1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
//
// "$Id$"
//
// All screen related calls in a driver style class.
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "config_lib.h"
#include <FL/Fl_Screen_Driver.H>
#include <FL/Fl.H>
Fl_Screen_Driver::Fl_Screen_Driver() :
num_screens(-1)
{
}
void Fl_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H)
{
int x, y;
Fl::get_mouse(x, y);
screen_xywh(X, Y, W, H, x, y);
}
void Fl_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my)
{
screen_xywh(X, Y, W, H, screen_num(mx, my));
}
void Fl_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H)
{
int x, y;
Fl::get_mouse(x, y);
screen_work_area(X, Y, W, H, x, y);
}
void Fl_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int mx, int my)
{
screen_work_area(X, Y, W, H, screen_num(mx, my));
}
int Fl_Screen_Driver::screen_count()
{
if (num_screens < 0)
init();
return num_screens ? num_screens : 1;
}
void Fl_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh)
{
screen_xywh(X, Y, W, H, screen_num(mx, my, mw, mh));
}
int Fl_Screen_Driver::screen_num(int x, int y)
{
int screen = 0;
if (num_screens < 0) init();
for (int i = 0; i < num_screens; i ++) {
int sx, sy, sw, sh;
Fl::screen_xywh(sx, sy, sw, sh, i);
if ((x >= sx) && (x < (sx+sw)) && (y >= sy) && (y < (sy+sh))) {
screen = i;
break;
}
}
return screen;
}
// Return the number of pixels common to the two rectangular areas
static inline float fl_intersection(int x1, int y1, int w1, int h1,
int x2, int y2, int w2, int h2)
{
if(x1+w1 < x2 || x2+w2 < x1 || y1+h1 < y2 || y2+h2 < y1)
return 0.;
int int_left = x1 > x2 ? x1 : x2;
int int_right = x1+w1 > x2+w2 ? x2+w2 : x1+w1;
int int_top = y1 > y2 ? y1 : y2;
int int_bottom = y1+h1 > y2+h2 ? y2+h2 : y1+h1;
return (float)(int_right - int_left) * (int_bottom - int_top);
}
int Fl_Screen_Driver::screen_num(int x, int y, int w, int h)
{
int best_screen = 0;
float best_intersection = 0.;
for (int i = 0; i < num_screens; i++) {
int sx = 0, sy = 0, sw = 0, sh = 0;
screen_xywh(sx, sy, sw, sh, i);
float sintersection = fl_intersection(x, y, w, h, sx, sy, sw, sh);
if (sintersection > best_intersection) {
best_screen = i;
best_intersection = sintersection;
}
}
return best_screen;
}
//
// End of "$Id$".
//
|