1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
|
//
// Event names header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
// Thanks to Greg Ercolano for this addition.
/**
\file names.h
This file defines arrays of human readable names for FLTK symbolic constants.
*/
#ifndef FL_NAMES_H
#define FL_NAMES_H
/** \defgroup fl_events Events handling functions
@{
*/
/**
This is an array of event names you can use to convert event numbers into names.
The array gets defined inline wherever your '\#include <FL/names.h>' appears.
\b Example:
\code
#include <FL/names.h> // array will be defined here
int MyClass::handle(int e) {
printf("Event was %s (%d)\n", fl_eventnames[e], e);
// ..resulting output might be e.g. "Event was FL_PUSH (1)"..
[..]
}
\endcode
*/
const char * const fl_eventnames[] =
{
"FL_NO_EVENT",
"FL_PUSH",
"FL_RELEASE",
"FL_ENTER",
"FL_LEAVE",
"FL_DRAG",
"FL_FOCUS",
"FL_UNFOCUS",
"FL_KEYDOWN",
"FL_KEYUP",
"FL_CLOSE",
"FL_MOVE",
"FL_SHORTCUT",
"FL_DEACTIVATE",
"FL_ACTIVATE",
"FL_HIDE",
"FL_SHOW",
"FL_PASTE",
"FL_SELECTIONCLEAR",
"FL_MOUSEWHEEL",
"FL_DND_ENTER",
"FL_DND_DRAG",
"FL_DND_LEAVE",
"FL_DND_RELEASE",
"FL_SCREEN_CONFIGURATION_CHANGED",
"FL_FULLSCREEN",
"FL_ZOOM_GESTURE",
"FL_ZOOM_EVENT",
"FL_EVENT_28", // not yet defined, just in case it /will/ be defined ...
"FL_EVENT_29", // not yet defined, just in case it /will/ be defined ...
"FL_EVENT_30" // not yet defined, just in case it /will/ be defined ...
};
/**
This is an array of font names you can use to convert font numbers into names.
The array gets defined inline wherever your '\#include <FL/names.h>' appears.
\b Example:
\code
#include <FL/names.h> // array will be defined here
int MyClass::my_callback(Fl_Widget *w, void*) {
int fnum = w->labelfont();
// Resulting output might be e.g. "Label's font is FL_HELVETICA (0)"
printf("Label's font is %s (%d)\n", fl_fontnames[fnum], fnum);
// ..resulting output might be e.g. "Label's font is FL_HELVETICA (0)"..
[..]
}
\endcode
*/
const char * const fl_fontnames[] =
{
"FL_HELVETICA",
"FL_HELVETICA_BOLD",
"FL_HELVETICA_ITALIC",
"FL_HELVETICA_BOLD_ITALIC",
"FL_COURIER",
"FL_COURIER_BOLD",
"FL_COURIER_ITALIC",
"FL_COURIER_BOLD_ITALIC",
"FL_TIMES",
"FL_TIMES_BOLD",
"FL_TIMES_ITALIC",
"FL_TIMES_BOLD_ITALIC",
"FL_SYMBOL",
"FL_SCREEN",
"FL_SCREEN_BOLD",
"FL_ZAPF_DINGBATS",
};
/**
This is an array of callback reason names you can use to convert font numbers into names.
The array gets defined inline wherever your '\#include <FL/names.h>' appears.
*/
const char * const fl_callback_reason_names[] =
{
"FL_REASON_UNKNOWN",
"FL_REASON_SELECTED",
"FL_REASON_DESELECTED",
"FL_REASON_RESELECTED",
"FL_REASON_OPENED",
"FL_REASON_CLOSED",
"FL_REASON_DRAGGED",
"FL_REASON_CANCELLED",
"FL_REASON_CHANGED",
"FL_REASON_GOT_FOCUS",
"FL_REASON_LOST_FOCUS",
"FL_REASON_RELEASED",
"FL_REASON_ENTER_KEY",
NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
"FL_REASON_USER", "FL_REASON_USER+1", "FL_REASON_USER+2", "FL_REASON_USER+3",
};
/** @} */
#endif /* FL_NAMES_H */
|