summaryrefslogtreecommitdiff
path: root/fluid/Fl_Type.cxx
blob: b991e737dfa9e625c51e391d4a275fcb9c5aa78c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
//
// Widget type code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
//     https://www.fltk.org/bugs.php
//

/// \defgroup fl_type Basic Node for all Widgets and Functions
/// \{

/** \class Fl_Type
Each object described by Fluid is one of these objects.  They
are all stored in a double-linked list.

The "type" of the object is covered by the virtual functions.
There will probably be a lot of these virtual functions.

The type browser is also a list of these objects, but they
are "factory" instances, not "real" ones.  These objects exist
only so the "make" method can be called on them.  They are
not in the linked list and are not written to files or
copied or otherwise examined.
*/

#include "Fl_Type.h"

#include "fluid.h"
#include "Fl_Function_Type.h"
#include "Fl_Widget_Type.h"
#include "Fl_Window_Type.h"
#include "Fl_Group_Type.h"
#include "widget_browser.h"
#include "file.h"
#include "code.h"
#include "undo.h"
#include "pixmaps.h"
#include "shell_command.h"

#include <FL/Fl.H>
#include <FL/Fl_Browser_.H>
#include <FL/fl_draw.H>
#include "../src/flstring.h"

#include <stdlib.h>
#include <stdio.h>

// ---- global variables

Fl_Type *Fl_Type::first = NULL;
Fl_Type *Fl_Type::last = NULL;
Fl_Type *Fl_Type::current = NULL;
Fl_Type *Fl_Type::current_dnd = NULL;

Fl_Type *in_this_only; // set if menu popped-up in window

// ---- various functions

void select_all_cb(Fl_Widget *,void *) {
  Fl_Type *p = Fl_Type::current ? Fl_Type::current->parent : 0;
  if (in_this_only) {
    Fl_Type *t = p;
    for (; t && t != in_this_only; t = t->parent) {/*empty*/}
    if (t != in_this_only) p = in_this_only;
  }
  for (;;) {
    if (p) {
      int foundany = 0;
      for (Fl_Type *t = p->next; t && t->level>p->level; t = t->next) {
        if (!t->new_selected) {widget_browser->select(t,1,0); foundany = 1;}
      }
      if (foundany) break;
      p = p->parent;
    } else {
      for (Fl_Type *t = Fl_Type::first; t; t = t->next)
        widget_browser->select(t,1,0);
      break;
    }
  }
  selection_changed(p);
}

void select_none_cb(Fl_Widget *,void *) {
  Fl_Type *p = Fl_Type::current ? Fl_Type::current->parent : 0;
  if (in_this_only) {
    Fl_Type *t = p;
    for (; t && t != in_this_only; t = t->parent) {/*empty*/}
    if (t != in_this_only) p = in_this_only;
  }
  for (;;) {
    if (p) {
      int foundany = 0;
      for (Fl_Type *t = p->next; t && t->level>p->level; t = t->next) {
        if (t->new_selected) {widget_browser->select(t,0,0); foundany = 1;}
      }
      if (foundany) break;
      p = p->parent;
    } else {
      for (Fl_Type *t = Fl_Type::first; t; t = t->next)
        widget_browser->select(t,0,0);
      break;
    }
  }
  selection_changed(p);
}

/**
 Callback to move all selected items before their previous unselected sibling.
 */
void earlier_cb(Fl_Widget*,void*) {
  Fl_Type *f;
  int mod = 0;
  for (f = Fl_Type::first; f; ) {
    Fl_Type* nxt = f->next;
    if (f->selected) {
      Fl_Type* g;
      for (g = f->prev; g && g->level > f->level; g = g->prev) {/*empty*/}
      if (g && g->level == f->level && !g->selected) {
        f->move_before(g);
        mod = 1;
      }
    }
    f = nxt;
  }
  if (mod) set_modflag(1);
  widget_browser->display(Fl_Type::current);
  widget_browser->rebuild();
}

/**
 Callback to move all selected items after their next unselected sibling.
 */
void later_cb(Fl_Widget*,void*) {
  Fl_Type *f;
  int mod = 0;
  for (f = Fl_Type::last; f; ) {
    Fl_Type* prv = f->prev;
    if (f->selected) {
      Fl_Type* g;
      for (g = f->next; g && g->level > f->level; g = g->next) {/*empty*/}
      if (g && g->level == f->level && !g->selected) {
        g->move_before(f);
        mod = 1;
      }
    }
    f = prv;
  }
  if (mod) set_modflag(1);
  widget_browser->display(Fl_Type::current);
  widget_browser->rebuild();
}

static void delete_children(Fl_Type *p) {
  Fl_Type *f;
  for (f = p; f && f->next && f->next->level > p->level; f = f->next) {/*empty*/}
  for (; f != p; ) {
    Fl_Type *g = f->prev;
    delete f;
    f = g;
  }
}

// object list operations:
void delete_all(int selected_only) {
  for (Fl_Type *f = Fl_Type::first; f;) {
    if (f->selected || !selected_only) {
      delete_children(f);
      Fl_Type *g = f->next;
      delete f;
      f = g;
    } else f = f->next;
  }
  if(!selected_only) {
    // FIXME: undo/redo uses this function, resetting the following preferences randomly
    include_H_from_C=1;
    use_FL_COMMAND=0;
    utf8_in_src = 0;
    avoid_early_includes = 0;
    // reset the setting for the external shell command
    shell_prefs_get();
    shell_settings_write();
    widget_browser->hposition(0);
    widget_browser->position(0);
  }
  selection_changed(0);
  widget_browser->redraw();
}

// update a string member:
// replace a string pointer with new value, strips leading/trailing blanks:
int storestring(const char *n, const char * & p, int nostrip) {
  if (n == p) return 0;
  undo_checkpoint();
  int length = 0;
  if (n) { // see if blank, strip leading & trailing blanks
    if (!nostrip) while (isspace((int)(unsigned char)*n)) n++;
    const char *e = n + strlen(n);
    if (!nostrip) while (e > n && isspace((int)(unsigned char)*(e-1))) e--;
    length = int(e-n);
    if (!length) n = 0;
  }
  if (n == p) return 0;
  if (n && p && !strncmp(n,p,length) && !p[length]) return 0;
  if (p) free((void *)p);
  if (!n || !*n) {
    p = 0;
  } else {
    char *q = (char *)malloc(length+1);
    strlcpy(q,n,length+1);
    p = q;
  }
  set_modflag(1);
  return 1;
}

void fixvisible(Fl_Type *p) {
  Fl_Type *t = p;
  for (;;) {
    if (t->parent) t->visible = t->parent->visible && t->parent->open_;
    else t->visible = 1;
    t = t->next;
    if (!t || t->level <= p->level) break;
  }
}

// ---- implemenation of Fl_Type

/** \var Fl_Type *Fl_Type::parent
 Link to the parent node in the tree structure.
 Used for simulating a tree structure via a doubly linked list.
 */
/** \var Fl_Type *Fl_Type::level
 Zero based depth of the node within the tree structure.
 Level is used to emulate a tree structure: the first node with a lower
 level in the prev list would be the parent of this node. If the next member
 has a higher level value, it is this nodes first child. At the same level,
 it would be the first sibling.
 */
/** \var Fl_Type *Fl_Type::next
 Points to the next node in the doubly linked list.
 If this is NULL, we are at the end of the list.
 Used for simulating a tree structure via a doubly linked list.
 */
/** \var Fl_Type *Fl_Type::prev
 Link to the next node in the tree structure.
 If this is NULL, we are at the beginning of the list.
 Used for simulating a tree structure via a doubly linked list.
 */

/**
 Constructor and base for any node in the widget tree.
 */
Fl_Type::Fl_Type() {
  factory = 0;
  parent = 0;
  next = prev = 0;
  selected = new_selected = 0;
  visible = 0;
  name_ = 0;
  label_ = 0;
  user_data_ = 0;
  user_data_type_ = 0;
  callback_ = 0;
  comment_ = 0;
  rtti = 0;
  level = 0;
  code_position = header_position = -1;
  code_position_end = header_position_end = -1;
}

/**
 Destructor for any node in the tree.

 The destructor removes itself from the doubly linked list. This is dangerous,
 because the node does not know if it is part of the widget tree, or if it is
 in a seperate tree. We try to take care of that as well as possible.
 */
Fl_Type::~Fl_Type() {
  // warning: destructor only works for widgets that have been add()ed.
  if (prev) prev->next = next; else first = next;
  if (next) next->prev = prev; else last = prev;
  if (Fl_Type::last==this) Fl_Type::last = prev;
  if (Fl_Type::first==this) Fl_Type::first = next;
  if (current == this) current = 0;
  if (parent) parent->remove_child(this);
  if (name_) free((void*)name_);
  if (label_) free((void*)label_);
  if (callback_) free((void*)callback_);
  if (user_data_) free((void*)user_data_);
  if (user_data_type_) free((void*)user_data_type_);
  if (comment_) free((void*)comment_);
}

// Return the previous sibling in the tree structure or NULL.
Fl_Type *Fl_Type::prev_sibling() {
  Fl_Type *n;
  for (n = prev; n && n->level > level; n = n->prev) ;
  return n;
}

// Return the next sibling in the tree structure or NULL.
Fl_Type *Fl_Type::next_sibling() {
  Fl_Type *n;
  for (n = next; n && n->level > level; n = n->next) ;
  if (n->level==level)
    return n;
  return 0;
}

// Return the first child or NULL
Fl_Type *Fl_Type::first_child() {
  Fl_Type *n = next;
  if (n->level > level)
    return n;
  return NULL;
}

// Generate a descriptive text for this item, to put in browser & window titles
const char* Fl_Type::title() {
  const char* c = name();
  if (c)
    return c;
  return type_name();
}

/**
 Return the window that contains this widget.
 \return NULL if this is not a widget.
 */
Fl_Window_Type *Fl_Type::window() {
  if (!is_widget())
    return NULL;
  for (Fl_Type *t = this; t; t=t->parent)
    if (t->is_window())
      return (Fl_Window_Type*)t;
  return NULL;
}

/**
 Return the group that contains this widget.
 \return NULL if this is not a widget.
 */
Fl_Group_Type *Fl_Type::group() {
  if (!is_widget())
    return NULL;
  for (Fl_Type *t = this; t; t=t->parent)
    if (t->is_group())
      return (Fl_Group_Type*)t;
  return NULL;
}

/**
 Add this list/tree of widgets as a new last child of p.

 \c this must not be part of the widget browser. \c p however must be in the
 widget_browser, so \c Fl_Type::first and \c Fl_Type::last are valid for \c p.

 This methods updates the widget_browser.

 \param[in] p insert \c this tree as a child of \c p
 \param[in] strategy is kAddAsLastChild or kAddAfterCurrent
 */
void Fl_Type::add(Fl_Type *p, Strategy strategy) {
  if (p && parent == p) return;
  undo_checkpoint();
  parent = p;
  // 'this' is not in the Widget_Browser, so we must run the linked list to find the last entry
  Fl_Type *end = this;
  while (end->next) end = end->next;
  // run the list again to set the future node levels
  Fl_Type *q; // insert 'this' before q
  int newlevel;
  if (p) {
    // find the last node that is a child or grandchild of p
    for (q = p->next; q && q->level > p->level; q = q->next) {/*empty*/}
    newlevel = p->level+1;
  } else {
    q = 0;
    newlevel = 0;
  }
  for (Fl_Type *t = this->next; t; t = t->next) t->level += (newlevel-level);
  level = newlevel;
  // now link 'this' and its children before 'q', or last, if 'q' is NULL
  if (q) {
    prev = q->prev;
    prev->next = this;
    q->prev = end;
    end->next = q;
  } else if (first) {
    prev = last;
    prev->next = this;
    end->next = 0;
    last = end;
  } else {
    first = this;
    last = end;
    prev = end->next = 0;
  }
  // tell this that it was added, so it can update itself
  if (p) p->add_child(this,0);
  open_ = 1;
  fixvisible(this);
  set_modflag(1);

  if (strategy==kAddAfterCurrent && current) {
    // we have current, t is the new node, p is the parent
    // find the next child of the parent after current
    //t->add(p); // add as a last child
    Fl_Type *cc = current;
    for (cc = current->next; cc; cc=cc->next) {
      if (cc->level<=this->level)
        break;
    }
    if (cc && cc->level==this->level && cc!=this) {
      this->move_before(cc);
    }
    select(this, 1);
  }
  widget_browser->redraw();
}

/**
 Add `this` list/tree of widgets as a new sibling before `g`.

 `This` is not part of the widget browser. `g` must be in the
 widget_browser, so `Fl_Type::first` and `Fl_Type::last` are valid for `g .

 This methods updates the widget_browser.

 \param[in] g pointer to a node within the tree
 */
void Fl_Type::insert(Fl_Type *g) {
  // 'this' is not in the Widget_Browser, so we must run the linked list to find the last entry
  Fl_Type *end = this;
  while (end->next) end = end->next;
  // 'this' will get the same parent as 'g'
  parent = g->parent;
  // run the list again to set the future node levels
  int newlevel = g->level;
  visible = g->visible;
  for (Fl_Type *t = this->next; t; t = t->next) t->level += newlevel-level;
  level = newlevel;
  // insert this in the list before g
  prev = g->prev;
  if (prev) prev->next = this; else first = this;
  end->next = g;
  g->prev = end;
  fixvisible(this);
  // tell parent that it has a new child, so it can update itself
  if (parent) parent->add_child(this, g);
  widget_browser->redraw();
}

// Return message number for I18N...
int Fl_Type::msgnum() {
  int           count;
  Fl_Type       *p;

  for (count = 0, p = this; p;) {
    if (p->label()) count ++;
    if (p != this && p->is_widget() && ((Fl_Widget_Type *)p)->tooltip()) count ++;

    if (p->prev) p = p->prev;
    else p = p->parent;
  }

  return count;
}

/**
 Remove this node and all its children from the parent node.

 This does not delete anything. The resulting list//tree will no longer be in
 the widget_browser, so \c Fl_Type::first and \c Fl_Type::last do not apply
 to it.

 \return the node that follows this node after the operation; can be NULL
 */
Fl_Type *Fl_Type::remove() {
  // find the last child of this node
  Fl_Type *end = this;
  for (;;) {
    if (!end->next || end->next->level <= level)
      break;
    end = end->next;
  }
  // unlink this node from the previous one
  if (prev)
    prev->next = end->next;
  else
    first = end->next;
  // unlink the last child from their next node
  if (end->next)
    end->next->prev = prev;
  else
    last = prev;
  Fl_Type *r = end->next;
  prev = end->next = 0;
  // allow the parent to update changes in the UI
  if (parent) parent->remove_child(this);
  parent = 0;
  // tell the widget_browser that we removed some nodes
  widget_browser->redraw();
  selection_changed(0);
  return r;
}

void Fl_Type::name(const char *n) {
  int nostrip = is_comment();
  if (storestring(n,name_,nostrip)) {
    if (visible) widget_browser->redraw();
  }
}

void Fl_Type::label(const char *n) {
  if (storestring(n,label_,1)) {
    setlabel(label_);
    if (visible && !name_) widget_browser->redraw();
  }
}

void Fl_Type::callback(const char *n) {
  storestring(n,callback_);
}

void Fl_Type::user_data(const char *n) {
  storestring(n,user_data_);
}

void Fl_Type::user_data_type(const char *n) {
  storestring(n,user_data_type_);
}

void Fl_Type::comment(const char *n) {
  if (storestring(n,comment_,1)) {
    if (visible) widget_browser->redraw();
  }
}

void Fl_Type::open() {
  printf("Open of '%s' is not yet implemented\n",type_name());
}

// returns pointer to whatever is after f & children

/**
 Move this node (and its children) into list before g.
 Both `this` and `g` must be in the widget browser.
 The caller must make sure that the widget browser is rebuilt correctly.
 \param[in] g move \c this tree before \c g
 */
void Fl_Type::move_before(Fl_Type* g) {
  if (level != g->level) printf("move_before levels don't match! %d %d\n",
                                level, g->level);
  // Find the last child in the list
  Fl_Type *n;
  for (n = next; n && n->level > level; n = n->next) ;
  if (n == g) return;
  // now link this tree before g
  Fl_Type *l = n ? n->prev : Fl_Type::last;
  prev->next = n;
  if (n) n->prev = prev; else Fl_Type::last = prev;
  prev = g->prev;
  l->next = g;
  if (prev) prev->next = this; else Fl_Type::first = this;
  g->prev = l;
  // tell parent that it has a new child, so it can update itself
  if (parent && is_widget()) parent->move_child(this,g);
}


// write a widget and all its children:
void Fl_Type::write() {
    write_indent(level);
    write_word(type_name());

    if (is_class()) {
      const char * p =  ((Fl_Class_Type*)this)->prefix();
      if (p &&  strlen(p))
        write_word(p);
    }

    write_word(name());
    write_open(level);
    write_properties();
    write_close(level);
    if (!is_parent()) return;
    // now do children:
    write_open(level);
    Fl_Type *child;
    for (child = next; child && child->level > level; child = child->next)
        if (child->level == level+1) child->write();
    write_close(level);
}

void Fl_Type::write_properties() {
  // repeat this for each attribute:
  if (label()) {
    write_indent(level+1);
    write_word("label");
    write_word(label());
  }
  if (user_data()) {
    write_indent(level+1);
    write_word("user_data");
    write_word(user_data());
  }
  if (user_data_type()) {
    write_word("user_data_type");
    write_word(user_data_type());
  }
  if (callback()) {
    write_indent(level+1);
    write_word("callback");
    write_word(callback());
  }
  if (comment()) {
    write_indent(level+1);
    write_word("comment");
    write_word(comment());
  }
  if (is_parent() && open_) write_word("open");
  if (selected) write_word("selected");
}

void Fl_Type::read_property(const char *c) {
  if (!strcmp(c,"label"))
    label(read_word());
  else if (!strcmp(c,"user_data"))
    user_data(read_word());
  else if (!strcmp(c,"user_data_type"))
    user_data_type(read_word());
  else if (!strcmp(c,"callback"))
    callback(read_word());
  else if (!strcmp(c,"comment"))
    comment(read_word());
  else if (!strcmp(c,"open"))
    open_ = 1;
  else if (!strcmp(c,"selected"))
    select(this,1);
  else
    read_error("Unknown property \"%s\"", c);
}

int Fl_Type::read_fdesign(const char*, const char*) {return 0;}

/**
 Write a comment into the header file.
 \param[in] pre indent the comment by this string
*/
void Fl_Type::write_comment_h(const char *pre)
{
  if (comment() && *comment()) {
    write_h("%s/**\n", pre);
    const char *s = comment();
    write_h("%s ", pre);
    while(*s) {
      if (*s=='\n') {
        if (s[1]) {
          write_h("\n%s ", pre);
        }
      } else {
        write_h("%c", *s); // FIXME this is much too slow!
      }
      s++;
    }
    write_h("\n%s*/\n", pre);
  }
}

/**
  Write a comment into the source file.
*/
void Fl_Type::write_comment_c(const char *pre)
{
  if (comment() && *comment()) {
    write_c("%s/**\n", pre);
    const char *s = comment();
    write_c("%s ", pre);
    while(*s) {
      if (*s=='\n') {
        if (s[1]) {
          write_c("\n%s ", pre);
        }
      } else {
        write_c("%c", *s); // FIXME this is much too slow!
      }
      s++;
    }
    write_c("\n%s*/\n", pre);
  }
}

/**
  Write a comment into the source file.
*/
void Fl_Type::write_comment_inline_c(const char *pre)
{
  if (comment() && *comment()) {
    const char *s = comment();
    if (strchr(s, '\n')==0L) {
      // single line comment
      if (pre) write_c("%s", pre);
      write_c("// %s\n", s);
      if (!pre) write_c("%s", indent_plus(1));
    } else {
      write_c("%s/*\n", pre?pre:"");
      if (pre)
        write_c("%s ", pre);
      else
        write_c("%s ", indent_plus(1));
      while(*s) {
        if (*s=='\n') {
          if (s[1]) {
            if (pre)
              write_c("\n%s ", pre);
            else
              write_c("\n%s ", indent_plus(1));
          }
        } else {
          write_c("%c", *s); // FIXME this is much too slow!
        }
        s++;
      }
      if (pre)
        write_c("\n%s */\n", pre);
      else
        write_c("\n%s */\n", indent_plus(1));
      if (!pre)
        write_c("%s", indent_plus(1));
    }
  }
}

/**
  Build widgets and dataset needed in live mode.
  \return a widget pointer that the live mode initiator can 'show()'
  \see leave_live_mode()
*/
Fl_Widget *Fl_Type::enter_live_mode(int) {
  return 0L;
}

/**
  Release all resources created when entering live mode.
  \see enter_live_mode()
*/
void Fl_Type::leave_live_mode() {
}

/**
  Copy all needed properties for this type into the live object.
*/
void Fl_Type::copy_properties() {
}

/**
  Check whether callback \p cbname is declared anywhere else by the user.

  \b Warning: this just checks that the name is declared somewhere,
  but it should probably also check that the name corresponds to a
  plain function or a member function within the same class and that
  the parameter types match.
 */
int Fl_Type::user_defined(const char* cbname) const {
  for (Fl_Type* p = Fl_Type::first; p ; p = p->next)
    if (strcmp(p->type_name(), "Function") == 0 && p->name() != 0)
      if (strncmp(p->name(), cbname, strlen(cbname)) == 0)
        if (p->name()[strlen(cbname)] == '(')
          return 1;
  return 0;
}

const char *Fl_Type::callback_name() {
  if (is_name(callback())) return callback();
  return unique_id(this, "cb", name(), label());
}

const char* Fl_Type::class_name(const int need_nest) const {
  Fl_Type* p = parent;
  while (p) {
    if (p->is_class()) {
      // see if we are nested in another class, we must fully-qualify name:
      // this is lame but works...
      const char* q = 0;
      if(need_nest) q=p->class_name(need_nest);
      if (q) {
        static char s[256];
        if (q != s) strlcpy(s, q, sizeof(s));
        strlcat(s, "::", sizeof(s));
        strlcat(s, p->name(), sizeof(s));
        return s;
      }
      return p->name();
    }
    p = p->parent;
  }
  return 0;
}

/**
 If this Type resides inside a class, this function returns the class type, or null.
 */
const Fl_Class_Type *Fl_Type::is_in_class() const {
  Fl_Type* p = parent;
  while (p) {
    if (p->is_class()) {
      return (Fl_Class_Type*)p;
    }
    p = p->parent;
  }
  return 0;
}

void Fl_Type::write_static() {
}

void Fl_Type::write_code1() {
  write_h("// Header for %s\n", title());
  write_c("// Code for %s\n", title());
}

void Fl_Type::write_code2() {
}

/// \}