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README for the nanosvg library bundled with FLTK
------------------------------------------------
This is a header-only library to display SVG images.
This bundled library was modified for optimal use in the FLTK library.
The original library can be found here:
https://github.com/memononen/nanosvg
The modified library was forked and can be found here:
https://github.com/fltk/nanosvg
For more information see README.bundled-libs.txt in FLTK's root directory.
Changes in the FLTK fork, branch 'fltk':
-----------------------------------------
$ git show --no-patch fltk_2022-12-22
tag fltk_2022-12-22
Tagger: Albrecht Schlosser <albrechts.fltk@online.de>
Date: Thu Dec 22 00:44:33 2022 +0100
Latest nanosvg changes as of Dec 22, 2022:
$ git log -3 fltk
commit abcd277ea45e9098bed752cf9c6875b533c0892f (HEAD -> fltk)
Author: AlbrechtS <AlbrechtS.svn@fltk.example.org>
Date: Sun Feb 4 23:47:38 2018 +0100
Modify rasterizer to support non-square X,Y axes scaling.
Add new function nsvgRasterizeXY() similar to nsvgRasterize() but with
separate scaling factors for x-axis and y-axis.
commit 6ea21790604e7f0e84b2260fed34173ed475365e
Author: AlbrechtS <AlbrechtS.svn@fltk.example.org>
Date: Sun Feb 4 23:43:30 2018 +0100
Fix Visual Studio compilation error (missing long long).
Change 'long long intPart' to 'double intPart' and replace
strtoll() with _strtoi64() when built with Visual Studio.
commit 9da543e8329fdd81b64eb48742d8ccb09377aed1 (upstream/master)
Merge: c886e50 0ce2e2b
Author: Mikko Mononen <memononen@gmail.com>
Date: Sun Dec 4 17:46:22 2022 +0200
Merge pull request #236 from sezero/signed-char
change struct NSVGpaint:type to signed char
----
Commits abcd277ea4 and 6ea2179060 are FLTK specific,
commit 9da543e832 is the latest upstream commit
---- End of tag ----
commit abcd277ea45e9098bed752cf9c6875b533c0892f (HEAD -> fltk, tag: fltk_2022-12-22)
Author: AlbrechtS <AlbrechtS.svn@fltk.example.org>
Date: Sun Feb 4 23:47:38 2018 +0100
Modify rasterizer to support non-square X,Y axes scaling.
Add new function nsvgRasterizeXY() similar to nsvgRasterize() but with
separate scaling factors for x-axis and y-axis.
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