summaryrefslogtreecommitdiff
path: root/src/Fl_Sys_Menu_Bar.cxx
blob: 2110ff1e879712e86e82272591a0fc11d00a23fd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
//
// "$Id$"
//
// MacOS system menu bar widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

/**
 * This code is a quick hack! It was written as a proof of concept.
 * It has been tested on the "menubar" sample program and provides
 * basic functionality. 
 * 
 * To use the System Menu Bar, simply replace the main Fl_Menu_Bar
 * in an application with Fl_Sys_Menu_Bar.
 *
 * FLTK features not supported by the Mac System menu
 *
 * - no invisible menu items
 * - no symbolic labels
 * - embossed labels will be underlined instead
 * - no font sizes
 * - Shortcut Characters should be English alphanumeric only, no modifiers yet
 * - no disable main menus
 * - changes to menubar in run-time don't update! 
 *     (disable, etc. - toggle and radio button do!)
 *
 * No care was taken to clean up the menu bar after destruction!
 * ::menu(bar) should only be called once!
 * Many other calls of the parent class don't work.
 * Changing the menu items has no effect on the menu bar.
 * Starting with OS X 10.5, FLTK applications must be created as
 * a bundle for the System Menu Bar (and maybe other features) to work!
 */

#if defined(__APPLE__) || defined(FL_DOXYGEN)

#include <FL/x.H>
#include <FL/Fl.H>
#include <FL/Fl_Sys_Menu_Bar.H>

#include "flstring.h"
#include <stdio.h>
#include <ctype.h>
#include <stdarg.h>

#define MenuHandle void *

typedef const Fl_Menu_Item *pFl_Menu_Item;
 

/*
 * Set a shortcut for an Apple menu item using the FLTK shortcut descriptor.
 */
static void setMenuShortcut( MenuHandle mh, int miCnt, const Fl_Menu_Item *m )
{
  if ( !m->shortcut_ ) 
    return;
  if ( m->flags & FL_SUBMENU )
    return;
  if ( m->flags & FL_SUBMENU_POINTER )
    return;
  char key = m->shortcut_ & 0xff;
  if ( !isalnum( key ) )
    return;
  
  void *menuItem = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::itemAtIndex, mh, miCnt);
  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalent, menuItem, m->shortcut_ & 0xff );
  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setKeyEquivalentModifierMask, menuItem, m->shortcut_ );
}


/*
 * Set the Toggle and Radio flag based on FLTK flags
 */
static void setMenuFlags( MenuHandle mh, int miCnt, const Fl_Menu_Item *m )
{
  if ( m->flags & FL_MENU_TOGGLE )
  {
	void *menuItem = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::itemAtIndex, mh, miCnt);
	Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setState, menuItem, m->flags & FL_MENU_VALUE );
  }
  else if ( m->flags & FL_MENU_RADIO ) {
    void *menuItem = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::itemAtIndex, mh, miCnt);
    Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setState, menuItem, m->flags & FL_MENU_VALUE );
  }
}


/*
 * create a sub menu for a specific menu handle
 */
static void createSubMenu( void * mh, pFl_Menu_Item &mm )
{
  void *submenu;
  int miCnt, flags;
  
  void *menuItem;
  submenu = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::initWithTitle, mm->text);
  int cnt;
  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::numberOfItems, mh, &cnt);
  cnt--;
  menuItem = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::itemAtIndex, mh, cnt);
  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setSubmenu, menuItem, submenu);
  if ( mm->flags & FL_MENU_INACTIVE ) {
    Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setEnabled, menuItem, 0);
  }
  mm++;
  
  while ( mm->text )
  {
    int flRank = mm - fl_sys_menu_bar->Fl_Menu_::menu();
    Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::addNewItem, submenu, flRank, &miCnt);
    setMenuFlags( submenu, miCnt, mm );
    setMenuShortcut( submenu, miCnt, mm );
    if ( mm->flags & FL_MENU_INACTIVE ) {
      void *item = Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::itemAtIndex, submenu, miCnt);
      Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::setEnabled, item, 0);
    }
    flags = mm->flags;
    if ( mm->flags & FL_SUBMENU )
    {
      createSubMenu( submenu, mm );
    }
    else if ( mm->flags & FL_SUBMENU_POINTER )
    {
      const Fl_Menu_Item *smm = (Fl_Menu_Item*)mm->user_data_;
      createSubMenu( submenu, smm );
    }
    if ( flags & FL_MENU_DIVIDER ) {
      Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::addSeparatorItem, submenu);
      }
    mm++;
  }
}
 

/*
 * convert a complete Fl_Menu_Item array into a series of menus in the top menu bar
 * ALL PREVIOUS SYSTEM MENUS, EXCEPT APPLICATION MENU, ARE REPLACED BY THE NEW DATA
 */
static void convertToMenuBar(const Fl_Menu_Item *mm)
{
  int count;//first, delete all existing system menus
  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::numberOfItems, fl_system_menu, &count);
  for(int i = count - 1; i > 0; i--) {
	  Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::removeItem, fl_system_menu, i);
  }
  //now convert FLTK stuff into MacOS menus
  for (;;)
  {
    if ( !mm || !mm->text )
      break;
    char visible = mm->visible() ? 1 : 0;
    int flRank = mm - fl_sys_menu_bar->Fl_Menu_::menu();
    Fl_Sys_Menu_Bar::doMenuOrItemOperation(Fl_Sys_Menu_Bar::addNewItem, fl_system_menu, flRank, NULL);
		
    if ( mm->flags & FL_SUBMENU )
      createSubMenu( fl_system_menu, mm );
    else if ( mm->flags & FL_SUBMENU_POINTER ) {
      const Fl_Menu_Item *smm = (Fl_Menu_Item*)mm->user_data_;
      createSubMenu( fl_system_menu, smm );
    }
    if ( visible ) {
      //      InsertMenu( mh, 0 );
    }
    mm++;
  }
}


/**
 * @brief create a system menu bar using the given list of menu structs
 *
 * \author Matthias Melcher
 *
 * @param m list of Fl_Menu_Item
 */
void Fl_Sys_Menu_Bar::menu(const Fl_Menu_Item *m) 
{
  fl_open_display();
  Fl_Menu_Bar::menu( m );
  convertToMenuBar(m);
}


/**
 * @brief add to the system menu bar a new menu item
 *
 * add to the system menu bar a new menu item, with a title string, shortcut int,
 * callback, argument to the callback, and flags.
 *
 * @see Fl_Menu_::add(const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) 
 */
int Fl_Sys_Menu_Bar::add(const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags)
{
  fl_open_display();
  int rank = Fl_Menu_::add(label, shortcut, cb, user_data, flags);
  convertToMenuBar(Fl_Menu_::menu());
  return rank;
}

/**
 * @brief insert in the system menu bar a new menu item
 *
 * insert in the system menu bar a new menu item, with a title string, shortcut int,
 * callback, argument to the callback, and flags.
 *
 * @see Fl_Menu_::insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags) 
 */
int Fl_Sys_Menu_Bar::insert(int index, const char* label, int shortcut, Fl_Callback *cb, void *user_data, int flags)
{
  fl_open_display();
  int rank = Fl_Menu_::insert(index, label, shortcut, cb, user_data, flags);
  convertToMenuBar(Fl_Menu_::menu());
  return rank;
}

void Fl_Sys_Menu_Bar::clear()
{
  Fl_Menu_::clear();
  convertToMenuBar(NULL);
}

int Fl_Sys_Menu_Bar::clear_submenu(int index)
{
  int retval = Fl_Menu_::clear_submenu(index);
  if (retval != -1) convertToMenuBar(Fl_Menu_::menu());
  return retval;
}

/**
 * @brief remove an item from the system menu bar
 *
 * @param rank		the rank of the item to remove
 */
void Fl_Sys_Menu_Bar::remove(int rank)
{
  Fl_Menu_::remove(rank);
  convertToMenuBar(Fl_Menu_::menu());
}


/**
 * @brief rename an item from the system menu bar
 *
 * @param rank		the rank of the item to rename
 * @param name		the new item name as a UTF8 string
 */
void Fl_Sys_Menu_Bar::replace(int rank, const char *name)
{
  doMenuOrItemOperation(renameItem, rank, name);
  fl_sys_menu_bar->Fl_Menu_::replace(rank, name);
}


/*
 * Draw the menu bar. 
 * Nothing here because the OS does this for us.
 */
void Fl_Sys_Menu_Bar::draw() {
}


#endif /* __APPLE__ */

//
// End of "$Id$".
//