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<HTML><BODY>
<HR break>
<H2><A name=Fl_Pack>class Fl_Pack</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL>
<PRE>
<A href=Fl_Group.html#Fl_Group>Fl_Group</A>
   |
   +----<B>Fl_Pack</B>
</PRE>
</UL>
<H3>Include Files</H3>
<UL>
<PRE>
#include &lt;FL/Fl_Pack.H&gt;
</PRE>
</UL>
<H3>Description</H3>
 This widget was designed to add the functionality of compressing and 
aligning widgets. 
<P>If <TT>type()</TT> is <TT>FL_HORIZONTAL</TT> all the children are 
resized to the height of the <TT>Fl_Pack</TT>, and are moved next to 
each other horizontally. If <TT>type()</TT> is not <TT>FL_HORIZONTAL</TT>
 then the children are resized to the width and are stacked below each 
other.  Then the <TT>Fl_Pack</TT> resizes itself to surround the child 
widgets. </P>
<P>This widget is needed for the <A href=#Fl_Tab><TT>Fl_Tab</TT></A>. 
 In addition you may want to put the <TT>Fl_Pack</TT> inside an <A href=Fl_Scroll.html#Fl_Scroll>
<TT>Fl_Scroll</TT></A>. </P>
<H3>Methods</H3>
<CENTER>
<TABLE width=90%>
<TR><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Pack.Fl_Pack>Fl_Pack</A></LI>
<LI><A href=#Fl_Pack.~Fl_Pack>~Fl_Pack</A></LI>
<LI><A href=#Fl_Pack.add>add</A></LI>
</UL>
</TD><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Pack.add_resizeable>add_resizeable</A></LI>
<LI><A href=#Fl_Pack.array>array</A></LI>
<LI><A href=#Fl_Pack.begin>begin</A></LI>
</UL>
</TD><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Pack.child>child</A></LI>
<LI><A href=#Fl_Pack.children>children</A></LI>
<LI><A href=#Fl_Pack.current>current</A></LI>
</UL>
</TD><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Pack.end>end</A></LI>
<LI><A href=#Fl_Pack.find>find</A></LI>
<LI><A href=#Fl_Pack.insert>insert</A></LI>
</UL>
</TD><TD align=left valign=top>
<UL>
<LI><A href=#Fl_Pack.remove>remove</A></LI>
<LI><A href=#Fl_Pack.resizeable>resizeable</A></LI>
</UL>
</TD></TR>
</TABLE>
</CENTER>
<H4><A name=Fl_Pack.Fl_Pack>Fl_Pack::Fl_Pack(int x, int y, int w, int 
h, const char *label = 0)</A></H4>
 Creates a new <TT>Fl_Pack</TT> widget using the given position, size, 
and label string. The default boxtype is <TT>FL_NO_BOX</TT>. 
<H4><A name=Fl_Pack.~Fl_Pack>virtual Fl_Pack::~Fl_Pack()</A></H4>
 The destructor <I>also deletes all the children</I>. This allows a 
whole tree to be deleted at once, without having to keep a pointer to 
all the children in the user code. A kludge has been done so the <TT>
Fl_Pack</TT> and all of it's children can be automatic (local) 
variables, but you must declare the <TT>Fl_Pack</TT><I>first</I>, so 
that it is destroyed last. 
<H4><A name=Fl_Pack.spacing>int Fl_Pack::spacing() const
<BR> void Fl_Pack::spacing(int)</A></H4>
 Gets or sets the number of extra pixels of blank space that are added 
between the children. </BODY></HTML>