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//
// "$Id: Fl_Menu_add.cxx,v 1.9.2.13 2001/07/09 23:04:56 easysw Exp $"
//
// Menu utilities for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2001 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@fltk.org".
//
// Methods to alter the menu in an Fl_Menu_ widget.
// These are for Forms emulation and for dynamically changing the
// menus. They are in this source file so they are not linked in if
// not used, which is what will happen if the the program only uses
// constant menu tables.
// Not at all guaranteed to be Forms compatable, especially with any
// string with a % sign in it!
#include <FL/Fl_Menu_.H>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
// If the array is this, we will double-reallocate as necessary:
static Fl_Menu_Item* local_array = 0;
static int local_array_alloc = 0; // number allocated
static int local_array_size = 0; // == size(local_array)
extern Fl_Menu_* fl_menu_array_owner; // in Fl_Menu_.cxx
// For historical reasons there are matching methods that work on a
// user-allocated array of Fl_Menu_Item. These methods are quite
// depreciated and should not be used. These old methods use the
// above pointers to detect if the array belongs to an Fl_Menu_
// widget, and if so it reallocates as necessary.
// Insert a single Fl_Menu_Item into an array of size at offset n,
// if this is local_array it will be reallocated if needed.
static Fl_Menu_Item* insert(
Fl_Menu_Item* array, int size,
int n,
const char *text,
int flags
) {
if (array == local_array && size >= local_array_alloc) {
local_array_alloc = 2*size;
Fl_Menu_Item* newarray = new Fl_Menu_Item[local_array_alloc];
memmove(newarray, array, size*sizeof(Fl_Menu_Item));
delete[] local_array;
local_array = array = newarray;
}
// move all the later items:
memmove(array+n+1, array+n, sizeof(Fl_Menu_Item)*(size-n));
// create the new item:
Fl_Menu_Item* m = array+n;
m->text = text ? strdup(text) : 0;
m->shortcut_ = 0;
m->callback_ = 0;
m->user_data_ = 0;
m->flags = flags;
m->labeltype_ = m->labelfont_ = m->labelsize_ = m->labelcolor_ = 0;
return array;
}
// Comparison that does not care about deleted '&' signs:
static int compare(const char* a, const char* b) {
for (;;) {
int n = *a-*b;
if (n) {
if (*a == '&') a++;
else if (*b == '&') b++;
else return n;
} else if (*a) {
a++; b++;
} else {
return 0;
}
}
}
// Add an item. The text is split at '/' characters to automatically
// produce submenus (actually a totally unnecessary feature as you can
// now add submenu titles directly by setting SUBMENU in the flags):
int Fl_Menu_Item::add(
const char *mytext,
int shortcut,
Fl_Callback *cb,
void *data,
int myflags
) {
Fl_Menu_Item *array = this;
Fl_Menu_Item *m = this;
const char *p;
char *q;
char buf[1024];
int size = array==local_array ? local_array_size : array->size();
int flags1 = 0;
const char* item;
// split at slashes to make submenus:
for (;;) {
// leading slash makes us assumme it is a filename:
if (*mytext == '/') {item = mytext; break;}
// leading underscore causes divider line:
if (*mytext == '_') {mytext++; flags1 = FL_MENU_DIVIDER;}
// copy to buf, changing \x to x:
q = buf;
for (p=mytext; *p && *p != '/'; *q++ = *p++) if (*p=='\\') p++;
*q = 0;
item = buf;
if (*p != '/') break; /* not a menu title */
mytext = p+1; /* point at item title */
/* find a matching menu title: */
for (; m->text; m = m->next())
if (m->flags&FL_SUBMENU && !compare(item, m->text)) break;
if (!m->text) { /* create a new menu */
int n = m-array;
array = insert(array, size, n, item, FL_SUBMENU|flags1);
size++;
array = insert(array, size, n+1, 0, 0);
size++;
m = array+n;
}
m++; /* go into the submenu */
flags1 = 0;
}
/* find a matching menu item: */
for (; m->text; m = m->next())
if (!(m->flags&FL_SUBMENU) && !compare(m->text,item)) break;
if (!m->text) { /* add a new menu item */
int n = m-array;
array = insert(array, size, n, item, myflags|flags1);
size++;
if (myflags & FL_SUBMENU) { // add submenu delimiter
array = insert(array, size, n+1, 0, 0);
size++;
}
m = array+n;
}
/* fill it in */
m->shortcut_ = shortcut;
m->callback_ = cb;
m->user_data_ = data;
m->flags = myflags|flags1;
if (array == local_array) local_array_size = size;
return m-array;
}
int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) {
// make this widget own the local array:
if (this != fl_menu_array_owner) {
if (fl_menu_array_owner) {
Fl_Menu_* o = fl_menu_array_owner;
// the previous owner get's its own correctly-sized array:
int value_offset = o->value_-local_array;
int n = local_array_size;
Fl_Menu_Item* newMenu = o->menu_ = new Fl_Menu_Item[n];
memcpy(newMenu, local_array, n*sizeof(Fl_Menu_Item));
if (o->value_) o->value_ = newMenu+value_offset;
}
if (menu_) {
// this already has a menu array, use it as the local one:
delete[] local_array;
if (!alloc) copy(menu_); // duplicate a user-provided static array
// add to the menu's current array:
local_array_alloc = local_array_size = size();
local_array = menu_;
} else {
// start with a blank array:
alloc = 2; // indicates that the strings can be freed
if (local_array) {
menu_ = local_array;
} else {
local_array_alloc = 15;
local_array = menu_ = new Fl_Menu_Item[local_array_alloc];
memset(local_array, 0, sizeof(Fl_Menu_Item) * local_array_alloc);
}
menu_[0].text = 0;
local_array_size = 1;
}
fl_menu_array_owner = this;
}
int r = menu_->add(t,s,c,v,f);
// if it rellocated array we must fix the pointer:
int value_offset = value_-menu_;
menu_ = local_array; // in case it reallocated it
if (value_) value_ = menu_+value_offset;
return r;
}
// This is a Forms (and SGI GL library) compatable add function, it
// adds many menu items, with '|' seperating the menu items, and tab
// seperating the menu item names from an optional shortcut string.
int Fl_Menu_::add(const char *str) {
char buf[128];
int r = 0;
while (*str) {
int shortcut = 0;
char *c;
for (c = buf; *str && *str != '|'; str++) {
if (*str == '\t') {*c++ = 0; shortcut = fl_old_shortcut(str);}
else *c++ = *str;
}
*c = 0;
r = add(buf, shortcut, 0, 0, 0);
if (*str) str++;
}
return r;
}
void Fl_Menu_::replace(int i, const char *str) {
if (i<0 || i>=size()) return;
if (!alloc) copy(menu_);
if (alloc > 1) {
free((void *)menu_[i].text);
str = strdup(str);
}
menu_[i].text = str;
}
void Fl_Menu_::remove(int i) {
int n = size();
if (i<0 || i>=n) return;
if (!alloc) copy(menu_);
// find the next item, skipping submenus:
Fl_Menu_Item* item = menu_+i;
const Fl_Menu_Item* next_item = item->next();
// delete the text only if all items were created with add():
if (alloc > 1) {
for (Fl_Menu_Item* m = item; m < next_item; m++)
if (m->text) free((void*)(m->text));
}
memmove(item, next_item, ((menu_+n+1)-next_item)*sizeof(Fl_Menu_Item));
}
//
// End of "$Id: Fl_Menu_add.cxx,v 1.9.2.13 2001/07/09 23:04:56 easysw Exp $".
//
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