_BUNDLE)
add_executable (${TARGET_NAME} MACOSX_BUNDLE ${srcs} ${ICON_PATH})
else ()
add_executable (${TARGET_NAME} WIN32 ${srcs})
endif (MAC_BUNDLE)
set_target_properties (${TARGET_NAME} PROPERTIES OUTPUT_NAME ${NAME})
target_link_libraries (${TARGET_NAME} ${LIBRARIES})
if (FLTK_HAVE_CAIRO)
if (CMAKE_VERSION VERSION_LESS "3.13")
link_directories (${PKG_CAIRO_LIBRARY_DIRS})
else()
target_link_directories (${TARGET_NAME} PRIVATE ${PKG_CAIRO_LIBRARY_DIRS})
endif()
endif (FLTK_HAVE_CAIRO)
if (USE_GDIPLUS) # can only be true on Windows
target_link_libraries (${TARGET_NAME} gdiplus)
endif (USE_GDIPLUS)
if (MAC_BUNDLE)
if (PLIST)
set_target_properties (${TARGET_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST
"${CMAKE_CURRENT_SOURCE_DIR}/mac-resources/${PLIST}")
endif()
set_target_properties (${TARGET_NAME} PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}")
set_target_properties (${TARGET_NAME} PROPERTIES MACOSX_BUNDLE_GUI_IDENTIFIER "org.fltk.${TARGET_NAME}")
if (ICON_NAME)
set_target_properties (${TARGET_NAME} PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
set_target_properties (${TARGET_NAME} PROPERTIES RESOURCE ${ICON_PATH})
endif ()
endif ()
##############################################################################
# Copy macOS "bundle wrapper" (shell script) to target directory.
# The "custom command" will be executed "POST_BUILD".
##############################################################################
if (MAC_BUNDLE)
set (WRAPPER "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/${TARGET_NAME}")
add_custom_command (
TARGET ${TARGET_NAME} POST_BUILD
COMMAND cp ${FLTK_SOURCE_DIR}/CMake/macOS-bundle-wrapper.in ${WRAPPER}
COMMAND chmod u+x,g+x,o+x ${WRAPPER}
BYPRODUCTS ${WRAPPER}
# COMMENT "Creating macOS bundle wrapper script ${WRAPPER}"
VERBATIM
)
unset (WRAPPER)
endif (MAC_BUNDLE)
######################################################################
# Parse optional fourth argument "ANDROID_OK", see description above.
######################################################################
if (${ARGC} GREATER 3)
foreach (OPTION ${ARGV3})
if (${OPTION} STREQUAL "ANDROID_OK" AND OPTION_CREATE_ANDROID_STUDIO_IDE)
CREATE_ANDROID_IDE_FOR_TEST (${NAME} ${SOURCES} ${LIBRARIES})
endif ()
endforeach ()
endif ()
endmacro (CREATE_EXAMPLE NAME SOURCES LIBRARIES)
|