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/*
* "$Id: platform_types.h 11467 2016-03-29 19:41:14Z manolo $"
*
* Copyright 2016 by Bill Spitzak and others.
*
* This library is free software. Distribution and use rights are outlined in
* the file "COPYING" which should have been included with this file. If this
* file is missing or damaged, see the license at:
*
* http://www.fltk.org/COPYING.php
*
* Please report all bugs and problems on the following page:
*
* http://www.fltk.org/str.php
*/
#ifndef PLATFORM_TYPES_H
#define PLATFORM_TYPES_H
/* Platform-dependent types are defined here.
These types must be defined by any platform:
Fl_Offscreen, Fl_Bitmask, Fl_Region, FL_SOCKET, struct dirent, struct stat
NOTE: *FIXME* AlbrechtS 13 Apr 2016 (concerning FL_SOCKET)
----------------------------------------------------------
The socket API is partially inconsistent because some of the methods
use int explicitly, but the callback typedefs use FL_SOCKET. With the
definition of FL_SOCKET below we can have different data sizes and
different signedness of socket numbers on *some* platforms.
*/
#ifdef __APPLE__
typedef struct CGContext* Fl_Offscreen;
typedef struct CGImage* Fl_Bitmask;
typedef struct flCocoaRegion* Fl_Region;
typedef int FL_SOCKET;
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
# define FL_COMMAND FL_META
# define FL_CONTROL FL_CTRL
#elif defined(WIN32)
typedef struct HBITMAP__ *HBITMAP;
typedef HBITMAP Fl_Offscreen;
typedef HBITMAP Fl_Bitmask;
typedef struct HRGN__ *Fl_Region;
# if defined(_WIN64) && defined(_MSC_VER)
typedef unsigned __int64 FL_SOCKET; /* *FIXME* - FL_SOCKET (see above) */
# else
typedef int FL_SOCKET;
# endif
#include <sys/stat.h>
struct dirent {char d_name[1];};
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: define OS-dependent types"
typedef void* Fl_Offscreen;
typedef void* Fl_Bitmask;
typedef void *Fl_Region;
typedef int FL_SOCKET;
# pragma message "FL_PORTING: define struct dirent and implement scandir() for the platform"
struct dirent {char d_name[1];};
# pragma message "FL_PORTING: define struct stat and implement stat() for the platform"
struct stat { /* the FLTK source code uses part of the stat() API */
unsigned st_mode;
off_t st_size;
};
#define S_IFMT 0170000 /* type of file */
#define S_IFDIR 0040000 /* directory */
#define S_IFREG 0100000 /* regular */
#else
typedef unsigned long Fl_Offscreen;
typedef unsigned long Fl_Bitmask;
typedef struct _XRegion *Fl_Region;
typedef int FL_SOCKET;
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#endif /* __APPLE__ */
#ifndef __APPLE__
# define FL_COMMAND FL_CTRL ///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
# define FL_CONTROL FL_META ///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
#endif
#endif /* PLATFORM_TYPES_H */
/*
* End of "$Id: platform_types.h 11467 2016-03-29 19:41:14Z manolo $".
*/
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