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<HTML><BODY>
<HR break>
<H2><A name=Fl_Repeat_Button>class Fl_Repeat_Button</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL>
<PRE><A href=Fl_Button.html#Fl_Button>Fl_Button</A>
   |
   +----<B>Fl_Repeat_Button</B>
</PRE>
</UL>
<H3>Include Files</H3>
<UL>
<PRE>#include &lt;FL/Fl_Repeat_Button.H&gt;</PRE>
</UL>
<H3>Description</H3>
 The <TT>Fl_Repeat_Button</TT> is a subclass of <TT>Fl_Button</TT> that 
generates a callback when it is pressed and then repeatedly generates 
callbacks as long as it is held down.  The speed of the repeat is fixed 
and depends on the implementation. 
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Repeat_Button.Fl_Repeat_Button>Fl_Repeat_Button</A></LI>
<LI><A href=#Fl_Repeat_Button.~Fl_Repeat_Button>~Fl_Repeat_Button</A></LI>
</UL>
<H4><A name=Fl_Repeat_Button.Fl_Repeat_Button>
Fl_Repeat_Button::Fl_Repeat_Button(int x, int y, int w, int h, const 
char *label = 0)</A></H4>
 Creates a new <TT>Fl_Repeat_Button</TT> widget using the given 
position, size, and label string. The default boxtype is <TT>FL_UP_BOX</TT>
. 
<H4><A name=Fl_Repeat_Button.~Fl_Repeat_Button>virtual 
Fl_Repeat_Button::~Fl_Repeat_Button()</A></H4>
 Deletes the button. </BODY></HTML>