1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
|
//
// "$Id$"
//
// Platform header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// These are FLTK symbols that are necessary or useful for calling
// platform specific functions. This file #include's certain platform
// specific system header files that are necessary to declare platform
// specific FLTK functions, for instance "Windows.h" under Windows.
// You should include this file if (and ONLY if) you need to call
// platform specific functions directly.
// See FLTK documentation: chapter "Operating System Issues" on when
// you need to #include <FL/platform.H>
#if !defined(FL_PLATFORM_H) && !defined(FL_DOXYGEN)
# define FL_PLATFORM_H
# include <FL/Fl_Export.H>
# include <FL/platform_types.h>
# include <FL/fl_types.h> // for uchar
class Fl_Window;
# ifdef _WIN32
# include "win32.H"
# elif defined(__APPLE__)
# include "mac.H"
# elif defined(__ANDROID__)
# include "android.H"
# else // X11
# include <FL/fl_types.h>
# include <FL/Enumerations.H>
# if !defined(USE_X11)
# define USE_X11 1
# endif
# if defined(_ABIN32) || defined(_ABI64) // fix for broken SGI Irix X .h files
# pragma set woff 3322
# endif
# include <X11/Xlib.h>
# include <X11/Xutil.h>
# if defined(_ABIN32) || defined(_ABI64)
# pragma reset woff 3322
# endif
# include <X11/Xatom.h>
FL_EXPORT void fl_open_display(Display*);
// constant info about the X server connection:
extern FL_EXPORT Display *fl_display;
extern FL_EXPORT int fl_screen;
extern FL_EXPORT XVisualInfo *fl_visual;
extern FL_EXPORT Colormap fl_colormap;
// drawing functions:
extern FL_EXPORT GC fl_gc;
FL_EXPORT ulong fl_xpixel(Fl_Color i);
FL_EXPORT ulong fl_xpixel(uchar r, uchar g, uchar b);
// feed events into fltk:
FL_EXPORT int fl_handle(const XEvent&);
// you can use these in Fl::add_handler() to look at events:
extern FL_EXPORT const XEvent* fl_xevent;
extern FL_EXPORT ulong fl_event_time;
#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
extern FL_EXPORT Window fl_message_window;
extern FL_EXPORT void *fl_xftfont;
// access to core fonts:
// This class provides a "smart pointer" that returns a pointer to an XFontStruct.
// The global variable fl_xfont can be called wherever a bitmap "core" font is
// needed, e.g. when rendering to a GL context under X11.
// With Xlib / X11 fonts, fl_xfont will return the current selected font.
// With XFT / X11 fonts, fl_xfont will attempt to return the bitmap "core" font most
// similar to (usually the same as) the current XFT font.
class FL_EXPORT Fl_XFont_On_Demand
{
public:
Fl_XFont_On_Demand(XFontStruct* p = NULL) : ptr(p) { }
Fl_XFont_On_Demand& operator=(const Fl_XFont_On_Demand& x)
{ ptr = x.ptr; return *this; }
Fl_XFont_On_Demand& operator=(XFontStruct* p)
{ ptr = p; return *this; }
XFontStruct* value();
operator XFontStruct*() { return value(); }
XFontStruct& operator*() { return *value(); }
XFontStruct* operator->() { return value(); }
bool operator==(const Fl_XFont_On_Demand& x) { return ptr == x.ptr; }
bool operator!=(const Fl_XFont_On_Demand& x) { return ptr != x.ptr; }
private:
XFontStruct *ptr;
};
extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
extern FL_EXPORT char fl_override_redirect; // hack into Fl_X::make_xid()
extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
#endif // FL_LIBRARY || FL_INTERNALS
# endif // X11
//
// cross-platform declarations
//
#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
# include <FL/Fl_Window.H>
class FL_EXPORT Fl_X {
public:
Window xid;
Fl_Window* w;
Fl_Region region;
Fl_X *next;
// static variables, static functions and member functions
static Fl_X* first;
static Fl_X* i(const Fl_Window* w) {return (Fl_X*)w->i;}
# if defined(USE_X11) // for backward compatibility
static void make_xid(Fl_Window*, XVisualInfo* =fl_visual, Colormap=fl_colormap);
static Fl_X* set_xid(Fl_Window*, Window);
# endif
};
inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0; }
#else
extern FL_EXPORT Window fl_xid_(const Fl_Window* w);
# define fl_xid(w) fl_xid_(w)
#endif // FL_LIBRARY || FL_INTERNALS
extern FL_EXPORT Fl_Window* fl_find(Window xid);
extern FL_EXPORT void fl_open_display();
extern FL_EXPORT void fl_close_display();
extern FL_EXPORT Window fl_window;
extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
extern FL_EXPORT void fl_open_callback(void (*)(const char *));
#endif // !FL_PLATFORM_H
//
// End of "$Id$".
//
|