summaryrefslogtreecommitdiff
path: root/FL/Fl_Graphics_Driver.H
blob: 8ec8f900681ae279d84c12e03496b0c87eee5bc9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
//
// "$Id$"
//
// Definition of classes  Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

/** \file Fl_Graphics_Driver.H
 \brief declaration of classe Fl_Graphics_Driver.
*/

#ifndef FL_GRAPHICS_DRIVER_H
#define FL_GRAPHICS_DRIVER_H

#include <FL/Fl_Device.H>
#include <FL/Fl_Image.H>
#include <FL/Fl_Bitmap.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_RGB_Image.H>
#include <stdlib.h>

class Fl_Graphics_Driver;
class Fl_Shared_Image;
/** a platform-specific class implementing a system font */
class Fl_Font_Descriptor
#ifdef FL_DOXYGEN
{}
#endif
;
/** \brief Points to the driver that currently receives all graphics requests */
FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;

/**
 signature of image generation callback function.
 \param[in]  data  user data passed to function
 \param[in]  x,y,w position and width of scan line in image
 \param[out] buf   buffer for generated image data. You must copy \p w
 pixels from scanline \p y, starting at pixel \p x
 to this buffer.
 */
typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);

struct Fl_Fontdesc;

#define FL_REGION_STACK_SIZE 10
#define FL_MATRIX_STACK_SIZE 32
/**
 \brief A virtual class subclassed for each graphics driver FLTK uses.
 Typically, FLTK applications do not use directly objects from this class. Rather, they perform
 drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
 Drawing operations are functionally presented in \ref drawing and as function lists
 in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
 gives at any time the graphics driver used by all drawing operations. Its value changes when
 drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().

 \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
 An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
 class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
 to support all FLTK drawing functions.
  */
class FL_EXPORT Fl_Graphics_Driver {
  friend class Fl_Surface_Device;
  friend class Fl_Display_Device;
  friend class Fl_Pixmap;
  friend class Fl_Bitmap;
  friend class Fl_RGB_Image;
  friend FL_EXPORT int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg);
  friend FL_EXPORT void gl_start();
  friend FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array);
  friend FL_EXPORT void fl_delete_bitmask(Fl_Bitmask);
public:
  // The following functions create the various graphics drivers that are required
  // for core operations. They must be implemented as members of Fl_Graphics_Driver,
  // but located in the device driver module that is linked to the core library
  /** Instantiate the graphics driver adequate to draw to the platform's display driver.
   Each platform implements this method its own way.
   */
  static Fl_Graphics_Driver *newMainGraphicsDriver();
  //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
  //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
  //static Fl_Graphics_Driver *new...;
public:
  /** A 2D coordinate transformation matrix */
  struct matrix {double a, b, c, d, x, y;};
  /** Features that a derived class may possess.  */
  typedef enum {
    NATIVE = 1, /**< native graphics driver for the platform */
    PRINTER = 2 /**< graphics driver for a printer drawing surface */
  } driver_feature;

protected:
  int fl_clip_state_number; ///< For internal use by FLTK
  static const matrix m0; ///< For internal use by FLTK
  Fl_Font font_; ///< current font
  Fl_Fontsize size_; ///< current font size
  Fl_Color color_; ///< current color
  int sptr;///< For internal use by FLTK
  static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; ///< For internal use by FLTK
  matrix stack[FL_MATRIX_STACK_SIZE]; ///< For internal use by FLTK
  matrix m; ///< current transformation matrix
  int n; ///< For internal use by FLTK
  int gap_; ///< For internal use by FLTK
  int what; ///< For internal use by FLTK
  int rstackptr; ///< For internal use by FLTK
  static const int region_stack_max = FL_REGION_STACK_SIZE - 1; ///< For internal use by FLTK
  Fl_Region rstack[FL_REGION_STACK_SIZE]; ///< For internal use by FLTK
  Fl_Font_Descriptor *font_descriptor_; ///< For internal use by FLTK
#ifndef FL_DOXYGEN
  enum {LINE, LOOP, POLYGON, POINT_};
  inline int vertex_no() { return n; }
  inline int vertex_kind() {return what;}
#endif
  matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
  virtual void global_gc();
  /** Support function for Fl_Pixmap drawing */
  virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
  /** Support function for Fl_Bitmap drawing */
  virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
  /** Support function for Fl_RGB_Image drawing */
  virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
  // --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx
  /** Support function for image drawing */
  virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; }
  /** Support function for image drawing */
  virtual void delete_bitmask(Fl_Bitmask bm) {}
  int start_image(int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
                int &X, int &Y, int &W, int &H);
  // accessor functions to protected image members
  static fl_uintptr_t* id(Fl_RGB_Image *rgb) {return &(rgb->id_);}
  static fl_uintptr_t* id(Fl_Pixmap *pm) {return &(pm->id_);}
  static fl_uintptr_t* id(Fl_Bitmap *bm) {return &(bm->id_);}
  static fl_uintptr_t* mask(Fl_RGB_Image *rgb) {return &(rgb->mask_);}
  static fl_uintptr_t* mask(Fl_Pixmap *pm) {return &(pm->mask_);}
  static Fl_Color* pixmap_bg_color(Fl_Pixmap *pm) {return &(pm->pixmap_bg_color);}
  static void draw_empty(Fl_Image* img, int X, int Y) {img->draw_empty(X, Y);}
  static int prepare(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int &cx, int &cy,
                   int &X, int &Y, int &W, int &H) {
    return bm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H);
  }
  static int prepare(Fl_Pixmap *pm, int XP, int YP, int WP, int HP, int &cx, int &cy,
                     int &X, int &Y, int &W, int &H) {
    return pm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H);
  }

public:
  Fl_Graphics_Driver();
  virtual ~Fl_Graphics_Driver() {} ///< Destructor
  static Fl_Graphics_Driver &default_driver();
  /** Return whether the graphics driver can do alpha blending */
  virtual char can_do_alpha_blending() { return 0; }
  // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
  /** see fl_point() */
  virtual void point(int x, int y) {}
  /** see fl_rect() */
  virtual void rect(int x, int y, int w, int h) {}
  virtual void focus_rect(int x, int y, int w, int h);
  /** see fl_rectf() */
  virtual void rectf(int x, int y, int w, int h) {}
  /** see fl_line(int, int, int, int) */
  virtual void line(int x, int y, int x1, int y1) {}
  /** see fl_line(int, int, int, int, int, int) */
  virtual void line(int x, int y, int x1, int y1, int x2, int y2) {}
  /** see fl_xyline(int, int, int) */
  virtual void xyline(int x, int y, int x1) {}
  /** see fl_xyline(int, int, int, int) */
  virtual void xyline(int x, int y, int x1, int y2) {}
  /** see fl_xyline(int, int, int, int, int) */
  virtual void xyline(int x, int y, int x1, int y2, int x3) {}
  /** see fl_yxline(int, int, int) */
  virtual void yxline(int x, int y, int y1) {}
  /** see fl_yxline(int, int, int, int) */
  virtual void yxline(int x, int y, int y1, int x2) {}
  /** see fl_yxline(int, int, int, int, int) */
  virtual void yxline(int x, int y, int y1, int x2, int y3) {}
  /** see fl_loop(int, int, int, int, int, int) */
  virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) {}
  /** see fl_loop(int, int, int, int, int, int, int, int) */
  virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) {}
  /** see fl_polygon(int, int, int, int, int, int) */
  virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) {}
  /** see fl_polygon(int, int, int, int, int, int, int, int) */
  virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) {}
  // --- clipping
  /** see fl_push_clip() */
  virtual void push_clip(int x, int y, int w, int h) {}
  /** see fl_clip_box() */
  virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) {return 0;}
  /** see fl_not_clipped() */
  virtual int not_clipped(int x, int y, int w, int h) {return 1;}
  /** see fl_push_no_clip() */
  virtual void push_no_clip() {}
  /** see fl_pop_clip() */
  virtual void pop_clip() {}
  virtual Fl_Region clip_region();              // has default implementation
  virtual void clip_region(Fl_Region r);        // has default implementation
  virtual void restore_clip();
  // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
  virtual void push_matrix();
  virtual void pop_matrix();
  virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
  virtual void rotate(double d);
  virtual void scale(double x, double y);
  virtual void scale(double x);
  virtual void translate(double x,double y);
  virtual void begin_points();
  virtual void begin_line();
  virtual void begin_loop();
  virtual void begin_polygon();
  /** see fl_begin_complex_polygon() */
  virtual void begin_complex_polygon() {}
  virtual double transform_x(double x, double y);
  virtual double transform_y(double x, double y);
  virtual double transform_dx(double x, double y);
  virtual double transform_dy(double x, double y);
  /** see fl_transformed_vertex() */
  virtual void transformed_vertex(double xf, double yf) {}
  /** see fl_vertex() */
  virtual void vertex(double x, double y) {}
  /** see fl_end_points() */
  virtual void end_points() {}
  /** see fl_end_line() */
  virtual void end_line() {}
  /** see fl_end_loop() */
  virtual void end_loop() {}
  /** see fl_end_polygon() */
  virtual void end_polygon() {}
  /** see fl_end_complex_polygon() */
  virtual void end_complex_polygon() {}
  /** see fl_gap() */
  virtual void gap() {}
  /** see fl_circle() */
  virtual void circle(double x, double y, double r) {}
  // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
  virtual void arc(double x, double y, double r, double start, double end);
  // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
  /** see fl_arc(int x, int y, int w, int h, double a1, double a2) */
  virtual void arc(int x, int y, int w, int h, double a1, double a2) {}
  /** see fl_pie() */
  virtual void pie(int x, int y, int w, int h, double a1, double a2) {}
  // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
  virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
  // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
  /** see fl_line_style() */
  virtual void line_style(int style, int width=0, char* dashes=0) {}
  // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
  /** see fl_color(Fl_Color) */
  virtual void color(Fl_Color c) { color_ = c; }
  virtual void set_color(Fl_Color i, unsigned int c);
  virtual void free_color(Fl_Color i, int overlay);
  /** see fl_color(void) */
  virtual Fl_Color color() { return color_; }
  /** see fl_color(uchar, uchar, uchar) */
  virtual void color(uchar r, uchar g, uchar b) {}
  /** see fl_draw(const char *str, int n, int x, int y) */
  virtual void draw(const char *str, int n, int x, int y) {}
  /** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */
  virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
  /** see fl_draw(int angle, const char *str, int n, int x, int y) */
  virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
  /** see fl_rtl_draw(const char *str, int n, int x, int y) */
  virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
  /** Returns non-zero if the graphics driver possesses the \p feature */
  virtual int has_feature(driver_feature feature) { return 0; }
  /** see fl_font(Fl_Font, Fl_Fontsize) */
  virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
  /** see fl_font(void) */
  virtual Fl_Font font() {return font_; }
  /** Return the current font size */
  virtual Fl_Fontsize size() {return size_; }
  /** Compute the width of the first \p n bytes of the string \p str if drawn with current font */
  virtual double width(const char *str, int n) { return 0; }
  /** Compute the width of Unicode character \p c if drawn with current font */
  virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
  virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
  /** Return the current line height */
  virtual int height() { return size(); }
  /** Return the current line descent */
  virtual int descent() { return 0; }
  /** Return the current Fl_Font_Descriptor */
  inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
  /** Set the current Fl_Font_Descriptor */
  virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
  /** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
  virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
  /** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
  virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
  /** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
  virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
  /** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
  virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
  /** \brief Draws an Fl_RGB_Image object to the device.
   *
   Specifies a bounding box for the image, with the origin (upper left-hand corner) of
   the image offset by the cx and cy arguments.
   */
  virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
  /** \brief Draws an Fl_Pixmap object to the device.
   *
   Specifies a bounding box for the image, with the origin (upper left-hand corner) of
   the image offset by the cx and cy arguments.
   */
  virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
  /** \brief Draws an Fl_Bitmap object to the device.
   *
   Specifies a bounding box for the image, with the origin (upper left-hand corner) of
   the image offset by the cx and cy arguments.
   */
  virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
  virtual void draw(Fl_Shared_Image *img, int x, int y);
  virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
  virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);

  /** Sets the value of the driver-specific graphics context. */
  virtual void gc(void*) {}
  /** Returns the driver-specific graphics context, of NULL if there's none. */
  virtual void *gc(void) {return NULL;}
  /** Support for pixmap drawing */
  virtual uchar **mask_bitmap() { return 0; }
  /** Support for pixmap drawing */
  virtual void mask_bitmap(uchar **) {}
  // default implementation may be enough
  /** Support for PostScript drawing */
  virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) { return float(s); }
  // default implementation may be enough
  /** Support for PostScript drawing */
  virtual float scale_bitmap_for_PostScript() { return 2; }
  virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
  virtual void reset_spot();
  // each platform implements these 3 functions its own way
  virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
  virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
  virtual void XDestroyRegion(Fl_Region r);
  // font support
  virtual const char* get_font_name(Fl_Font fnum, int* ap) {return NULL;}
  virtual int get_font_sizes(Fl_Font fnum, int*& sizep) {return 0;}
  virtual Fl_Font set_fonts(const char *name) {return 0;}
  // an implementation which returns NULL may be enough
  virtual Fl_Fontdesc* calc_fl_fonts(void) {return NULL;}
  virtual unsigned font_desc_size() {return 0;}
  virtual const char *font_name(int num) {return NULL;}
  virtual void font_name(int num, const char *name) {}
};

#endif // FL_GRAPHICS_DRIVER_H

//
// End of "$Id$".
//