summaryrefslogtreecommitdiff
path: root/README.mac
blob: d375cd1883f4864c7dbf044d90cad848818cfa24 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
README.mac - 12/03/2001 - Building FLTK under MacOS and OS X
------------------------------------------------------------


INTRODUCTION
------------

FLTK for Mac OS X is in pre-beta stage. Expect rapid changes to the 
source code and build environment. Expect many crashes and funny
bliking patterns.

FLTK currently supports the following development environment on the
Mac OS X platform:

    - gcc (Carbon)

    - (Metrowerks CodeWarrior - future releases)

    - (Apple Project Builder - future releases)

    - (MPW - future releases)

FLTK for Mac is carbonized, i.e. all applicatiosn should run on Mac
OS 8.1 and higher and OS X without changes.


gcc (Carbon) - how to buid
--------------------------

Since the Max OS X command line build environment is based on BSD 
Unix, the normal Unix build procedure as described in 'README' 
applies. Compiled applications can only be started from within
the terminal though.

A 'resource fork' needs to be attached to applications to make
them visible to the Finder. A sample resource file is ./FL/mac.r .

To make 'hello' a full application, compile and link 'hello', then 
change into the test directory and type:

> Rez -t APPL -c Fltk ../FL/mac.r -o hello


scripts
-------

When using Finder applications on source files (i.e. FileMerge)
I found the following script very useful. It adds resource forks to
all text files.

#!/bin/tcsh
setenv SET_MAC_TYPE "SetFile -t TEXT -c ttxt "
setenv F1MAC_N 7
echo "Setting Mac File Types. Please wait..."
echo "[1/"$F1MAC_N"]"
find . -name '*.H' -exec $SET_MAC_TYPE {} \;
echo "[2/"$F1MAC_N"]"
find . -name '*.h' -exec $SET_MAC_TYPE {} \;
echo "[3/"$F1MAC_N"]"
find . -name '*.c' -exec $SET_MAC_TYPE {} \;
echo "[4/"$F1MAC_N"]"
find . -name '*.cxx' -exec $SET_MAC_TYPE {} \;
echo "[5/"$F1MAC_N"]"
find . -name '*.fl' -exec $SET_MAC_TYPE {} \;
echo "[6/"$F1MAC_N"]"
find . -name 'make*' -exec $SET_MAC_TYPE {} \;
echo "[7/"$F1MAC_N"]"
find . -name 'Make*' -exec $SET_MAC_TYPE {} \;
echo "done."


other stuff
-----------

The following creator ID's 'FLTK', 'Fltk', 'FLID' and 'Flid' are
officially registered with Aplle Computers and can be used for
FLTK applications ('FLTK') and fluid files ('Flid').

All applications shout be ended with exit(0); or they might 
hang until killed.


FLTK 1.0.x for Mac
------------------

FLTK 1.0.6 for Mac OS 8.x and OS 9.x is in beta stage and can be
downloaded from http://www.matthiasm.com/fltk/mac.shtml. The
archive contains build files for Metrowerks CodeWarrior 5 and 6.

FLTK 1.0.6 for Mac is not supported by the FLTK team and will not 
be further developed by the author. Instead it will be replaced 
by FLTK 1.1.x for Mac in the near future.