summaryrefslogtreecommitdiff
path: root/src/Fl_Image_Surface.cxx
blob: 5aee9599120b8fe3febd37bf1a1df1733fd611e8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
//
// "$Id$"
//
// Draw-to-image code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

#include <FL/Fl_Image_Surface.H>
#include <FL/Fl_Printer.H>
#include <FL/Fl.H>

#include "config_lib.h"
#ifdef FL_CFG_GFX_QUARTZ
#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.h"
#endif
#ifdef FL_CFG_GFX_GDI
#include "drivers/GDI/Fl_GDI_Graphics_Driver.h"
#endif
#ifdef FL_CFG_GFX_XLIB
#include "drivers/Xlib/Fl_Translated_Xlib_Graphics_Driver.H"
#endif

#if defined(WIN32)
#elif defined(__APPLE__) // PORTME: Fl_Surface_Driver - platform image surface
#elif defined(FL_PORTING)
#  pragma message "FL_PORTING: implement image surface handling here"
#else
#endif

/** Constructor with optional high resolution.
 \param w and \param h give the size in pixels of the resulting image.
 \param highres if non-zero, the surface pixel size is twice as high and wide as w and h,
 which is useful to draw it later on a high resolution display (e.g., retina display).
 This is implemented for the Mac OS platform only.
 If \p highres is non-zero, use Fl_Image_Surface::highres_image() to get the image data.
 \version 1.3.4 (1.3.3 without the highres parameter)
 */
Fl_Image_Surface::Fl_Image_Surface(int w, int h, int highres) : Fl_Widget_Surface(NULL) {
  width = w;
  height = h;
#ifdef __APPLE__ // PORTME: platform image surface
  offscreen = fl_create_offscreen(highres ? 2*w : w, highres ? 2*h : h);
  driver(new Fl_Quartz_Graphics_Driver);
  if (highres) {
    CGContextScaleCTM(offscreen, 2, 2);
  }
  CGContextSetShouldAntialias(offscreen, false);
  CGContextSaveGState(offscreen);
  CGContextTranslateCTM(offscreen, 0, height);
  CGContextScaleCTM(offscreen, 1.0f, -1.0f);
  CGContextSetRGBFillColor(offscreen, 1, 1, 1, 1);
  CGContextFillRect(offscreen, CGRectMake(0,0,w,h));
#elif defined(WIN32)
  offscreen = fl_create_offscreen(w, h);
  driver(new Fl_Translated_GDI_Graphics_Driver);
#elif defined(FL_PORTING)
#  pragma message "FL_PORTING: implement Fl_Image_Surface"
#else
  offscreen = fl_create_offscreen(w, h);
  driver(new Fl_Translated_Xlib_Graphics_Driver());
#endif
}

/** The destructor.
 */
Fl_Image_Surface::~Fl_Image_Surface() {
#ifdef __APPLE__ // PORTME: Fl_Surface_Driver - platform image surface
  void *data = CGBitmapContextGetData((CGContextRef)offscreen);
  free(data);
  CGContextRelease((CGContextRef)offscreen);
#elif defined(WIN32)
  fl_delete_offscreen(offscreen);
#elif defined(FL_PORTING)
#  pragma message "FL_PORTING: implement Fl_Image_Surface"
#else
  fl_delete_offscreen(offscreen);
#endif
}

/** Returns an image made of all drawings sent to the Fl_Image_Surface object.
 The returned object contains its own copy of the RGB data.
 The caller is responsible for deleting the image.
 */
Fl_RGB_Image* Fl_Image_Surface::image()
{
  unsigned char *data;
  int W = width, H = height;
#ifdef __APPLE__ // PORTME: platform image surface
  CGContextFlush(offscreen);
  W = CGBitmapContextGetWidth(offscreen);
  H = CGBitmapContextGetHeight(offscreen);
  Fl_X::set_high_resolution(0);
  data = fl_read_image(NULL, 0, 0, W, H, 0);
#elif defined(WIN32)
  fl_pop_clip(); 
  data = fl_read_image(NULL, 0, 0, width, height, 0);
  HDC gc = (HDC)driver()->gc();
  RestoreDC(gc, _savedc);
  DeleteDC(gc);
  _ss->set_current(); 
  fl_window=_sw; 
  _ss->driver()->gc(_sgc);
#elif defined(FL_PORTING)
#  pragma message "FL_PORTING: implement Fl_Image_Surface"
#else
  fl_pop_clip(); 
  data = fl_read_image(NULL, 0, 0, width, height, 0);
  fl_window = pre_window; 
  previous->set_current();
#endif
  Fl_RGB_Image *image = new Fl_RGB_Image(data, W, H);
  image->alloc_array = 1;
  return image;
}


/** Returns a possibly high resolution image made of all drawings sent to the Fl_Image_Surface object.
 The Fl_Image_Surface object should have been constructed with Fl_Image_Surface(W, H, 1).
 The returned image is scaled to a size of WxH drawing units and may have a pixel size twice as wide and high.
 The returned object should be deallocated with Fl_Shared_Image::release() after use.
 \version 1.3.4
 */
Fl_Shared_Image* Fl_Image_Surface::highres_image()
{
  Fl_Shared_Image *s_img = Fl_Shared_Image::get(image());
  s_img->scale(width, height);
  return s_img;
}


void Fl_Image_Surface::set_current()
{
#if defined(__APPLE__) // PORTME: Fl_Surface_Driver - platform image surface
  driver()->gc(offscreen);
  fl_window = 0;
  Fl_Surface_Device::set_current();
  Fl_X::set_high_resolution( CGBitmapContextGetWidth(offscreen) > width );
#elif defined(WIN32)
  _sw = fl_window;
  _ss = Fl_Surface_Device::surface(); 
  _sgc = (HDC)_ss->driver()->gc();
  HDC gc = fl_makeDC(offscreen);
  Fl_Surface_Device::set_current();
  driver()->gc(gc);
   _savedc = SaveDC(gc);
  fl_window=(HWND)offscreen; 
  fl_push_no_clip();
#elif defined(FL_PORTING)
#  pragma message "FL_PORTING: implement Fl_Image_Surface"
#else
  pre_window = fl_window; 
  fl_window = offscreen; 
  previous = Fl_Surface_Device::surface(); 
  Fl_Surface_Device::set_current();
  fl_push_no_clip();
#endif
}

#if defined(__APPLE__) // PORTME: Fl_Surface_Driver - platform image surface

void Fl_Image_Surface::translate(int x, int y) {
  CGContextRef gc = (CGContextRef)driver()->gc();
  CGContextRestoreGState(gc);
  CGContextSaveGState(gc);
  CGContextTranslateCTM(gc, x, -y);
  CGContextSaveGState(gc);
  CGContextTranslateCTM(gc, 0, height);
  CGContextScaleCTM(gc, 1.0f, -1.0f);
}

void Fl_Image_Surface::untranslate() {
  CGContextRestoreGState((CGContextRef)driver()->gc());
}

#elif defined(WIN32)

void Fl_Image_Surface::translate(int x, int y) {
  ((Fl_Translated_GDI_Graphics_Driver*)driver())->translate_all(x, y);
}

void Fl_Image_Surface::untranslate() {
  ((Fl_Translated_GDI_Graphics_Driver*)driver())->untranslate_all();
}

#else

void Fl_Image_Surface::translate(int x, int y) {
  ((Fl_Translated_Xlib_Graphics_Driver*)driver())->translate_all(x, y);
}

void Fl_Image_Surface::untranslate() {
  ((Fl_Translated_Xlib_Graphics_Driver*)driver())->untranslate_all();
}

#endif



//
// End of "$Id$".
//