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<HTML><BODY>
<HR break>
<H2><A name=Fl_Float_Input>class Fl_Float_Input</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL>
<PRE>
<A href=Fl_Input.html#Fl_Input>Fl_Input</A>
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+----<B>Fl_Float_Input</B>
</PRE>
</UL>
<H3>Include Files</H3>
<UL>
<PRE>
#include <FL/Fl_Float_Input.H>
</PRE>
</UL>
<H3>Description</H3>
The <TT>Fl_Float_Input</TT> class is a subclass of <TT>Fl_Input</TT>
that only allows the user to type floating point numbers (sign,
digits, decimal point, more digits, 'E' or 'e', sign, digits).
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Float_Input.Fl_Float_Input>Fl_Float_Input</A></LI>
<LI><A href=#Fl_Float_Input.~Fl_Float_Input>~Fl_Float_Input</A></LI>
</UL>
<H4><A name=Fl_Float_Input.Fl_Float_Input>
Fl_Float_Input::Fl_Float_Input(int x, int y, int w, int h, const char
*label = 0)</A></H4>
Creates a new <TT>Fl_Float_Input</TT> widget using the given position,
size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>.
<H4><A name=Fl_Float_Input.~Fl_Float_Input>virtual
Fl_Float_Input::~Fl_Float_Input()</A></H4>
Destroys the widget and any value associated with it. </BODY></HTML>
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