blob: a8dfa970f9dacc4fb87be97587b6ce962eb80fbf (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
|
#
# CMakeLists.txt used to build example apps by the CMake build system
#
# Copyright 2020-2024 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
################################################################################
include(../CMake/fl_create_example.cmake)
include(../CMake/FLTK-Functions.cmake)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/../bin/examples)
file(MAKE_DIRECTORY ${EXECUTABLE_OUTPUT_PATH})
################################################################################
# create separate lists of all source (.cxx) files
# depending on the required FLTK and system libraries
############################################################
# simple examples w/o extra libs
############################################################
set(SIMPLE_SOURCES
browser-simple
callbacks
chart-simple
draggable-group
grid-simple
howto-add_fd-and-popen
howto-browser-with-icons
howto-drag-and-drop
howto-draw-an-x
howto-flex-simple
howto-menu-with-images
howto-parse-args
howto-remap-numpad-keyboard-keys
howto-text-over-image-button
menubar-add
nativefilechooser-simple
nativefilechooser-simple-app
progress-simple
shapedwindow
simple-terminal
table-as-container
table-simple
table-sort
table-spreadsheet
table-spreadsheet-with-keyboard-nav
table-with-keynav
table-with-right-column-stretch-fit
table-with-right-click-menu
tabs-simple
textdisplay-with-colors
texteditor-simple
texteditor-with-dynamic-colors
tree-as-container
tree-custom-draw-items
tree-custom-sort
tree-of-tables
tree-simple
wizard-simple
)
############################################################
# simple FLUID examples w/o extra libs
############################################################
set(FLUID_SOURCES
fluid-callback
)
############################################################
# examples requiring fltk::images
############################################################
set(IMAGE_SOURCES
animgifimage
animgifimage-play
animgifimage-resize
animgifimage-simple
howto-simple-svg
)
############################################################
# examples requiring cairo
############################################################
set(CAIRO_SOURCES
cairo-draw-x
)
############################################################
# examples requiring OpenGL3 + GLEW
############################################################
set(OPENGL_SOURCES
OpenGL3-glut-test
OpenGL3test
)
############################################################
# create simple example programs
############################################################
foreach(src ${SIMPLE_SOURCES})
fl_create_example(${src} ${src}.cxx fltk::fltk)
endforeach(src)
############################################################
# create FLUID example programs
############################################################
foreach(src ${FLUID_SOURCES})
fl_create_example(${src} ${src}.fl fltk::fltk)
endforeach(src)
############################################################
# create example programs with fltk_images library
############################################################
foreach(src ${IMAGE_SOURCES})
fl_create_example(${src} ${src}.cxx "fltk::images")
endforeach(src)
############################################################
# create example programs requiring cairo
############################################################
foreach(src ${CAIRO_SOURCES})
fl_create_example(${src} ${src}.cxx fltk::fltk)
endforeach(src)
############################################################
# create example programs with OpenGL3 + GLEW
############################################################
#
# Note 1: macOS (Quartz) does not need GLEW, it's included in OpenGL
# Note 2: find_package(GLEW) finds either shared or static libs or both.
# Note 3: on Windows we set the variable GLEW_USE_STATIC_LIBS=TRUE because
# we *want* to find static libs but we *can* also use shared libs.
# Note 4: FindGLEW.cmake changed the library suffixes for MinGW in CMake 3.28.0,
# obviously "assuming" that ".lib" is Visual Studio only. There have been
# discussions about finding the "wrong" libraries since CMake 3.25 or so.
# Therefore the static lib "glew32s.lib" is not found if CMake 3.28 or
# higher is used (current version, as of this writing: 3.29.3). However,
# this assumption is probably not true for a pure C library (glew32s).
# This library *is* found and works well with CMake 3.15.0 - 3.27.9.
# Users may need to copy or rename "glew32s.lib" to "glew32s.a"
# if CMake 3.28 or higher is used.
# Albrecht-S, May 13, 2024
if(OPENGL_FOUND)
if(WIN32)
set(GLEW_USE_STATIC_LIBS TRUE)
endif()
set(_glew_lib GLEW::glew)
set(_glew_static FALSE)
if(APPLE AND NOT FLTK_BACKEND_X11) # macOS Quartz
set(_glew_lib)
set(GLEW_FOUND TRUE)
else()
# set(GLEW_VERBOSE TRUE) # make `find_package(GLEW)` verbose
set(_CMAKE_PREFIX_PATH_SAVED ${CMAKE_PREFIX_PATH})
set(CMAKE_PREFIX_PATH ${FLTK_GLEW_DIR} ${CMAKE_PREFIX_PATH})
find_package(GLEW MODULE)
set(CMAKE_PREFIX_PATH ${_CMAKE_PREFIX_PATH_SAVED})
unset(_CMAKE_PREFIX_PATH_SAVED)
# Did we find the static lib? If yes, use it
if(TARGET GLEW::glew_s)
set(_glew_lib GLEW::glew_s)
set(_glew_static TRUE)
endif()
endif()
if(0) # Debug
fl_debug_var(OPENGL_FOUND)
fl_debug_var(GLEW_FOUND)
fl_debug_var(GLEW_DIR)
fl_debug_var(_glew_lib)
fl_debug_target(GLEW::glew)
fl_debug_target(GLEW::glew_s)
fl_debug_target(GLEW::GLEW)
endif() # /Debug
endif(OPENGL_FOUND)
if(OPENGL_FOUND AND (TARGET "${_glew_lib}" OR APPLE))
# GLEW was found, create the OpenGL3 targets:
foreach(tgt ${OPENGL_SOURCES})
fl_create_example(${tgt} ${tgt}.cxx "fltk::gl;${_glew_lib}")
set_property(TARGET ${tgt} PROPERTY CXX_STANDARD 11)
set_property(TARGET ${tgt} PROPERTY CXX_STANDARD_REQUIRED TRUE)
# define preprocessor macro GLEW_STATIC only if we link to the static lib
if(_glew_static)
target_compile_definitions(${tgt} PRIVATE "GLEW_STATIC")
endif()
endforeach(tgt)
else()
message(STATUS
"OpenGL or GLEW not present: OpenGL3 example programs will not be built.")
fl_debug_var(OPENGL_FOUND)
fl_debug_var(GLEW_FOUND)
message("")
endif() # (OPENGL_FOUND AND TARGET "${_glew_lib}")
|